Player Matchup

Geb
Geb
CyclicalName7
Geb
Level 125
God Stats
5W - 2L
1,880 SR
Queue Stats
841W - 822L
1,543 Elo+
Solo
Merlin
Merlin
Kanelly
Merlin
Level 86
God Stats
71W - 56L
1,545 SR
Queue Stats
487W - 486L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
SweatPatato
Gilgamesh
Level 148
God Stats
9W - 5L
1,647 SR
Queue Stats
61W - 67L
1,499 Elo+
Solo
Thanatos
Thanatos
cobra1265
Thanatos
Level 116
God Stats
17W - 10L
1,621 SR
Queue Stats
376W - 376L
1,548 Elo+
Party 2
Artemis
Artemis
jo11yGREENgaint
Artemis
Level 124
God Stats
2W - 1L
1,669 SR
Queue Stats
122W - 127L
1,496 Elo+
Party 2
Team Averages
Level 120
1,673 SR
1,523 Elo+

VS

Team Averages
Level 94
1,473 SR
1,479 Elo+
Neith
Neith
DraconicNexus
Neith
Level 65
God Stats
4W - 5L
1,091 SR
Queue Stats
29W - 25L
1,518 Elo+
Solo
Loki
Loki
Jimmybladez13th
Loki
Level 160
God Stats
25W - 27L
1,565 SR
Queue Stats
514W - 505L
1,464 Elo+
Solo
Scylla
Scylla
TheUrge88
Scylla
Level 86
God Stats
95W - 57L
1,650 SR
Queue Stats
244W - 233L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
robohex7
Sun Wukong
Level 69
God Stats
5W - 5L
1,316 SR
Queue Stats
314W - 339L
1,459 Elo+
Party 1
Geb
Geb
tryhardfurry45
Geb
Level 91
God Stats
7W - 4L
1,742 SR
Queue Stats
499W - 551L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,858
540
1,992
5,738
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Kanelly
Merlin
10
1 / 0 / 0
5,701
633
1,199
2,917
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SweatPatato
Gilgamesh
11
2 / 2 / 0
5,983
665
2,679
7,622
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
cobra1265
Thanatos
9
2 / 3 / 2
5,405
601
3,168
6,487
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 1
4,997
555
4,209
5,994
1,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,121
569
3,782
3,847
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 1
5,909
657
4,174
6,408
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
TheUrge88
Scylla
9
1 / 2 / 0
5,339
593
2,005
4,053
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
robohex7
Sun Wukong
10
0 / 1 / 3
5,691
632
4,678
5,120
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
3,925
436
1,482
4,567
1,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
0
0
0
L
4
2
1
2.25
W
Merlin
Kanelly
Merlin
1
0
0
1
W
Gilgamesh
SweatPatato
Gilgamesh
2
2
0
1
L
Scylla
TheUrge88
Scylla
1
2
0
0.5
W
Thanatos
cobra1265
Thanatos
2
3
2
1
W
1
0
1
1.5
L
Sun Wukong
robohex7
Sun Wukong
0
1
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,247
Damage
16,121
28,758
Taken
23,995
9,647
Mitigated
8,958
12,664
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,992
97
111
1,662
5,738
2,071
297
1,737
4,001
12,186
0
L
3,782
2,169
0
2,111
3,847
878
0
738
3,109
0
30,051
L
4,174
1,346
0
2,356
6,408
1,706
0
706
5,574
0
26,945
W
Merlin
Kanelly
Merlin
1,199
129
0
759
2,917
940
0
586
2,331
32,987
0
W
Gilgamesh
SweatPatato
Gilgamesh
2,679
465
0
1,992
7,622
3,592
0
770
6,280
0
27,860
L
Scylla
TheUrge88
Scylla
2,005
254
0
482
4,053
833
0
930
3,031
32,222
0
W
Thanatos
cobra1265
Thanatos
3,168
1,080
0
5,198
6,487
1,644
0
544
5,915
0
22,230
W
4,209
2,702
0
2,942
5,994
1,400
588
620
5,374
0
28,650
L
Sun Wukong
robohex7
Sun Wukong
4,678
982
157
1,454
5,120
4,195
0
0
4,818
4,605
25,026
L
1,482
256
89
2,130
4,567
1,346
0
676
3,891
5,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
25,985
293
Minions Killed
262
0
Camps Cleared
0
903,252
Distance Traveled
784,505
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,858
540
26
3
0
187,346
0
L
Neith
5,121
569
65
7
0
164,694
3
L
Loki
5,909
657
55
6
0
189,180
1
W
Merlin
5,701
633
84
9
0
182,016
0
W
Gilgamesh
5,983
665
84
9
0
175,449
2
L
Scylla
5,339
593
65
7
0
167,412
4
W
Thanatos
5,405
601
47
5
0
199,386
2
W
Artemis
4,997
555
52
6
0
159,055
3
L
Sun Wukong
5,691
632
67
7
0
179,631
1
L
Geb
3,925
436
10
1
0
83,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role