Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ISMAELAF2005
Jing Wei
Level 144
God Stats
1W - 1L
1,540 SR
Queue Stats
89W - 67L
1,564 Elo+
Party 1
Set
Set
MarkevansINZ
Set
Level 26
God Stats
2W - 5L
1,128 SR
Queue Stats
72W - 65L
1,544 Elo+
Party 1
Merlin
Merlin
dutchdeadshot
Merlin
Level 160
God Stats
7W - 4L
1,581 SR
Queue Stats
79W - 75L
1,565 Elo+
Party 4
Geb
Geb
koosje142
Geb
Level 37
God Stats
3W - 3L
1,847 SR
Queue Stats
82W - 73L
1,574 Elo+
Party 4
Team Averages
Level 91
1,519 SR
1,549 Elo+

VS

Team Averages
Level 61
1,438 SR
1,536 Elo+
Bakasura
Bakasura
BeatinKitten
Bakasura
Level 78
God Stats
0W - 2L
1,272 SR
Queue Stats
74W - 68L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
DeclanDowney
Xbalanque
Level 109
God Stats
3W - 1L
1,753 SR
Queue Stats
199W - 183L
1,669 Elo+
Party 3
Atlas
Atlas
Musyrik
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 71L
1,658 Elo+
Party 3
Bellona
Bellona
Tyrs Nub
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,547 Elo+
Party 2
Eset
Eset
birimbao
Eset
Level 32
God Stats
1W - 5L
1,168 SR
Queue Stats
48W - 52L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
5 / 1 / 3
11,949
629
12,060
19,526
22,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ISMAELAF2005
Jing Wei
18
4 / 3 / 0
11,519
606
8,005
12,721
4,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 7
11,692
615
15,283
14,452
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 7
11,837
623
23,089
14,055
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 11
9,456
498
9,856
18,248
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeatinKitten
Bakasura
16
3 / 5 / 5
9,967
525
5,466
16,702
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DeclanDowney
Xbalanque
17
8 / 4 / 3
10,311
543
21,896
20,762
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Musyrik
Atlas
13
1 / 4 / 6
8,162
430
5,356
22,795
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Tyrs Nub
Bellona
14
2 / 6 / 0
8,715
459
11,865
21,492
16,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
4
0 / 3 / 1
5,691
300
300
2,262
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
22
Kills
14
14
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
3
6.5
L
Bakasura
BeatinKitten
Bakasura
3
5
5
1.1
L
Xbalanque
DeclanDowney
Xbalanque
8
4
3
2.38
W
Jing Wei
ISMAELAF2005
Jing Wei
4
3
0
1.33
W
6
3
7
3.17
L
Atlas
Musyrik
Atlas
1
4
6
1
L
Bellona
Tyrs Nub
Bellona
2
6
0
0.33
L
Eset
0
3
1
0.17
W
6
1
7
9.5
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,293
Damage
44,883
79,002
Taken
84,013
60,898
Mitigated
51,440
29,410
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,060
2,216
4,101
11,687
19,526
22,700
422
2,173
16,308
0
86,866
L
Bakasura
BeatinKitten
Bakasura
5,466
3,591
0
3,784
16,702
7,621
264
6,671
9,770
0
48,716
L
Xbalanque
DeclanDowney
Xbalanque
21,896
14,780
0
6,552
20,762
7,146
0
6,416
14,049
0
82,431
W
Jing Wei
ISMAELAF2005
Jing Wei
8,005
6,996
0
5,572
12,721
4,654
4,243
1,703
10,878
0
93,792
W
15,283
7,688
0
736
14,452
6,634
2,063
1,714
12,668
0
87,688
L
Atlas
Musyrik
Atlas
5,356
1,281
622
3,374
22,795
19,251
0
12,311
9,985
23,703
0
L
Bellona
Tyrs Nub
Bellona
11,865
1,959
259
2,718
21,492
16,891
0
5,417
15,055
13,932
44,027
L
Eset
300
0
0
310
2,262
531
0
1,206
938
6,707
0
W
23,089
1,342
0
4,809
14,055
5,681
2,568
1,787
12,143
99,349
0
W
9,856
1,499
0
2,505
18,248
21,229
498
1,987
16,135
20,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,453
Gold Earned
42,846
687
Minions Killed
372
0
Camps Cleared
0
1,938,823
Distance Traveled
1,533,578
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,949
629
183
10
0
425,070
6
L
Bakasura
9,967
525
117
6
0
445,244
1
L
Xbalanque
10,311
543
121
6
0
332,443
6
W
Jing Wei
11,519
606
157
8
0
375,446
4
W
Set
11,692
615
143
8
0
391,196
6
L
Atlas
8,162
430
18
1
0
334,139
5
L
Bellona
8,715
459
103
5
0
369,494
6
L
Eset
5,691
300
13
1
0
52,258
0
W
Merlin
11,837
623
186
10
0
380,011
1
W
Geb
9,456
498
18
1
0
367,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role