Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond IV
BigBoss Ali
Bastet
Diamond IV
Level 158
God Stats
11W - 2L
1,921 SR
Queue Stats
111W - 99L
2,196 MMR
Solo
Gilgamesh
Gilgamesh
Masters
IBrokenzZI
Gilgamesh
Masters
Level 156
God Stats
19W - 9L
1,810 SR
Queue Stats
641W - 543L
2,430 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,743 SR
2,042 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,457 SR
2,046 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Maanpaardt
Cabrakan
Diamond III
Level 160
God Stats
1W - 1L
1,599 SR
Queue Stats
51W - 39L
2,652 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Toilet Payper
Sun Wukong
Masters
Level 156
God Stats
2W - 1L
1,272 SR
Queue Stats
255W - 126L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 2
7,947
611
15,909
6,975
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
10
2 / 5 / 1
7,461
574
9,890
13,892
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
IBrokenzZI
Gilgamesh
10
0 / 5 / 3
7,462
574
5,419
18,935
14,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
FenrirArtioOdinAphroditeGeb

VS

Bans
MulanAchillesThothHou YiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 1 / 4
9,649
742
17,861
12,031
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Maanpaardt
Cabrakan
13
2 / 2 / 7
9,340
718
5,932
16,205
19,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Toilet Payper
Sun Wukong
14
3 / 0 / 8
9,196
707
11,075
11,448
8,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
W
Sol
 
Sol
7
1
4
9
L
Bastet
2
5
1
0.5
L
Gilgamesh
IBrokenzZI
Gilgamesh
0
5
3
0.3
W
Cabrakan
Maanpaardt
Cabrakan
2
2
7
2.75
W
Sun Wukong
Toilet Payper
Sun Wukong
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
34,868
39,802
Taken
39,684
23,180
Mitigated
33,493
8,218
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,909
916
0
1,794
6,975
2,530
0
3,736
3,119
51,195
0
W
Sol
 
Sol
17,861
8,715
0
5,983
12,031
5,785
1,981
3,711
8,055
58,684
5,038
L
Bastet
9,890
1,630
47
3,063
13,892
6,325
0
6,186
7,381
0
19,195
L
Gilgamesh
IBrokenzZI
Gilgamesh
5,419
921
604
2,710
18,935
14,325
0
12,364
6,048
0
16,014
W
Cabrakan
Maanpaardt
Cabrakan
5,932
1,087
0
4,606
16,205
19,532
267
6,333
9,516
16,834
0
W
Sun Wukong
Toilet Payper
Sun Wukong
11,075
2,284
0
5,184
11,448
8,176
385
6,106
5,132
0
33,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
28,185
137
Minions Killed
167
3
Camps Cleared
9
693,100
Distance Traveled
758,050
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,947
611
91
7
2
233,227
6
W
Sol
9,649
742
84
6
4
239,785
3
L
Bastet
7,461
574
24
2
1
214,403
1
L
Gilgamesh
7,462
574
22
2
0
245,470
6
W
Cabrakan
9,340
718
21
2
0
244,923
1
W
Sun Wukong
9,196
707
62
5
5
273,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role