Player Matchup

Ah Puch
Ah Puch
Demo__Op
Ah Puch
Level 148
God Stats
6W - 3L
1,558 SR
Queue Stats
413W - 479L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Lil_Blazer-_-
Gilgamesh
Level 61
God Stats
16W - 11L
1,406 SR
Queue Stats
39W - 43L
1,329 Elo+
Solo
Skadi
Skadi
zid-ane123
Skadi
Level 112
God Stats
4W - 11L
1,300 SR
Queue Stats
139W - 158L
1,423 Elo+
Solo
Team Averages
Level 107
1,421 SR
1,410 Elo+

VS

Team Averages
Level 88
1,465 SR
1,414 Elo+
Ao Kuang
Ao Kuang
Dreadrockz
Ao Kuang
Level 66
God Stats
4W - 2L
1,538 SR
Queue Stats
142W - 187L
1,440 Elo+
Solo
Ah Puch
Ah Puch
Viking013382
Ah Puch
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
steel rod 7
Cthulhu
Level 103
God Stats
1W - 4L
1,358 SR
Queue Stats
24W - 37L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Demo__Op
Ah Puch
13
8 / 0 / 8
8,760
876
8,999
4,023
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Lil_Blazer-_-
Gilgamesh
11
3 / 3 / 10
7,494
749
10,341
9,002
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
12
5 / 3 / 9
7,926
793
9,828
6,748
2,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dreadrockz
Ao Kuang
11
4 / 3 / 2
7,406
741
1,906
8,714
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Viking013382
Ah Puch
10
0 / 7 / 4
6,274
627
5,187
10,141
2,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
steel rod 7
Cthulhu
10
2 / 6 / 2
6,565
657
5,601
16,935
7,868
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
6
6
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Demo__Op
Ah Puch
8
0
8
12
L
Ao Kuang
Dreadrockz
Ao Kuang
4
3
2
1.67
W
Gilgamesh
Lil_Blazer-_-
Gilgamesh
3
3
10
2.67
L
Ah Puch
Viking013382
Ah Puch
0
7
4
0.29
L
Cthulhu
steel rod 7
Cthulhu
2
6
2
0.5
W
Skadi
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
12,694
19,773
Taken
35,790
8,110
Mitigated
13,365
4,105
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Demo__Op
Ah Puch
8,999
571
0
1,600
4,023
1,441
799
2,684
1,231
27,657
0
L
Ao Kuang
Dreadrockz
Ao Kuang
1,906
188
0
1,630
8,714
2,581
7
1,749
6,734
10,345
0
W
Gilgamesh
Lil_Blazer-_-
Gilgamesh
10,341
2,363
435
1,043
9,002
4,478
315
6,119
2,582
2,182
18,841
L
Ah Puch
Viking013382
Ah Puch
5,187
91
0
1,476
10,141
2,916
0
1,944
7,853
25,843
0
L
Cthulhu
steel rod 7
Cthulhu
5,601
561
0
2,815
16,935
7,868
0
6,103
10,199
14,544
0
W
Skadi
9,828
4,255
180
847
6,748
2,191
1,662
3,528
3,007
0
22,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
20,245
121
Minions Killed
97
6
Camps Cleared
2
560,333
Distance Traveled
482,428
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,760
876
72
7
3
192,306
3
L
Ao Kuang
7,406
741
20
2
1
164,215
0
W
Gilgamesh
7,494
749
22
2
0
198,420
3
L
Ah Puch
6,274
627
44
4
1
145,778
1
L
Cthulhu
6,565
657
33
3
0
172,435
0
W
Skadi
7,926
793
27
3
3
169,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role