Player Matchup

Hun Batz
Hun Batz
Coloringclass
Hun Batz
Level 109
God Stats
1W - 0L
1,766 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 1
Chaac
Chaac
TMT Eddie
Chaac
Level 84
God Stats
1W - 1L
1,402 SR
Queue Stats
15W - 9L
1,587 Elo+
Party 1
Chang'e
Chang'e
Warayne44
Chang'e
Level 156
God Stats
14W - 11L
1,664 SR
Queue Stats
472W - 474L
1,608 Elo+
Solo
Team Averages
Level 116
1,611 SR
1,628 Elo+

VS

Team Averages
Level 126
1,574 SR
1,576 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DiamodBack02
Fenrir
Level 153
God Stats
34W - 37L
1,578 SR
Queue Stats
815W - 773L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Jotaro267
Sun Wukong
Level 104
God Stats
3W - 5L
1,643 SR
Queue Stats
121W - 119L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coloringclass
Hun Batz
16
8 / 5 / 9
12,060
709
13,991
15,425
6,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TMT Eddie
Chaac
16
4 / 5 / 14
12,074
710
16,721
20,786
15,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Warayne44
Chang'e
16
7 / 1 / 9
12,088
711
14,891
12,066
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 5 / 1
12,688
746
20,062
9,802
2,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
0 / 7 / 8
9,682
570
9,008
21,279
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Jotaro267
Sun Wukong
15
1 / 7 / 7
10,659
627
12,339
19,911
17,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
19
Kills
11
11
Deaths
19
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
5
1
2.1
W
Hun Batz
Coloringclass
Hun Batz
8
5
9
2.5
L
Fenrir
0
7
8
0.57
L
Sun Wukong
Jotaro267
Sun Wukong
1
7
7
0.64
W
Chaac
TMT Eddie
Chaac
4
5
14
2.2
W
Chang'e
Warayne44
Chang'e
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,603
Damage
41,409
48,277
Taken
50,992
25,675
Mitigated
33,626
14,152
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,062
1,520
0
2,708
9,802
2,717
567
1,879
7,684
51,694
0
W
Hun Batz
Coloringclass
Hun Batz
13,991
4,024
0
211
15,425
6,045
738
5,096
10,058
0
34,818
L
Fenrir
9,008
2,300
0
1,936
21,279
13,279
0
7,918
12,102
0
18,216
L
Sun Wukong
Jotaro267
Sun Wukong
12,339
2,449
203
3,096
19,911
17,630
811
4,796
14,025
0
46,668
W
Chaac
TMT Eddie
Chaac
16,721
2,231
0
5,567
20,786
15,538
0
9,574
10,958
0
45,323
W
Chang'e
Warayne44
Chang'e
14,891
672
3,351
5,023
12,066
4,092
289
5,649
6,250
42,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
33,029
201
Minions Killed
173
7
Camps Cleared
10
880,951
Distance Traveled
795,279
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,688
746
84
5
1
227,350
7
W
Hun Batz
12,060
709
52
3
3
278,812
5
L
Fenrir
9,682
570
14
1
5
268,492
5
L
Sun Wukong
10,659
627
75
4
4
299,437
1
W
Chaac
12,074
710
76
4
3
290,285
4
W
Chang'e
12,088
711
73
4
1
311,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role