Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Di3guitoo
Jormungandr
Level 103
God Stats
8W - 4L
1,555 SR
Queue Stats
435W - 414L
1,434 Elo+
Solo
Thoth
Thoth
JoandysPoop
Thoth
Level 125
God Stats
2W - 5L
1,241 SR
Queue Stats
757W - 846L
1,453 Elo+
Solo
Aphrodite
Aphrodite
SpyCrabsNFatDabs
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,407 Elo+
Solo
Arachne
Arachne
SuddenlyBlue2
Arachne
Level 134
God Stats
9W - 16L
1,318 SR
Queue Stats
380W - 405L
1,443 Elo+
Solo
Team Averages
Level 105
1,423 SR
1,447 Elo+

VS

Team Averages
Level 82
1,476 SR
1,456 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CHEWYCATFISH99
Poseidon
Level 123
God Stats
4W - 4L
1,428 SR
Queue Stats
397W - 433L
1,419 Elo+
Solo
He Bo
He Bo
Escanor_7P
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,451 Elo+
Solo
Yemoja
Yemoja
Skull k1ll3r564
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
lDonatol
Chronos
Level 126
God Stats
2W - 2L
1,454 SR
Queue Stats
96W - 124L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 7
7,908
791
3,043
11,614
6,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Di3guitoo
Jormungandr
15
4 / 2 / 9
9,467
947
9,345
14,130
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 3 / 5
8,775
878
5,995
7,115
2,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
15
0 / 1 / 11
8,497
850
3,662
5,923
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
15
5 / 2 / 5
9,160
916
5,377
6,600
3,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 3 / 3
8,267
827
6,626
7,119
2,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
13
0 / 4 / 5
6,713
671
5,293
6,761
2,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
15
3 / 2 / 5
8,166
817
7,205
7,250
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
6,046
605
175
2,085
1,382
Chronos
lDonatol
Chronos
15
0 / 3 / 4
6,937
694
4,097
7,267
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
14
Kills
8
10
Deaths
14
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
7
2.25
L
Thanatos
 
Thanatos
5
3
3
2.17
L
Poseidon
0
4
5
0.63
W
Jormungandr
Di3guitoo
Jormungandr
4
2
9
4.25
L
He Bo
3
2
5
2.75
W
4
3
5
2.17
L
0
2
1
0.25
W
Aphrodite
0
1
11
5.5
W
Arachne
5
2
5
3.75
L
Chronos
lDonatol
Chronos
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,422
Damage
23,396
45,382
Taken
30,482
28,438
Mitigated
12,172
21,864
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,043
111
856
3,427
11,614
6,593
462
2,583
8,961
0
5,831
L
Thanatos
 
Thanatos
6,626
437
554
4,741
7,119
2,757
0
4,224
2,895
0
12,401
L
Poseidon
5,293
400
386
1,261
6,761
2,366
0
3,688
3,073
17,364
0
W
Jormungandr
Di3guitoo
Jormungandr
9,345
1,589
636
2,119
14,130
12,738
1,135
3,462
10,596
29,102
0
L
He Bo
7,205
632
475
2,447
7,250
2,829
0
5,739
1,511
18,034
0
W
5,995
374
946
1,241
7,115
2,341
2,476
3,237
3,262
18,853
0
L
175
35
32
30
2,085
1,382
0
1,085
1,000
479
0
W
Aphrodite
3,662
217
5,114
3,477
5,923
2,845
975
3,192
2,641
15,805
0
W
Arachne
5,377
3,995
1,799
2,249
6,600
3,921
1,705
3,944
2,602
0
11,729
L
Chronos
lDonatol
Chronos
4,097
602
699
1,617
7,267
2,838
0
4,266
3,001
12,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
36,129
109
Minions Killed
81
0
Camps Cleared
0
984,672
Distance Traveled
757,215
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,908
791
7
1
0
205,925
0
L
Thanatos
8,267
827
18
2
0
199,589
0
L
Poseidon
6,713
671
20
2
0
190,690
1
W
Jormungandr
9,467
947
26
3
0
188,020
0
L
He Bo
8,166
817
21
2
0
156,290
2
W
Thoth
8,775
878
38
4
0
188,366
5
L
Yemoja
6,046
605
0
0
0
32,050
1
W
Aphrodite
8,497
850
31
3
0
230,482
1
W
Arachne
9,160
916
7
1
0
171,879
0
L
Chronos
6,937
694
22
2
0
178,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role