Player Matchup

The Morrigan
The Morrigan
Errasti24
The Morrigan
Level 86
God Stats
6W - 17L
1,341 SR
Queue Stats
395W - 489L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
Errepandense
Cthulhu
Level 42
God Stats
24W - 11L
1,639 SR
Queue Stats
97W - 123L
1,266 Elo+
Party 3
Ymir
Ymir
gaizkito
Ymir
Level 69
God Stats
5W - 5L
1,602 SR
Queue Stats
332W - 354L
1,376 Elo+
Party 3
Sobek
Sobek
lothaurian
Sobek
Level 40
God Stats
36W - 28L
1,591 SR
Queue Stats
110W - 136L
1,385 Elo+
Solo
Skadi
Skadi
oieroim
Skadi
Level 42
God Stats
18W - 18L
1,500 SR
Queue Stats
115W - 125L
1,404 Elo+
Party 3
Team Averages
Level 56
1,535 SR
1,364 Elo+

VS

Team Averages
Level 75
1,576 SR
1,389 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Abvsal
Ah Puch
Level 111
God Stats
2W - 3L
1,526 SR
Queue Stats
107W - 136L
1,362 Elo+
Party 2
Mulan
Mulan
BH Lycan
Mulan
Level 89
God Stats
21W - 20L
1,474 SR
Queue Stats
376W - 528L
1,314 Elo+
Party 2
Chiron
Chiron
Mefistofeles558
Chiron
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
ObiWanJacobi186
Sylvanus
Level 46
God Stats
6W - 2L
1,880 SR
Queue Stats
130W - 173L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Errasti24
The Morrigan
7
0 / 3 / 0
3,751
625
284
3,740
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Errepandense
Cthulhu
6
0 / 2 / 0
3,394
566
827
3,356
1,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
1
0 / 0 / 0
1,167
195
0
0
0
Sobek
6
0 / 2 / 2
3,663
611
1,563
6,579
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
oieroim
Skadi
6
2 / 2 / 0
3,750
625
3,075
4,327
878
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 0 / 1
4,035
673
1,649
3,534
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Abvsal
Ah Puch
8
3 / 0 / 0
4,588
765
2,795
1,523
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
BH Lycan
Mulan
7
2 / 0 / 0
4,535
756
1,889
2,684
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
3 / 0 / 1
4,157
693
2,518
2,558
612
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
6
0 / 2 / 4
3,770
628
3,888
4,287
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
1
1.5
W
Ah Puch
Abvsal
Ah Puch
3
0
0
3
W
Mulan
BH Lycan
Mulan
2
0
0
2
L
The Morrigan
Errasti24
The Morrigan
0
3
0
0
L
Cthulhu
Errepandense
Cthulhu
0
2
0
0
W
3
0
1
3.5
W
Sylvanus
0
2
4
1
L
Ymir
0
0
0
0
L
Sobek
0
2
2
0.5
L
Skadi
oieroim
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,749
Damage
12,739
18,002
Taken
14,586
5,917
Mitigated
4,513
5,960
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,649
313
0
2,669
3,534
753
0
357
3,177
0
19,500
W
Ah Puch
Abvsal
Ah Puch
2,795
0
0
286
1,523
377
0
40
1,483
21,803
0
W
Mulan
BH Lycan
Mulan
1,889
143
0
916
2,684
1,145
550
645
1,857
0
17,954
L
The Morrigan
Errasti24
The Morrigan
284
52
0
814
3,740
1,063
0
2,505
945
13,014
2,487
L
Cthulhu
Errepandense
Cthulhu
827
133
0
509
3,356
1,351
0
0
3,168
9,138
0
W
2,518
901
245
777
2,558
612
491
676
1,882
0
13,227
W
Sylvanus
3,888
1,839
494
1,341
4,287
1,626
216
758
3,529
12,251
3,824
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
1,563
193
203
3,286
6,579
2,625
0
2,078
4,501
6,863
0
L
Skadi
oieroim
Skadi
3,075
1,022
0
1,148
4,327
878
0
966
3,361
0
19,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,725
Gold Earned
21,085
111
Minions Killed
183
0
Camps Cleared
0
420,734
Distance Traveled
581,179
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,035
673
46
8
0
143,850
1
W
Ah Puch
4,588
765
45
8
0
114,694
1
W
Mulan
4,535
756
40
7
0
99,875
0
L
The Morrigan
3,751
625
37
6
0
98,271
1
L
Cthulhu
3,394
566
20
3
0
104,551
0
W
Chiron
4,157
693
22
4
0
116,609
0
W
Sylvanus
3,770
628
30
5
0
106,151
2
L
Ymir
1,167
195
0
0
0
0
0
L
Sobek
3,663
611
9
2
0
109,758
3
L
Skadi
3,750
625
45
8
0
108,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role