Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Blackcat1024
Neith
Level 43
God Stats
5W - 4L
1,559 SR
Queue Stats
6W - 5L
1,635 Elo+
Party 3
Bastet
Bastet
JusJerry
Bastet
Level 107
God Stats
1W - 0L
1,474 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 3
Odin
Odin
Scottythered42
Odin
Level 17
God Stats
3W - 0L
1,813 SR
Queue Stats
7W - 4L
1,726 Elo+
Party 2
Poseidon
Poseidon
akaBavaro
Poseidon
Level 147
God Stats
2W - 0L
1,891 SR
Queue Stats
15W - 8L
1,568 Elo+
Party 2
Team Averages
Level 82
1,647 SR
1,605 Elo+

VS

Team Averages
Level 64
1,511 SR
1,532 Elo+
Fenrir
Fenrir
Deathcon11000
Fenrir
Level 146
God Stats
3W - 3L
1,619 SR
Queue Stats
133W - 126L
1,576 Elo+
Party 1
Athena
Athena
Hinnix 808
Athena
Level 87
God Stats
7W - 3L
1,523 SR
Queue Stats
106W - 84L
1,560 Elo+
Party 1
Merlin
Merlin
SrDoylePe
Merlin
Level 28
God Stats
1W - 1L
1,497 SR
Queue Stats
3W - 4L
1,610 Elo+
Solo
Charybdis
Charybdis
WoodWardTV
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
dondomodin
Zhong Kui
Level 27
God Stats
1W - 3L
1,415 SR
Queue Stats
54W - 60L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 1 / 12
9,642
877
4,313
13,723
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 7
9,833
894
8,175
6,415
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
JusJerry
Bastet
16
5 / 3 / 10
9,523
866
11,274
10,555
4,348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 8
8,461
769
5,156
8,119
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
akaBavaro
Poseidon
17
11 / 1 / 7
11,456
1,041
18,718
8,353
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,185
835
6,046
12,367
6,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Hinnix 808
Athena
13
1 / 3 / 5
8,076
734
3,259
11,954
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
SrDoylePe
Merlin
13
1 / 5 / 4
7,309
664
4,856
6,601
2,007
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
WoodWardTV
Charybdis
14
1 / 7 / 3
7,527
684
3,886
11,454
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
dondomodin
Zhong Kui
14
1 / 6 / 4
7,479
680
7,470
13,251
7,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
25
Kills
8
8
Deaths
25
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
12
8
W
5
1
7
8.5
L
4
4
2
1.25
L
Athena
Hinnix 808
Athena
1
3
5
1.17
W
Bastet
JusJerry
Bastet
5
3
10
3.33
W
2
2
8
3
L
Merlin
SrDoylePe
Merlin
1
5
4
0.6
L
Charybdis
WoodWardTV
Charybdis
1
7
3
0.36
W
Poseidon
akaBavaro
Poseidon
11
1
7
14.5
L
Zhong Kui
dondomodin
Zhong Kui
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,636
Damage
25,517
47,165
Taken
55,627
34,778
Mitigated
30,223
14,554
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,313
679
639
6,276
13,723
17,507
365
4,035
9,688
9,933
0
W
8,175
3,718
0
2,154
6,415
3,106
2,516
2,994
3,421
0
39,932
L
6,046
1,012
0
840
12,367
6,493
0
5,655
6,585
0
15,965
L
Athena
Hinnix 808
Athena
3,259
905
0
1,262
11,954
9,657
0
6,388
5,368
8,562
0
W
Bastet
JusJerry
Bastet
11,274
3,096
0
2,028
10,555
4,348
22
4,170
6,385
0
33,343
W
5,156
1,692
0
795
8,119
6,734
461
2,181
5,938
0
17,742
L
Merlin
SrDoylePe
Merlin
4,856
684
250
491
6,601
2,007
0
2,590
4,011
25,719
0
L
Charybdis
WoodWardTV
Charybdis
3,886
2,349
0
0
11,454
4,108
714
4,385
6,948
0
28,984
W
Poseidon
akaBavaro
Poseidon
18,718
6,179
0
2,662
8,353
3,083
3,377
2,544
5,809
50,108
0
L
Zhong Kui
dondomodin
Zhong Kui
7,470
237
0
3,678
13,251
7,958
0
4,134
8,934
25,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
39,576
290
Minions Killed
204
12
Camps Cleared
4
1,111,687
Distance Traveled
945,838
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,642
877
8
1
0
251,942
0
W
Neith
9,833
894
99
9
3
186,561
2
L
Fenrir
9,185
835
33
3
0
219,472
0
L
Athena
8,076
734
20
2
0
216,231
1
W
Bastet
9,523
866
63
6
3
240,922
1
W
Odin
8,461
769
30
3
2
204,930
2
L
Merlin
7,309
664
46
4
0
182,855
0
L
Charybdis
7,527
684
58
5
3
133,100
1
W
Poseidon
11,456
1,041
90
8
4
227,332
3
L
Zhong Kui
7,479
680
47
4
1
194,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role