Player Matchup

Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Damhefye
Sol
Level 115
God Stats
20W - 8L
1,773 SR
Queue Stats
244W - 231L
1,464 Elo+
Solo
Bacchus
Bacchus
DecayedSarabi
Bacchus
Level 125
God Stats
10W - 8L
1,408 SR
Queue Stats
252W - 262L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Lavi1227
Danzaburou
Level 141
God Stats
25W - 19L
1,570 SR
Queue Stats
148W - 168L
1,431 Elo+
Party 3
Erlang Shen
Erlang Shen
MoltenWarrior67
Erlang Shen
Level 103
God Stats
1W - 1L
1,545 SR
Queue Stats
41W - 38L
1,458 Elo+
Solo
Team Averages
Level 127
1,559 SR
1,455 Elo+

VS

Team Averages
Level 82
1,416 SR
1,319 Elo+
Osiris
Osiris
MYATHEDESTROYER
Osiris
Level 20
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 1
Nox
Nox
Pierogi96
Nox
Level 60
God Stats
1W - 9L
1,411 SR
Queue Stats
25W - 38L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
SPACE0Madness
Xbalanque
Level 37
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Odin
Odin
mdtiru91
Odin
Level 140
God Stats
1W - 7L
1,554 SR
Queue Stats
14W - 34L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXJakeHdXx
Morgan Le Fay
Level 153
God Stats
0W - 1L
1,471 SR
Queue Stats
20W - 32L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 2 / 13
9,683
745
11,752
9,342
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 11
10,314
793
8,274
10,602
4,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
14
1 / 2 / 15
9,325
717
7,114
10,901
14,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Lavi1227
Danzaburou
16
7 / 2 / 9
10,655
820
8,293
9,207
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
MoltenWarrior67
Erlang Shen
16
4 / 0 / 12
10,075
775
5,556
12,494
13,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,264
559
4,929
14,336
9,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 1 / 3
8,060
620
8,397
4,870
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SPACE0Madness
Xbalanque
13
0 / 4 / 2
7,208
554
5,020
6,676
2,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
13
1 / 6 / 2
7,746
596
6,158
11,862
11,829
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
xXJakeHdXx
Morgan Le Fay
16
5 / 4 / 0
9,791
753
12,675
10,909
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
22
Kills
7
7
Deaths
22
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
13
5.25
W
6
1
11
11.5
W
Bacchus
1
2
15
4.25
W
Danzaburou
Lavi1227
Danzaburou
7
2
9
5.75
L
1
7
2
0.29
W
Erlang Shen
MoltenWarrior67
Erlang Shen
4
0
12
10
L
0
1
3
1.5
L
Xbalanque
SPACE0Madness
Xbalanque
0
4
2
0.25
L
Odin
1
6
2
0.33
L
Morgan Le Fay
xXJakeHdXx
Morgan Le Fay
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
37,179
52,546
Taken
48,653
39,033
Mitigated
29,904
13,941
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,752
965
901
2,033
9,342
3,587
669
2,744
6,408
27,247
0
W
8,274
1,338
0
4,418
10,602
4,096
2,479
5,023
5,247
38,684
0
W
Bacchus
7,114
619
0
1,883
10,901
14,703
427
2,924
7,634
14,202
0
W
Danzaburou
Lavi1227
Danzaburou
8,293
3,629
0
1,637
9,207
3,515
624
4,795
4,204
0
31,876
L
4,929
960
389
0
14,336
9,095
0
8,304
6,032
0
10,232
W
Erlang Shen
MoltenWarrior67
Erlang Shen
5,556
1,571
0
3,069
12,494
13,132
492
4,385
7,735
0
22,933
L
8,397
1,618
182
1,291
4,870
1,923
0
3,357
1,513
41,101
0
L
Xbalanque
SPACE0Madness
Xbalanque
5,020
2,430
0
327
6,676
2,466
160
4,237
2,439
0
17,016
L
Odin
6,158
589
0
1,344
11,862
11,829
0
5,987
5,875
0
20,230
L
Morgan Le Fay
xXJakeHdXx
Morgan Le Fay
12,675
759
0
3,055
10,909
4,591
0
5,309
5,600
33,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,052
Gold Earned
40,069
256
Minions Killed
242
9
Camps Cleared
5
1,212,941
Distance Traveled
1,083,308
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,683
745
48
4
3
244,548
3
W
Sol
10,314
793
84
6
3
233,731
0
W
Bacchus
9,325
717
14
1
0
229,062
0
W
Danzaburou
10,655
820
70
5
3
247,321
1
L
Osiris
7,264
559
17
1
0
210,522
0
W
Erlang Shen
10,075
775
40
3
0
258,279
0
L
Nox
8,060
620
94
7
4
223,846
4
L
Xbalanque
7,208
554
37
3
0
208,079
1
L
Odin
7,746
596
48
4
0
213,545
0
L
Morgan Le Fay
9,791
753
46
4
1
227,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role