Player Matchup

Atlas
Atlas
MisterGreen7
Atlas
Level 78
God Stats
20W - 17L
1,441 SR
Queue Stats
472W - 488L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
RELLO293059
Gilgamesh
Level 46
God Stats
1W - 4L
1,424 SR
Queue Stats
142W - 170L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
djaeofficial
Baron Samedi
Level 32
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Serqet
Serqet
givemdastink
Serqet
Level 128
God Stats
0W - 1L
1,180 SR
Queue Stats
100W - 140L
1,378 Elo+
Solo
Chiron
Chiron
sepiroth1488
Chiron
Level 51
God Stats
20W - 16L
1,665 SR
Queue Stats
142W - 161L
1,421 Elo+
Solo
Team Averages
Level 67
1,389 SR
1,459 Elo+

VS

Team Averages
Level 106
1,610 SR
1,470 Elo+
Medusa
Medusa
Basically_Artz
Medusa
Level 49
God Stats
7W - 5L
1,860 SR
Queue Stats
138W - 147L
1,467 Elo+
Party 1
He Bo
He Bo
Doppledeaner
He Bo
Level 126
God Stats
7W - 6L
1,507 SR
Queue Stats
341W - 355L
1,344 Elo+
Solo
Terra
Terra
Inferno-Vulcan
Terra
Level 126
God Stats
19W - 12L
1,702 SR
Queue Stats
321W - 318L
1,526 Elo+
Party 1
Ganesha
Ganesha
Long_Mocha
Ganesha
Level 105
God Stats
8W - 16L
1,407 SR
Queue Stats
324W - 286L
1,521 Elo+
Party 1
King Arthur
King Arthur
Mayor_McCheese65
King Arthur
Level 125
God Stats
46W - 44L
1,576 SR
Queue Stats
1,005W - 1,015L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,023
463
8,028
10,253
6,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
RELLO293059
Gilgamesh
11
2 / 3 / 0
6,447
496
4,509
10,186
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
djaeofficial
Baron Samedi
6
0 / 2 / 0
4,800
369
2,259
2,979
956
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Serqet
9
0 / 7 / 1
5,849
450
3,992
14,213
4,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
9
4 / 7 / 0
6,119
471
7,820
11,317
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 4
5,817
447
3,603
7,839
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 1
7,616
586
7,879
7,238
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 0 / 4
7,547
581
6,881
14,495
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Long_Mocha
Ganesha
12
1 / 0 / 11
7,001
539
6,363
7,995
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Mayor_McCheese65
King Arthur
14
4 / 0 / 0
8,088
622
7,287
6,073
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
23
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
7
1
1
7.5
W
9
0
4
11
W
Ganesha
Long_Mocha
Ganesha
1
0
11
6.5
W
King Arthur
Mayor_McCheese65
King Arthur
4
0
0
4
L
0
4
4
0.5
L
Gilgamesh
RELLO293059
Gilgamesh
2
3
0
0.67
L
Baron Samedi
djaeofficial
Baron Samedi
0
2
0
0
L
Serqet
0
7
1
0.07
L
Chiron
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
32,013
48,948
Taken
43,640
20,259
Mitigated
21,821
16,028
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,603
1,770
0
1,290
7,839
1,840
0
882
6,957
0
24,552
W
7,879
268
73
1,571
7,238
2,112
592
1,942
4,631
35,239
0
W
6,881
2,131
1,578
6,568
14,495
11,414
0
4,725
9,531
23,874
0
W
Ganesha
Long_Mocha
Ganesha
6,363
622
780
3,035
7,995
3,143
0
2,458
5,451
37,668
0
W
King Arthur
Mayor_McCheese65
King Arthur
7,287
1,207
0
3,597
6,073
3,312
465
0
5,851
0
53,521
L
8,028
3,066
908
2,420
10,253
6,035
0
6,190
3,989
20,256
0
L
Gilgamesh
RELLO293059
Gilgamesh
4,509
1,084
296
2,948
10,186
4,681
0
3,490
6,199
0
33,157
L
Baron Samedi
djaeofficial
Baron Samedi
2,259
198
89
848
2,979
956
0
1,681
1,192
11,021
0
L
Serqet
3,992
990
409
4,724
14,213
4,418
817
3,302
10,460
0
27,634
L
Chiron
7,820
3,993
296
3,090
11,317
4,169
0
5,822
5,325
0
35,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
36,069
234
Minions Killed
338
0
Camps Cleared
0
1,015,892
Distance Traveled
1,204,941
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,817
447
39
3
0
198,273
0
W
He Bo
7,616
586
88
7
0
218,428
2
W
Terra
7,547
581
36
3
0
266,374
2
W
Ganesha
7,001
539
52
4
0
265,141
4
W
King Arthur
8,088
622
123
9
0
256,725
3
L
Atlas
6,023
463
20
2
0
232,936
4
L
Gilgamesh
6,447
496
75
6
0
242,714
3
L
Baron Samedi
4,800
369
27
2
0
102,216
1
L
Serqet
5,849
450
53
4
0
221,971
0
L
Chiron
6,119
471
59
5
0
216,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role