Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Aik1ro
Freya
Level 65
God Stats
2W - 8L
1,336 SR
Queue Stats
28W - 59L
1,106 Elo+
Party 1
Heimdallr
Heimdallr
Miniklos_
Heimdallr
Level 47
God Stats
1W - 5L
1,276 SR
Queue Stats
114W - 132L
1,299 Elo+
Solo
Serqet
Serqet
chunkyboiii56
Serqet
Level 49
God Stats
1W - 1L
1,698 SR
Queue Stats
122W - 153L
1,337 Elo+
Party 4
Geb
Geb
sten1384
Geb
Level 28
God Stats
0W - 4L
1,142 SR
Queue Stats
51W - 73L
1,287 Elo+
Party 4
Team Averages
Level 55
1,390 SR
1,306 Elo+

VS

Team Averages
Level 56
1,418 SR
1,303 Elo+
Ymir
Ymir
Tonyosk32
Ymir
Level 17
God Stats
7W - 5L
1,267 SR
Queue Stats
9W - 11L
1,254 Elo+
Party 3
Merlin
Merlin
ajm_bucko
Merlin
Level 61
God Stats
5W - 2L
1,416 SR
Queue Stats
102W - 137L
1,319 Elo+
Party 3
Cernunnos
Cernunnos
fran-luis16
Cernunnos
Level 104
God Stats
10W - 5L
1,735 SR
Queue Stats
172W - 164L
1,420 Elo+
Party 2
Arachne
Arachne
lincaxy
Arachne
Level 49
God Stats
11W - 8L
1,171 SR
Queue Stats
68W - 100L
1,257 Elo+
Party 3
Odin
Odin
salazzzzar15
Odin
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 61L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 0
7,872
525
5,005
7,410
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
Aik1ro
Freya
13
2 / 3 / 1
7,317
488
3,236
9,134
3,281
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Miniklos_
Heimdallr
9
0 / 3 / 0
6,006
400
5,143
8,363
2,644
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
7,133
476
3,933
10,870
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,573
438
4,216
8,012
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 0 / 2
6,448
430
1,657
7,539
4,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
ajm_bucko
Merlin
14
3 / 3 / 3
8,302
553
7,298
8,315
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
fran-luis16
Cernunnos
14
3 / 0 / 5
8,126
542
10,618
7,910
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lincaxy
Arachne
14
7 / 0 / 2
8,756
584
6,021
10,173
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 0 / 0
7,643
510
2,543
7,746
4,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Freya
Aik1ro
Freya
2
3
1
0.83
L
Heimdallr
Miniklos_
Heimdallr
0
3
0
0
W
Ymir
0
0
2
1
W
Merlin
ajm_bucko
Merlin
3
3
3
1.5
L
1
4
0
0.25
W
Cernunnos
fran-luis16
Cernunnos
3
0
5
5.5
W
Arachne
lincaxy
Arachne
7
0
2
8
W
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
28,137
43,789
Taken
41,683
17,783
Mitigated
17,908
10,890
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,005
1,161
0
2,878
7,410
2,963
3,466
1,009
6,317
39,221
4,054
L
Freya
Aik1ro
Freya
3,236
1,088
0
2,316
9,134
3,281
20
4,759
3,933
29,778
0
L
Heimdallr
Miniklos_
Heimdallr
5,143
986
0
632
8,363
2,644
0
1,356
6,963
0
31,045
W
Ymir
1,657
215
0
1,000
7,539
4,116
162
1,948
5,591
18,395
0
W
Merlin
ajm_bucko
Merlin
7,298
371
115
2,785
8,315
3,219
1,627
2,126
6,189
51,021
0
L
3,933
767
0
4,224
10,870
3,434
0
462
10,354
0
33,094
W
Cernunnos
fran-luis16
Cernunnos
10,618
5,064
0
2,432
7,910
2,315
787
1,832
5,700
0
57,101
W
Arachne
lincaxy
Arachne
6,021
4,522
0
5,632
10,173
3,897
502
2,711
7,462
0
48,264
W
2,543
1,024
0
0
7,746
4,361
651
3,365
4,381
0
37,633
L
4,216
668
0
840
8,012
5,461
0
786
7,208
19,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
39,275
326
Minions Killed
404
0
Camps Cleared
0
1,466,906
Distance Traveled
1,494,567
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,872
525
106
7
0
269,079
0
L
Freya
7,317
488
54
4
0
264,266
1
L
Heimdallr
6,006
400
56
4
0
263,409
0
W
Ymir
6,448
430
29
2
0
316,866
0
W
Merlin
8,302
553
100
7
0
279,918
0
L
Serqet
7,133
476
80
5
0
320,656
7
W
Cernunnos
8,126
542
114
8
0
261,184
1
W
Arachne
8,756
584
90
6
0
362,803
0
W
Odin
7,643
510
71
5
0
273,796
1
L
Geb
6,573
438
30
2
0
349,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role