Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
TIOMEN7
Xing Tian
Level 72
God Stats
8W - 10L
1,535 SR
Queue Stats
294W - 316L
1,542 Elo+
Solo
Neith
Neith
TriflinAF
Neith
Level 128
God Stats
27W - 21L
1,611 SR
Queue Stats
703W - 703L
1,587 Elo+
Solo
Bakasura
Bakasura
halodanger201
Bakasura
Level 127
God Stats
14W - 15L
1,533 SR
Queue Stats
676W - 636L
1,561 Elo+
Solo
Tyr
Tyr
obamasdrone
Tyr
Level 97
God Stats
12W - 9L
1,564 SR
Queue Stats
296W - 235L
1,570 Elo+
Party 1
Team Averages
Level 117
1,549 SR
1,552 Elo+

VS

Team Averages
Level 139
1,534 SR
1,627 Elo+
Ne Zha
Ne Zha
Benzer575
Ne Zha
Level 109
God Stats
5W - 2L
1,471 SR
Queue Stats
139W - 109L
1,659 Elo+
Party 2
Hou Yi
Hou Yi
OrnaryAlligator
Hou Yi
Level 142
God Stats
3W - 2L
1,494 SR
Queue Stats
122W - 89L
1,609 Elo+
Party 2
Chang'e
Chang'e
Salahath
Chang'e
Level 148
God Stats
3W - 0L
1,627 SR
Queue Stats
146W - 107L
1,639 Elo+
Party 2
Ymir
Ymir
TcOverlord
Ymir
Level 155
God Stats
9W - 13L
1,579 SR
Queue Stats
129W - 104L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
edeimz
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 6 / 3
10,814
515
10,050
15,153
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TIOMEN7
Xing Tian
15
2 / 9 / 1
8,748
417
8,645
23,778
19,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TriflinAF
Neith
15
2 / 5 / 3
9,779
466
10,624
13,481
4,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
halodanger201
Bakasura
17
5 / 7 / 1
10,747
512
6,945
17,179
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 3
11,050
526
9,097
23,774
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Benzer575
Ne Zha
19
8 / 4 / 10
13,001
619
12,069
20,022
9,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 5 / 4
13,333
635
15,018
15,955
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Salahath
Chang'e
18
8 / 1 / 13
13,015
620
17,814
17,551
7,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 19
10,773
513
6,090
17,719
18,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
edeimz
Jormungandr
18
7 / 2 / 12
12,467
594
23,037
17,510
19,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
12
Kills
32
32
Deaths
12
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
3
0.42
W
Ne Zha
Benzer575
Ne Zha
8
4
10
3.25
W
9
5
4
2.2
W
Chang'e
Salahath
Chang'e
8
1
13
14.5
L
Xing Tian
TIOMEN7
Xing Tian
2
9
1
0.28
W
0
0
19
9.5
L
Neith
TriflinAF
Neith
2
5
3
0.7
W
Jormungandr
edeimz
Jormungandr
7
2
12
6.5
L
Bakasura
halodanger201
Bakasura
5
7
1
0.79
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,361
Damage
74,028
93,365
Taken
88,757
52,338
Mitigated
60,256
22,851
Healing
33,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,050
632
658
1,811
15,153
5,117
0
10,161
4,943
70,517
0
W
Ne Zha
Benzer575
Ne Zha
12,069
2,963
0
6,480
20,022
9,253
1,978
3,577
15,596
0
96,948
W
15,018
8,153
0
3,643
15,955
5,744
8,416
2,230
12,830
0
94,576
W
Chang'e
Salahath
Chang'e
17,814
1,383
6,945
8,733
17,551
7,101
3,387
6,233
10,175
87,938
0
L
Xing Tian
TIOMEN7
Xing Tian
8,645
470
58
4,484
23,778
19,224
0
10,399
12,993
34,255
0
W
6,090
1,332
1,003
2,897
17,719
18,774
581
3,726
13,399
34,316
0
L
Neith
TriflinAF
Neith
10,624
2,052
0
1,802
13,481
4,185
672
5,011
8,374
0
67,460
W
Jormungandr
edeimz
Jormungandr
23,037
5,013
0
3,991
17,510
19,384
669
1,848
14,034
81,172
0
L
Bakasura
halodanger201
Bakasura
6,945
4,175
0
5,443
17,179
7,593
0
5,906
11,145
0
65,190
L
9,097
1,284
128
8,467
23,774
16,219
798
13,646
8,750
0
54,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,138
Gold Earned
62,589
562
Minions Killed
584
0
Camps Cleared
0
1,947,163
Distance Traveled
2,032,675
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,814
515
154
7
0
411,389
8
W
Ne Zha
13,001
619
123
6
0
436,739
5
W
Hou Yi
13,333
635
148
7
0
350,420
4
W
Chang'e
13,015
620
144
7
0
422,771
4
L
Xing Tian
8,748
417
41
2
0
373,523
5
W
Ymir
10,773
513
45
2
0
429,240
7
L
Neith
9,779
466
114
5
0
369,518
8
W
Jormungandr
12,467
594
124
6
0
393,505
7
L
Bakasura
10,747
512
140
7
0
419,831
0
L
Tyr
11,050
526
113
5
0
372,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role