Player Matchup

Cupid
Cupid
HescDM
Cupid
Level 35
God Stats
1W - 3L
1,296 SR
Queue Stats
45W - 49L
1,367 Elo+
Solo
Bacchus
Bacchus
TucaoLoro
Bacchus
Level 48
God Stats
3W - 5L
1,328 SR
Queue Stats
42W - 50L
1,322 Elo+
Solo
Yemoja
Yemoja
Vitor_Foice
Yemoja
Level 46
God Stats
1W - 5L
1,216 SR
Queue Stats
59W - 71L
1,293 Elo+
Party 2
He Bo
He Bo
immensesquid51
He Bo
Level 11
God Stats
0W - 2L
1,219 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 2
Pele
Pele
lI-_Dark_
Pele
Level 49
God Stats
0W - 1L
1,196 SR
Queue Stats
47W - 54L
1,418 Elo+
Solo
Team Averages
Level 38
1,251 SR
1,349 Elo+

VS

Team Averages
Level 70
1,503 SR
1,401 Elo+
Ratatoskr
Ratatoskr
Ambiental
Ratatoskr
Level 129
God Stats
7W - 5L
1,443 SR
Queue Stats
278W - 288L
1,423 Elo+
Solo
Sol
Sol
ItxBuck
Sol
Level 60
God Stats
45W - 43L
1,525 SR
Queue Stats
233W - 256L
1,461 Elo+
Party 1
Zeus
Zeus
MulaDeBone
Zeus
Level 65
God Stats
3W - 4L
1,111 SR
Queue Stats
252W - 281L
1,365 Elo+
Solo
Mulan
Mulan
Yinglaterra
Mulan
Level 80
God Stats
3W - 0L
1,709 SR
Queue Stats
328W - 444L
1,422 Elo+
Solo
Cerberus
Cerberus
dVul7ure
Cerberus
Level 17
God Stats
16W - 12L
1,726 SR
Queue Stats
20W - 32L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HescDM
Cupid
4
0 / 4 / 0
3,238
540
1,679
3,917
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TucaoLoro
Bacchus
7
1 / 1 / 1
4,174
696
2,372
4,358
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
6
0 / 0 / 0
3,686
614
1,031
2,153
822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 3 / 1
3,527
588
705
2,781
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
6
1 / 2 / 0
3,673
612
767
3,811
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ambiental
Ratatoskr
6
2 / 2 / 0
4,354
726
1,272
3,875
966
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
7
5 / 0 / 0
4,564
761
3,529
2,850
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 0 / 1
4,600
767
1,382
1,442
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 1 / 1
4,467
745
2,147
4,353
2,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
dVul7ure
Cerberus
7
0 / 0 / 5
4,324
721
962
3,221
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Ambiental
Ratatoskr
2
2
0
1
L
Cupid
HescDM
Cupid
0
4
0
0
W
Sol
5
0
0
5
W
1
0
1
1.5
L
Bacchus
TucaoLoro
Bacchus
1
1
1
1.5
L
Yemoja
0
0
0
0
W
1
1
1
1.5
W
Cerberus
dVul7ure
Cerberus
0
0
5
2.5
L
0
3
1
0.17
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,554
Damage
9,292
17,020
Taken
15,741
6,729
Mitigated
5,232
3,441
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Ambiental
Ratatoskr
1,272
277
0
881
3,875
966
0
186
3,681
0
16,754
L
Cupid
HescDM
Cupid
1,679
932
0
373
3,917
871
192
2,950
967
0
9,633
W
Sol
3,529
1,504
0
1,885
2,850
603
1,051
382
2,468
21,828
0
W
1,382
0
0
744
1,442
341
0
541
791
19,392
0
L
Bacchus
TucaoLoro
Bacchus
2,372
462
0
0
4,358
3,515
0
0
4,358
14,351
0
L
Yemoja
1,031
326
508
1,154
2,153
822
0
1,008
1,145
8,529
0
W
2,147
931
0
905
4,353
2,186
668
2,372
1,981
0
19,497
W
Cerberus
dVul7ure
Cerberus
962
0
0
1,548
3,221
1,136
68
509
2,712
9,507
0
L
705
46
0
0
2,781
640
0
1,058
1,561
9,145
0
L
Pele
767
105
0
1,406
3,811
881
0
659
3,116
0
9,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,298
Gold Earned
22,309
107
Minions Killed
202
0
Camps Cleared
0
563,116
Distance Traveled
636,982
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,354
726
40
7
0
121,885
1
L
Cupid
3,238
540
18
3
0
118,447
0
W
Sol
4,564
761
50
8
0
120,664
2
W
Zeus
4,600
767
42
7
0
122,905
1
L
Bacchus
4,174
696
30
5
0
108,302
0
L
Yemoja
3,686
614
14
2
0
116,291
4
W
Mulan
4,467
745
43
7
0
133,486
1
W
Cerberus
4,324
721
27
5
0
138,042
0
L
He Bo
3,527
588
24
4
0
105,256
3
L
Pele
3,673
612
21
4
0
114,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role