Player Matchup

Bacchus
Bacchus
Amadais22
Bacchus
Level 68
God Stats
2W - 1L
1,432 SR
Queue Stats
85W - 87L
1,479 Elo+
Solo
Horus
Horus
EchoFiveActual
Horus
Level 85
God Stats
38W - 23L
1,550 SR
Queue Stats
332W - 301L
1,546 Elo+
Party 1
Bastet
Bastet
Frostypookey
Bastet
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 114L
1,541 Elo+
Party 1
Scylla
Scylla
LethalCannoneer
Scylla
Level 147
God Stats
53W - 36L
1,626 SR
Queue Stats
779W - 736L
1,567 Elo+
Party 1
Hachiman
Hachiman
smurfdurfy
Hachiman
Level 58
God Stats
9W - 3L
1,715 SR
Queue Stats
85W - 68L
1,603 Elo+
Party 1
Team Averages
Level 85
1,564 SR
1,547 Elo+

VS

Team Averages
Level 95
1,418 SR
1,470 Elo+
Apollo
Apollo
CamaradaSolano
Apollo
Level 125
God Stats
7W - 10L
1,461 SR
Queue Stats
497W - 544L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
Cooler_Webos
Xing Tian
Level 85
God Stats
20W - 24L
1,524 SR
Queue Stats
445W - 549L
1,454 Elo+
Party 2
Kali
Kali
KuzunohaXIV
Kali
Level 89
God Stats
2W - 4L
1,353 SR
Queue Stats
512W - 652L
1,450 Elo+
Party 2
Chang'e
Chang'e
WalfixOficial
Chang'e
Level 69
God Stats
10W - 26L
1,291 SR
Queue Stats
344W - 421L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
drippinsweat
Guan Yu
Level 106
God Stats
3W - 5L
1,463 SR
Queue Stats
440W - 437L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amadais22
Bacchus
10
2 / 0 / 2
5,921
592
6,209
6,541
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 1 / 7
5,682
568
4,238
7,611
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
3 / 1 / 3
5,825
583
2,474
4,640
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 4
5,584
558
3,521
3,255
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
smurfdurfy
Hachiman
10
4 / 0 / 1
6,214
621
5,605
3,574
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,521
552
1,493
5,063
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Cooler_Webos
Xing Tian
8
0 / 3 / 1
4,995
500
2,032
8,694
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,335
534
2,240
6,005
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
9
0 / 2 / 1
5,178
518
2,372
5,544
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
drippinsweat
Guan Yu
9
0 / 2 / 0
5,291
529
3,734
7,499
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amadais22
Bacchus
2
0
2
3
L
1
2
0
0.5
L
Xing Tian
Cooler_Webos
Xing Tian
0
3
1
0.17
W
1
1
7
4.5
W
Bastet
3
1
3
4.5
L
1
1
0
1
W
0
0
4
2
L
Chang'e
0
2
1
0.25
L
Guan Yu
drippinsweat
Guan Yu
0
2
0
0
W
Hachiman
smurfdurfy
Hachiman
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
11,871
25,621
Taken
32,805
11,180
Mitigated
11,939
9,739
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amadais22
Bacchus
6,209
667
0
2,578
6,541
4,584
0
0
5,865
27,947
0
L
1,493
1,065
0
1,450
5,063
1,048
0
515
4,518
0
35,365
L
Xing Tian
Cooler_Webos
Xing Tian
2,032
179
382
1,662
8,694
3,590
0
1,558
6,996
11,368
0
W
4,238
1,622
398
2,315
7,611
3,503
0
2,388
5,223
0
14,601
W
Bastet
2,474
692
0
1,919
4,640
1,228
43
529
4,111
0
24,186
L
2,240
1,421
0
672
6,005
1,523
816
1,458
4,481
0
25,610
W
3,521
512
0
682
3,255
931
176
919
2,336
32,506
0
L
Chang'e
2,372
129
153
1,908
5,544
1,143
0
942
4,452
24,613
0
L
Guan Yu
drippinsweat
Guan Yu
3,734
718
394
4,476
7,499
4,635
300
4,318
2,566
0
22,260
W
Hachiman
smurfdurfy
Hachiman
5,605
2,608
0
1,847
3,574
934
1,113
568
3,006
0
34,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
26,320
293
Minions Killed
271
0
Camps Cleared
0
997,249
Distance Traveled
1,001,819
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,921
592
62
6
0
201,093
2
L
Apollo
5,521
552
83
8
0
190,899
5
L
Xing Tian
4,995
500
18
2
0
202,101
6
W
Horus
5,682
568
28
3
0
197,086
0
W
Bastet
5,825
583
55
6
0
229,073
2
L
Kali
5,335
534
60
6
0
214,039
0
W
Scylla
5,584
558
78
8
0
197,125
2
L
Chang'e
5,178
518
53
5
0
187,212
1
L
Guan Yu
5,291
529
57
6
0
207,568
3
W
Hachiman
6,214
621
70
7
0
172,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role