Player Matchup

Mulan
Mulan
DNHTSTORM
Mulan
Level 40
God Stats
3W - 2L
1,488 SR
Queue Stats
17W - 30L
1,325 Elo+
Party 3
Jing Wei
Jing Wei
LMcNative52
Jing Wei
Level 111
God Stats
2W - 3L
1,290 SR
Queue Stats
422W - 499L
1,362 Elo+
Party 3
Olorun
Olorun
brotherof7backof
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
lemon_junior6
Zeus
Level 41
God Stats
10W - 7L
1,421 SR
Queue Stats
48W - 79L
1,221 Elo+
Party 1
Loki
Loki
lulDeelo
Loki
Level 55
God Stats
0W - 3L
1,443 SR
Queue Stats
9W - 12L
1,424 Elo+
Solo
Team Averages
Level 50
1,429 SR
1,366 Elo+

VS

Team Averages
Level 100
1,624 SR
1,397 Elo+
Odin
Odin
BIGCOCOANUTZ
Odin
Level 109
God Stats
5W - 1L
1,539 SR
Queue Stats
168W - 173L
1,418 Elo+
Solo
Guan Yu
Guan Yu
BigLegend29
Guan Yu
Level 122
God Stats
3W - 2L
1,619 SR
Queue Stats
216W - 180L
1,478 Elo+
Party 2
Artemis
Artemis
GR0FF DADDY82
Artemis
Level 146
God Stats
6W - 1L
1,778 SR
Queue Stats
105W - 127L
1,401 Elo+
Party 2
Sol
Sol
HeCantHandleIt
Sol
Level 62
God Stats
5W - 2L
1,447 SR
Queue Stats
79W - 90L
1,333 Elo+
Solo
Sobek
Sobek
PRIMETIME9NIZZLE
Sobek
Level 59
God Stats
2W - 2L
1,738 SR
Queue Stats
156W - 193L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DNHTSTORM
Mulan
16
1 / 6 / 2
10,450
418
10,480
21,748
16,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
LMcNative52
Jing Wei
19
1 / 3 / 3
11,332
453
8,212
22,317
7,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 16 / 4
9,327
373
4,855
20,326
12,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 14 / 1
11,683
467
16,182
20,087
5,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Loki
16
5 / 9 / 3
10,690
428
9,606
15,401
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 4
17,027
681
19,540
17,324
10,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
BigLegend29
Guan Yu
20
3 / 0 / 12
14,941
598
12,653
18,430
15,814
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
20
5 / 2 / 4
14,238
570
14,397
13,072
5,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 3 / 15
15,122
605
25,359
14,836
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 23
11,599
464
7,980
26,460
32,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
12
Kills
47
48
Deaths
12
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
19
2
4
10.5
W
Guan Yu
BigLegend29
Guan Yu
3
0
12
9
L
Mulan
DNHTSTORM
Mulan
1
6
2
0.33
W
Artemis
5
2
4
3.5
W
17
3
15
8.17
L
Jing Wei
LMcNative52
Jing Wei
1
3
3
0.83
W
3
5
23
2.9
L
1
16
4
0.19
L
4
14
1
0.32
L
Loki
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,335
Damage
79,929
99,879
Taken
90,122
47,913
Mitigated
70,199
15,390
Healing
39,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,540
5,239
0
7,665
17,324
10,209
1,151
2,997
14,197
139
159,102
W
Guan Yu
BigLegend29
Guan Yu
12,653
1,105
1,462
6,468
18,430
15,814
2,418
2,779
14,857
13,802
103,333
L
Mulan
DNHTSTORM
Mulan
10,480
801
0
3,056
21,748
16,553
98
2,454
19,294
7,874
52,779
W
Artemis
14,397
6,354
0
7,164
13,072
5,690
4,194
162
12,870
0
117,550
W
25,359
8,527
347
8,337
14,836
5,793
3,784
7,886
6,940
99,458
8,214
L
Jing Wei
LMcNative52
Jing Wei
8,212
5,779
0
7,187
22,317
7,545
3,619
4,107
18,210
0
89,400
W
7,980
281
0
8,455
26,460
32,693
274
8,651
17,621
36,213
0
L
4,855
2,009
106
2,947
20,326
12,410
0
11,757
8,569
25,204
0
L
16,182
2,541
62
1,838
20,087
5,326
907
8,996
11,091
63,820
0
L
Loki
9,606
2,046
0
194
15,401
6,079
1,143
6,172
9,229
0
42,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,482
Gold Earned
72,927
468
Minions Killed
817
0
Camps Cleared
0
2,012,506
Distance Traveled
2,427,707
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,027
681
224
9
0
512,370
3
W
Guan Yu
14,941
598
213
9
0
500,974
3
L
Mulan
10,450
418
104
4
0
454,117
0
W
Artemis
14,238
570
174
7
0
460,804
2
W
Sol
15,122
605
174
7
0
461,410
1
L
Jing Wei
11,332
453
157
6
0
448,145
7
W
Sobek
11,599
464
32
1
0
492,149
6
L
Olorun
9,327
373
32
1
0
297,896
0
L
Zeus
11,683
467
102
4
0
392,504
0
L
Loki
10,690
428
73
3
0
419,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role