Player Matchup

Amaterasu
Amaterasu
GraDelS64
Amaterasu
Level 46
God Stats
0W - 3L
1,207 SR
Queue Stats
137W - 196L
1,217 Elo+
Party 3
Thor
Thor
I-n-f_i-n-it_y-
Thor
Level 45
God Stats
1W - 3L
1,224 SR
Queue Stats
53W - 95L
1,285 Elo+
Party 2
Sylvanus
Sylvanus
Idealchaos12345
Sylvanus
Level 41
God Stats
2W - 7L
1,160 SR
Queue Stats
28W - 63L
1,145 Elo+
Party 2
Zeus
Zeus
SSS little T
Zeus
Level 31
God Stats
3W - 4L
1,584 SR
Queue Stats
70W - 100L
1,216 Elo+
Party 3
Izanami
Izanami
jlmj1114
Izanami
Level 48
God Stats
1W - 1L
1,240 SR
Queue Stats
97W - 136L
1,181 Elo+
Party 3
Team Averages
Level 42
1,283 SR
1,209 Elo+

VS

Team Averages
Level 67
1,463 SR
1,308 Elo+
Chaac
Chaac
FortheLiving21
Chaac
Level 47
God Stats
8W - 4L
1,233 SR
Queue Stats
13W - 15L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
R4NG3RS_EX-CON
Cthulhu
Level 69
God Stats
2W - 1L
1,467 SR
Queue Stats
75W - 91L
1,285 Elo+
Party 1
Xbalanque
Xbalanque
Rexatoo
Xbalanque
Level 63
God Stats
1W - 0L
1,770 SR
Queue Stats
21W - 21L
1,327 Elo+
Solo
Bellona
Bellona
crow_kurisaki
Bellona
Level 63
God Stats
3W - 3L
1,435 SR
Queue Stats
171W - 173L
1,317 Elo+
Solo
Nu Wa
Nu Wa
tambystar
Nu Wa
Level 91
God Stats
11W - 10L
1,407 SR
Queue Stats
52W - 38L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GraDelS64
Amaterasu
9
0 / 4 / 1
5,475
498
2,891
7,424
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 0
6,056
551
3,377
8,881
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
8
0 / 3 / 2
5,124
466
1,385
7,433
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 0
5,733
521
625
5,362
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jlmj1114
Izanami
8
2 / 3 / 0
5,316
483
3,277
6,386
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,039
549
1,986
7,318
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 5
5,729
521
3,164
6,762
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Rexatoo
Xbalanque
10
3 / 0 / 3
6,236
567
4,394
3,212
763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
12
7 / 1 / 3
7,471
679
5,913
5,359
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
tambystar
Nu Wa
11
5 / 0 / 4
6,920
629
6,906
2,810
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Amaterasu
GraDelS64
Amaterasu
0
4
1
0.13
L
2
4
0
0.5
L
Sylvanus
0
3
2
0.33
W
1
2
5
1.75
W
Xbalanque
Rexatoo
Xbalanque
3
0
3
4.5
L
0
3
0
0
W
Bellona
7
1
3
8.5
L
Izanami
jlmj1114
Izanami
2
3
0
0.67
W
Nu Wa
tambystar
Nu Wa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,555
Damage
22,363
35,486
Taken
25,461
12,701
Mitigated
11,988
6,626
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,986
334
0
4,010
7,318
3,460
1,057
470
6,848
0
26,455
L
Amaterasu
GraDelS64
Amaterasu
2,891
604
0
1,313
7,424
4,594
95
908
6,155
6,504
18,656
L
3,377
886
0
1,461
8,881
2,408
0
1,007
7,786
0
25,801
L
Sylvanus
1,385
511
857
1,532
7,433
2,778
0
1,956
5,383
7,191
0
W
3,164
39
250
2,136
6,762
3,885
240
998
5,764
17,221
0
W
Xbalanque
Rexatoo
Xbalanque
4,394
2,880
0
1,088
3,212
763
820
480
2,732
0
30,955
L
625
104
0
1,463
5,362
1,438
361
3,527
1,525
30,057
0
W
Bellona
5,913
1,973
0
1,591
5,359
3,205
0
866
4,453
0
43,260
L
Izanami
jlmj1114
Izanami
3,277
2,794
0
0
6,386
1,483
0
2,033
4,283
0
27,610
W
Nu Wa
tambystar
Nu Wa
6,906
1,834
0
1,061
2,810
675
733
380
2,352
32,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
32,395
245
Minions Killed
293
0
Camps Cleared
0
1,014,406
Distance Traveled
1,061,546
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,039
549
49
4
0
203,264
0
L
Amaterasu
5,475
498
51
5
0
208,711
0
L
Thor
6,056
551
50
5
0
221,113
0
L
Sylvanus
5,124
466
14
1
0
181,037
2
W
Cthulhu
5,729
521
22
2
0
209,338
4
W
Xbalanque
6,236
567
79
7
0
196,231
0
L
Zeus
5,733
521
78
7
0
191,686
4
W
Bellona
7,471
679
87
8
0
253,170
2
L
Izanami
5,316
483
52
5
0
211,859
0
W
Nu Wa
6,920
629
56
5
0
199,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role