Player Matchup

Zeus
Zeus
Kurtica
Zeus
Level 60
God Stats
0W - 2L
1,313 SR
Queue Stats
350W - 380L
1,484 Elo+
Solo
Merlin
Merlin
Terminatum
Merlin
Level 96
God Stats
29W - 26L
1,539 SR
Queue Stats
119W - 129L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
VMax8
Danzaburou
Level 120
God Stats
229W - 221L
1,520 SR
Queue Stats
313W - 331L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kladuscan
Ah Muzen Cab
Level 46
God Stats
71W - 48L
1,568 SR
Queue Stats
105W - 99L
1,483 Elo+
Party 2
Ares
Ares
tetaculo
Ares
Level 80
God Stats
63W - 58L
1,549 SR
Queue Stats
575W - 624L
1,462 Elo+
Solo
Team Averages
Level 80
1,498 SR
1,483 Elo+

VS

Team Averages
Level 84
1,645 SR
1,654 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Ercanbald
Nox
Level 106
God Stats
11W - 2L
1,845 SR
Queue Stats
510W - 243L
1,792 Elo+
Party 1
Ymir
Ymir
Jakkfilz
Ymir
Level 81
God Stats
4W - 7L
1,344 SR
Queue Stats
132W - 136L
1,470 Elo+
Solo
Guan Yu
Guan Yu
ХУЙЛО117
Guan Yu
Level 18
God Stats
5W - 1L
1,705 SR
Queue Stats
25W - 10L
1,711 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
помоечник
Ah Muzen Cab
Level 107
God Stats
6W - 1L
1,833 SR
Queue Stats
457W - 222L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kurtica
Zeus
15
1 / 9 / 2
8,615
862
4,301
13,901
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Terminatum
Merlin
15
1 / 3 / 3
8,991
899
9,870
10,020
4,445
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
VMax8
Danzaburou
15
2 / 5 / 2
9,832
983
10,546
13,573
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
kladuscan
Ah Muzen Cab
15
0 / 8 / 2
8,804
880
13,026
13,919
5,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
15
0 / 0 / 4
9,823
982
9,361
13,644
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 0 / 21
11,033
1,103
14,131
16,041
21,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 0 / 10
11,490
1,149
13,056
5,751
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
1 / 0 / 15
9,936
994
4,523
11,804
16,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
16
2 / 3 / 10
9,166
917
8,610
17,601
15,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
помоечник
Ah Muzen Cab
17
5 / 1 / 17
10,248
1,025
23,218
8,774
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
4
Kills
25
25
Deaths
4
13
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
21
14.5
W
13
0
10
18
W
Ymir
1
0
15
8.5
L
Zeus
Kurtica
Zeus
1
9
2
0.22
L
Merlin
Terminatum
Merlin
1
3
3
0.83
L
Danzaburou
VMax8
Danzaburou
2
5
2
0.6
L
Ah Muzen Cab
kladuscan
Ah Muzen Cab
0
8
2
0.13
L
Ares
0
0
4
2
W
Guan Yu
2
3
10
2.33
W
Ah Muzen Cab
помоечник
Ah Muzen Cab
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
63,538
65,057
Taken
59,971
39,172
Mitigated
60,442
3,731
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,131
4,122
3,931
4,603
16,041
21,064
0
5,481
10,560
7,674
13,094
W
13,056
750
176
491
5,751
2,877
0
1,871
3,880
30,341
0
W
Ymir
4,523
519
0
0
11,804
16,040
0
4,764
7,040
21,655
0
L
Zeus
Kurtica
Zeus
4,301
724
0
0
13,901
4,306
0
4,487
9,414
8,325
0
L
Merlin
Terminatum
Merlin
9,870
1,143
136
386
10,020
4,445
0
2,836
7,184
27,853
0
L
Danzaburou
VMax8
Danzaburou
10,546
3,283
0
523
13,573
5,592
0
3,661
9,912
0
23,013
L
Ah Muzen Cab
kladuscan
Ah Muzen Cab
13,026
3,002
99
805
13,919
5,806
0
5,870
8,049
0
37,196
L
Ares
9,361
350
0
1,782
13,644
19,023
0
3,727
9,917
23,765
0
W
Guan Yu
8,610
761
4,822
2,891
17,601
15,759
0
8,793
8,808
0
14,773
W
Ah Muzen Cab
помоечник
Ah Muzen Cab
23,218
8,561
0
2,488
8,774
4,702
0
2,623
6,151
0
44,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
51,873
183
Minions Killed
194
7
Camps Cleared
3
896,947
Distance Traveled
1,101,259
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,033
1,103
11
1
0
257,840
4
W
Nox
11,490
1,149
50
5
0
216,028
2
W
Ymir
9,936
994
59
6
0
200,577
0
L
Zeus
8,615
862
14
1
1
158,978
3
L
Merlin
8,991
899
59
6
0
172,998
0
L
Danzaburou
9,832
983
29
3
4
178,052
1
L
Ah Muzen Cab
8,804
880
57
6
1
180,341
5
L
Ares
9,823
982
24
2
1
206,578
4
W
Guan Yu
9,166
917
16
2
1
214,215
2
W
Ah Muzen Cab
10,248
1,025
58
6
2
212,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role