Player Matchup

Awilix
Awilix
Kaptain_GotGot
Awilix
Level 118
God Stats
3W - 6L
1,520 SR
Queue Stats
573W - 577L
1,604 Elo+
Solo
Merlin
Merlin
SlangandShine
Merlin
Level 103
God Stats
4W - 5L
1,501 SR
Queue Stats
29W - 29L
1,527 Elo+
Solo
Bacchus
Bacchus
zainathan277
Bacchus
Level 55
God Stats
8W - 6L
1,620 SR
Queue Stats
118W - 109L
1,512 Elo+
Solo
Team Averages
Level 92
1,547 SR
1,548 Elo+

VS

Team Averages
Level 147
1,618 SR
1,510 Elo+
Sylvanus
Sylvanus
Malunk
Sylvanus
Level 131
God Stats
28W - 21L
1,515 SR
Queue Stats
135W - 159L
1,417 Elo+
Solo
Ullr
Ullr
ThaRealJoker314
Ullr
Level 156
God Stats
8W - 2L
1,784 SR
Queue Stats
345W - 356L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
shinobi_saltlord
Baron Samedi
Level 154
God Stats
12W - 12L
1,556 SR
Queue Stats
674W - 673L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 8
13,743
723
22,681
24,279
13,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 6 / 10
11,708
616
19,167
15,253
6,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
zainathan277
Bacchus
17
6 / 3 / 16
13,911
732
14,661
27,511
52,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Malunk
Sylvanus
15
3 / 9 / 4
11,760
619
18,366
29,705
24,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 6 / 4
14,312
753
18,724
20,346
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
shinobi_saltlord
Baron Samedi
16
1 / 7 / 10
12,047
634
16,087
18,262
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
22
Kills
13
13
Deaths
22
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
11
4
8
3.75
W
Sylvanus
Malunk
Sylvanus
3
9
4
0.56
L
5
6
10
1.67
W
9
6
4
1.83
W
Baron Samedi
shinobi_saltlord
Baron Samedi
1
7
10
0.86
L
Bacchus
zainathan277
Bacchus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,509
Damage
53,177
67,043
Taken
68,313
72,116
Mitigated
46,600
8,221
Healing
27,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,681
6,373
0
1,734
24,279
13,443
954
10,366
13,436
0
70,680
W
Sylvanus
Malunk
Sylvanus
18,366
5,708
5,229
11,283
29,705
24,603
198
14,300
14,844
28,211
5,203
L
19,167
1,051
108
3,882
15,253
6,217
0
8,727
6,014
50,093
0
W
18,724
10,830
0
4,101
20,346
7,467
2,189
10,024
9,880
0
43,791
W
Baron Samedi
shinobi_saltlord
Baron Samedi
16,087
788
1,969
4,889
18,262
14,530
371
9,782
8,021
49,960
0
L
Bacchus
zainathan277
Bacchus
14,661
2,147
326
2,171
27,511
52,456
330
11,620
15,174
26,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
38,119
210
Minions Killed
163
11
Camps Cleared
4
961,677
Distance Traveled
875,633
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,743
723
101
5
5
376,559
6
W
Sylvanus
11,760
619
26
1
0
278,038
5
L
Merlin
11,708
616
74
4
4
253,580
5
W
Ullr
14,312
753
71
4
2
308,871
2
W
Baron Samedi
12,047
634
66
3
2
288,724
3
L
Bacchus
13,911
732
35
2
2
331,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role