Player Matchup

Da Ji
Da Ji
Bro_Sxi
Da Ji
Level 65
God Stats
10W - 16L
1,366 SR
Queue Stats
52W - 69L
1,298 Elo+
Party 1
Jormungandr
Jormungandr
CubanWaffle
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 104L
1,326 Elo+
Party 1
Loki
Loki
OBLOCK_3REEHUNNA
Loki
Level 62
God Stats
0W - 2L
1,469 SR
Queue Stats
58W - 72L
1,326 Elo+
Party 1
Team Averages
Level 71
1,445 SR
1,317 Elo+

VS

Team Averages
Level 119
1,657 SR
1,514 Elo+
Chang'e
Chang'e
Dweedmann96
Chang'e
Level 136
God Stats
2W - 1L
1,644 SR
Queue Stats
121W - 115L
1,571 Elo+
Solo
Amaterasu
Amaterasu
GerbilSnap
Amaterasu
Level 106
God Stats
8W - 3L
1,656 SR
Queue Stats
155W - 165L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
RadRapsRaptor
Gilgamesh
Level 116
God Stats
48W - 27L
1,670 SR
Queue Stats
138W - 145L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bro_Sxi
Da Ji
11
3 / 8 / 3
8,489
707
7,323
10,905
3,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
CubanWaffle
Jormungandr
11
2 / 4 / 3
8,045
670
9,774
14,132
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 7 / 4
7,921
660
4,609
10,677
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dweedmann96
Chang'e
14
5 / 3 / 13
9,704
809
8,684
10,370
6,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GerbilSnap
Amaterasu
14
5 / 2 / 13
9,490
791
9,054
13,685
13,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
RadRapsRaptor
Gilgamesh
14
9 / 2 / 8
9,919
827
12,200
11,054
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
19
19
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bro_Sxi
Da Ji
3
8
3
0.56
L
Jormungandr
CubanWaffle
Jormungandr
2
4
3
0.88
W
Chang'e
Dweedmann96
Chang'e
5
3
13
3.83
W
Amaterasu
GerbilSnap
Amaterasu
5
2
13
5.75
L
2
7
4
0.57
W
Gilgamesh
RadRapsRaptor
Gilgamesh
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
29,938
35,714
Taken
35,109
21,801
Mitigated
24,407
1,042
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bro_Sxi
Da Ji
7,323
1,611
0
0
10,905
3,174
0
2,799
7,893
0
15,564
L
Jormungandr
CubanWaffle
Jormungandr
9,774
1,562
0
360
14,132
15,525
0
4,665
9,103
22,448
0
W
Chang'e
Dweedmann96
Chang'e
8,684
811
4,659
4,303
10,370
6,171
1,038
3,829
6,541
30,269
0
W
Amaterasu
GerbilSnap
Amaterasu
9,054
2,652
0
2,729
13,685
13,579
911
3,978
9,707
4,816
22,446
L
4,609
776
0
682
10,677
3,102
0
3,395
6,928
0
27,149
W
Gilgamesh
RadRapsRaptor
Gilgamesh
12,200
4,394
0
632
11,054
4,657
583
2,587
8,467
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
29,113
74
Minions Killed
134
5
Camps Cleared
7
532,253
Distance Traveled
717,240
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,489
707
20
2
0
153,742
1
L
Jormungandr
8,045
670
17
1
1
192,124
0
W
Chang'e
9,704
809
48
4
3
230,969
3
W
Amaterasu
9,490
791
42
4
1
239,122
1
L
Loki
7,921
660
37
3
4
186,387
0
W
Gilgamesh
9,919
827
44
4
3
247,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role