Player Matchup

Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Alptraumgeist-JJ
Sobek
Level 113
God Stats
2W - 2L
1,388 SR
Queue Stats
228W - 244L
1,521 Elo+
Party 2
Scylla
Scylla
FamouZ71
Scylla
Level 120
God Stats
19W - 9L
1,581 SR
Queue Stats
308W - 315L
1,544 Elo+
Party 2
Arachne
Arachne
Haufraufwa
Arachne
Level 103
God Stats
11W - 8L
1,585 SR
Queue Stats
519W - 594L
1,568 Elo+
Party 2
Achilles
Achilles
UpsIdidItAgain96
Achilles
Level 41
God Stats
2W - 2L
1,398 SR
Queue Stats
21W - 19L
1,488 Elo+
Party 2
Team Averages
Level 91
1,491 SR
1,524 Elo+

VS

Team Averages
Level 65
1,606 SR
1,434 Elo+
Susano
Susano
Estaio
Susano
Level 33
God Stats
3W - 4L
1,522 SR
Queue Stats
82W - 99L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
Fake-Guille12
Kukulkan
Level 26
God Stats
0W - 2L
1,282 SR
Queue Stats
34W - 55L
1,274 Elo+
Party 3
Sun Wukong
Sun Wukong
PulseHell
Sun Wukong
Level 41
God Stats
13W - 9L
1,841 SR
Queue Stats
181W - 161L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
PulseSpectral
Xbalanque
Level 102
God Stats
28W - 7L
1,828 SR
Queue Stats
588W - 529L
1,533 Elo+
Party 1
Hercules
Hercules
alexhmf
Hercules
Level 124
God Stats
72W - 63L
1,557 SR
Queue Stats
813W - 762L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 4 / 8
9,904
472
10,004
13,843
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 5 / 2
7,449
355
2,562
13,848
7,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
FamouZ71
Scylla
17
5 / 1 / 9
11,142
531
14,626
8,205
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Haufraufwa
Arachne
20
10 / 1 / 7
12,112
577
19,441
18,013
9,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 7
11,150
531
17,883
21,231
20,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Estaio
Susano
15
4 / 8 / 3
9,853
469
9,946
17,671
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Fake-Guille12
Kukulkan
14
0 / 4 / 1
8,591
409
3,892
9,128
3,423
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
PulseHell
Sun Wukong
15
1 / 3 / 3
9,383
447
13,426
21,084
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
PulseSpectral
Xbalanque
17
8 / 4 / 0
10,541
502
13,601
13,966
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
alexhmf
Hercules
14
0 / 2 / 8
9,788
466
10,449
22,965
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
13
13
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
8
1.25
W
0
5
2
0.2
L
Susano
Estaio
Susano
4
8
3
0.69
L
Kukulkan
Fake-Guille12
Kukulkan
0
4
1
0.13
W
Scylla
FamouZ71
Scylla
5
1
9
9.5
W
Arachne
Haufraufwa
Arachne
10
1
7
13.5
L
Sun Wukong
PulseHell
Sun Wukong
1
3
3
0.83
L
Xbalanque
PulseSpectral
Xbalanque
8
4
0
2
W
5
2
7
4.25
L
Hercules
alexhmf
Hercules
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,516
Damage
51,314
75,140
Taken
84,814
43,761
Mitigated
56,903
29,844
Healing
29,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,004
5,754
0
3,899
13,843
3,913
616
1,248
12,547
0
83,777
W
2,562
105
2,582
3,702
13,848
7,009
0
285
13,515
11,449
0
L
Susano
Estaio
Susano
9,946
1,775
276
3,903
17,671
6,859
598
4,607
12,777
0
58,969
L
Kukulkan
Fake-Guille12
Kukulkan
3,892
141
0
1,339
9,128
3,423
340
1,243
7,881
48,405
0
W
Scylla
FamouZ71
Scylla
14,626
904
0
3,460
8,205
2,659
0
1,033
7,129
69,324
0
W
Arachne
Haufraufwa
Arachne
19,441
12,488
0
10,430
18,013
9,204
105
1,625
16,163
0
109,897
L
Sun Wukong
PulseHell
Sun Wukong
13,426
2,993
343
7,842
21,084
15,943
0
4,161
15,727
0
57,939
L
Xbalanque
PulseSpectral
Xbalanque
13,601
5,772
0
5,420
13,966
4,944
1,187
2,945
11,021
0
103,455
W
17,883
4,313
0
5,771
21,231
20,976
936
756
19,433
9,994
64,553
L
Hercules
alexhmf
Hercules
10,449
2,804
0
9,972
22,965
25,734
219
7,234
15,323
1,735
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
48,156
573
Minions Killed
556
0
Camps Cleared
0
1,992,069
Distance Traveled
1,946,045
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,904
472
143
7
0
400,523
6
W
Sobek
7,449
355
13
1
0
279,244
3
L
Susano
9,853
469
97
5
0
410,489
1
L
Kukulkan
8,591
409
113
5
0
364,718
0
W
Scylla
11,142
531
133
6
0
397,876
7
W
Arachne
12,112
577
146
7
0
504,167
0
L
Sun Wukong
9,383
447
116
6
0
407,499
3
L
Xbalanque
10,541
502
179
9
0
352,429
4
W
Achilles
11,150
531
138
7
0
410,259
7
L
Hercules
9,788
466
51
2
0
410,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role