Player Matchup

Medusa
Medusa
KeepingThread25
Medusa
Level 84
God Stats
7W - 5L
1,556 SR
Queue Stats
207W - 226L
1,383 Elo+
Party 1
Geb
Geb
Marat1212
Geb
Level 53
God Stats
6W - 3L
1,677 SR
Queue Stats
184W - 216L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snypzzzy
Tsukuyomi
Level 88
God Stats
3W - 4L
1,423 SR
Queue Stats
255W - 279L
1,367 Elo+
Party 1
Chaac
Chaac
VisblyHiddn
Chaac
Level 108
God Stats
30W - 33L
1,452 SR
Queue Stats
285W - 314L
1,356 Elo+
Party 3
Hera
Hera
YourManDan_
Hera
Level 47
God Stats
14W - 12L
1,474 SR
Queue Stats
128W - 146L
1,362 Elo+
Party 3
Team Averages
Level 76
1,516 SR
1,364 Elo+

VS

Team Averages
Level 41
1,338 SR
1,238 Elo+
Loki
Loki
 
Loki
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FalconX111
Danzaburou
Level 18
God Stats
0W - 5L
1,117 SR
Queue Stats
1W - 8L
1,047 Elo+
Party 2
Cthulhu
Cthulhu
Maclab004
Cthulhu
Level 38
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 12L
1,148 Elo+
Party 2
Neith
Neith
bensisombra
Neith
Level 27
God Stats
4W - 3L
1,412 SR
Queue Stats
5W - 11L
1,092 Elo+
Party 2
Nu Wa
Nu Wa
hentjar
Nu Wa
Level 67
God Stats
1W - 2L
1,385 SR
Queue Stats
113W - 127L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 0 / 3
6,778
678
11,595
5,943
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 6
5,532
553
3,070
7,716
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Snypzzzy
Tsukuyomi
10
3 / 0 / 3
5,825
583
1,974
6,860
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,435
544
4,114
7,002
2,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 1
6,105
611
706
2,400
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 4 / 0
4,832
483
3,802
6,696
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FalconX111
Danzaburou
5
0 / 5 / 0
3,863
386
2,529
5,865
866
Cthulhu
Maclab004
Cthulhu
6
0 / 5 / 0
4,179
418
2,746
8,609
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 0
4,559
456
2,286
3,916
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
hentjar
Nu Wa
9
0 / 1 / 0
5,044
504
2,367
3,179
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
16
Kills
0
0
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
0
0
L
Danzaburou
FalconX111
Danzaburou
0
5
0
0
W
10
0
3
11.5
L
Cthulhu
Maclab004
Cthulhu
0
5
0
0
W
2
0
6
5
W
Tsukuyomi
Snypzzzy
Tsukuyomi
3
0
3
4.5
W
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
L
Nu Wa
hentjar
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
13,730
29,921
Taken
28,265
10,413
Mitigated
7,661
14,574
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,802
1,325
0
1,690
6,696
1,469
0
612
6,084
0
25,471
L
Danzaburou
FalconX111
Danzaburou
2,529
1,726
0
359
5,865
866
0
1,216
4,649
0
11,094
W
11,595
5,497
0
2,633
5,943
1,792
90
1,504
4,387
0
39,171
L
Cthulhu
Maclab004
Cthulhu
2,746
183
206
622
8,609
3,258
0
1,611
6,998
10,305
0
W
3,070
336
99
3,058
7,716
3,287
284
1,460
6,242
10,749
0
W
Tsukuyomi
Snypzzzy
Tsukuyomi
1,974
291
0
3,667
6,860
1,922
174
731
6,037
0
31,065
W
4,114
299
0
4,137
7,002
2,821
0
582
6,338
0
27,642
W
706
72
0
980
2,400
591
0
498
1,804
35,091
0
L
2,286
902
0
174
3,916
1,471
0
0
3,916
0
17,260
L
Nu Wa
hentjar
Nu Wa
2,367
89
0
670
3,179
597
0
337
2,842
24,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
22,477
287
Minions Killed
189
0
Camps Cleared
0
999,917
Distance Traveled
896,456
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,832
483
52
5
0
194,116
0
L
Danzaburou
3,863
386
20
2
0
185,728
0
W
Medusa
6,778
678
70
7
0
194,062
2
L
Cthulhu
4,179
418
15
2
0
193,433
0
W
Geb
5,532
553
15
2
0
208,072
0
W
Tsukuyomi
5,825
583
68
7
0
210,691
2
W
Chaac
5,435
544
60
6
0
193,664
2
W
Hera
6,105
611
74
7
0
193,428
5
L
Neith
4,559
456
38
4
0
169,274
0
L
Nu Wa
5,044
504
64
6
0
153,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role