Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
bulder1223
Charybdis
Level 100
God Stats
3W - 3L
1,420 SR
Queue Stats
155W - 161L
1,561 Elo+
Solo
King Arthur
King Arthur
tjdatboi21
King Arthur
Level 152
God Stats
13W - 24L
1,363 SR
Queue Stats
228W - 213L
1,571 Elo+
Solo
Team Averages
Level 133
1,457 SR
1,526 Elo+

VS

Team Averages
Level 96
1,470 SR
1,475 Elo+
Hun Batz
Hun Batz
BangBling20
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 179L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Polish_Power_87
Gilgamesh
Level 74
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Chang'e
Chang'e
SirZURICH
Chang'e
Level 105
God Stats
118W - 140L
1,534 SR
Queue Stats
1,086W - 1,081L
1,567 Elo+
Solo
Hades
Hades
anagua327
Hades
Level 124
God Stats
24W - 20L
1,559 SR
Queue Stats
370W - 373L
1,543 Elo+
Solo
Kukulkan
Kukulkan
kingofbattle585
Kukulkan
Level 69
God Stats
8W - 12L
1,468 SR
Queue Stats
339W - 314L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 0 / 6
11,221
1,020
24,842
2,287
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
 
Xing Tian
17
1 / 1 / 12
11,015
1,001
8,018
12,038
14,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
 
Tsukuyomi
17
2 / 2 / 10
10,498
954
11,804
9,644
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
bulder1223
Charybdis
17
0 / 1 / 8
9,708
883
8,801
4,692
1,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
tjdatboi21
King Arthur
17
6 / 1 / 5
10,753
978
6,798
9,678
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

241

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BangBling20
Hun Batz
16
0 / 4 / 3
9,076
825
5,318
15,007
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Polish_Power_87
Gilgamesh
15
2 / 6 / 2
9,573
870
7,529
16,469
10,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SirZURICH
Chang'e
16
0 / 0 / 3
9,141
831
5,723
5,954
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
anagua327
Hades
15
2 / 4 / 1
10,332
939
6,394
18,264
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
16
1 / 1 / 3
9,856
896
7,177
7,045
2,694
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
15
Kills
5
5
Deaths
15
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
6
9
W
Xing Tian
 
Xing Tian
1
1
12
7
W
Tsukuyomi
 
Tsukuyomi
2
2
10
3.5
L
Hun Batz
BangBling20
Hun Batz
0
4
3
0.38
L
Gilgamesh
Polish_Power_87
Gilgamesh
2
6
2
0.5
L
Chang'e
SirZURICH
Chang'e
0
0
3
1.5
L
Hades
anagua327
Hades
2
4
1
0.63
W
Charybdis
bulder1223
Charybdis
0
1
8
4
L
Kukulkan
1
1
3
2.5
W
King Arthur
tjdatboi21
King Arthur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,263
Damage
32,141
38,339
Taken
62,739
33,446
Mitigated
39,821
5,382
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,842
1,585
144
1,520
2,287
744
0
344
1,943
55,024
0
W
Xing Tian
 
Xing Tian
8,018
757
0
1,715
12,038
14,019
0
5,933
6,105
20,736
0
W
Tsukuyomi
 
Tsukuyomi
11,804
2,445
0
1,209
9,644
4,650
0
5,881
3,763
0
34,351
L
Hun Batz
BangBling20
Hun Batz
5,318
1,125
0
110
15,007
5,578
0
8,373
6,384
0
19,867
L
Gilgamesh
Polish_Power_87
Gilgamesh
7,529
2,648
0
164
16,469
10,776
0
6,994
8,662
0
14,740
L
Chang'e
SirZURICH
Chang'e
5,723
245
3,200
1,938
5,954
2,136
0
4,076
1,790
20,554
0
L
Hades
anagua327
Hades
6,394
631
944
3,592
18,264
18,637
0
9,005
8,842
16,498
0
W
Charybdis
bulder1223
Charybdis
8,801
2,947
0
227
4,692
1,740
0
2,020
2,672
0
30,886
L
Kukulkan
7,177
212
0
306
7,045
2,694
0
4,412
2,391
54,465
0
W
King Arthur
tjdatboi21
King Arthur
6,798
765
0
567
9,678
12,293
0
5,116
4,562
0
20,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,195
Gold Earned
47,978
237
Minions Killed
227
13
Camps Cleared
4
1,015,798
Distance Traveled
965,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,221
1,020
87
8
1
206,649
0
W
Xing Tian
11,015
1,001
11
1
0
205,909
3
W
Tsukuyomi
10,498
954
32
3
6
219,060
1
L
Hun Batz
9,076
825
37
3
0
208,616
1
L
Gilgamesh
9,573
870
17
2
1
171,322
0
L
Chang'e
9,141
831
31
3
0
202,823
1
L
Hades
10,332
939
29
3
2
179,200
0
W
Charybdis
9,708
883
76
7
1
189,784
0
L
Kukulkan
9,856
896
113
10
1
203,538
0
W
King Arthur
10,753
978
31
3
5
194,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role