Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Heteka
Hera
Level 107
God Stats
9W - 4L
1,590 SR
Queue Stats
81W - 112L
1,452 Elo+
Party 1
Chernobog
Chernobog
Hipstaa
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 99L
1,456 Elo+
Party 1
Team Averages
Level 122
1,530 SR
1,469 Elo+

VS

Team Averages
Level 106
1,431 SR
1,558 Elo+
Zeus
Zeus
Carva7
Zeus
Level 89
God Stats
1W - 4L
1,393 SR
Queue Stats
26W - 24L
1,541 Elo+
Solo
Ymir
Ymir
PowrleSS
Ymir
Level 100
God Stats
7W - 12L
1,401 SR
Queue Stats
207W - 268L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Velvax
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 58L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 9 / 8
11,074
651
15,332
22,694
12,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Heteka
Hera
17
6 / 3 / 7
12,542
738
17,915
8,004
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Hipstaa
Chernobog
16
6 / 3 / 6
12,452
732
13,203
13,140
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Carva7
Zeus
15
6 / 6 / 5
11,072
651
11,844
13,116
4,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
4 / 2 / 11
11,789
693
5,025
23,469
28,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Velvax
Danzaburou
14
5 / 6 / 8
11,073
651
15,090
17,076
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
15
15
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
9
8
0.67
L
Zeus
Carva7
Zeus
6
6
5
1.42
W
Hera
Heteka
Hera
6
3
7
3.17
W
Chernobog
Hipstaa
Chernobog
6
3
6
3
L
Ymir
4
2
11
4.75
L
Danzaburou
Velvax
Danzaburou
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,450
Damage
31,959
43,838
Taken
53,661
20,181
Mitigated
39,706
8,793
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,332
2,977
0
4,070
22,694
12,927
263
8,967
13,727
0
35,800
L
Zeus
Carva7
Zeus
11,844
1,556
0
521
13,116
4,561
192
4,519
8,287
53,826
0
W
Hera
Heteka
Hera
17,915
2,288
0
853
8,004
2,810
1,196
4,136
3,868
56,333
0
W
Chernobog
Hipstaa
Chernobog
13,203
8,153
0
3,870
13,140
4,444
1,253
4,302
8,838
0
40,471
L
Ymir
5,025
444
568
7,350
23,469
28,484
0
8,312
14,616
12,027
0
L
Danzaburou
Velvax
Danzaburou
15,090
6,026
0
3,887
17,076
6,661
568
5,546
11,228
0
50,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
33,934
177
Minions Killed
192
7
Camps Cleared
7
941,026
Distance Traveled
841,676
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,074
651
41
2
3
306,847
2
L
Zeus
11,072
651
102
6
1
267,989
5
W
Hera
12,542
738
73
4
1
331,654
2
W
Chernobog
12,452
732
63
4
3
302,525
3
L
Ymir
11,789
693
15
1
1
311,507
4
L
Danzaburou
11,073
651
75
4
5
262,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role