Player Matchup

Hera
Hera
CoolSett
Hera
Level 49
God Stats
7W - 9L
1,420 SR
Queue Stats
117W - 146L
1,404 Elo+
Solo
Jing Wei
Jing Wei
Lord Vytrix
Jing Wei
Level 128
God Stats
1W - 0L
1,164 SR
Queue Stats
25W - 23L
1,407 Elo+
Solo
Vamana
Vamana
M4UPN
Vamana
Level 59
God Stats
28W - 39L
1,441 SR
Queue Stats
47W - 78L
1,350 Elo+
Solo
Team Averages
Level 79
1,342 SR
1,387 Elo+

VS

Team Averages
Level 60
1,374 SR
1,275 Elo+
Neith
Neith
Apoll042o
Neith
Level 18
God Stats
16W - 23L
1,358 SR
Queue Stats
21W - 33L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
Califrino
Baron Samedi
Level 118
God Stats
1W - 1L
1,387 SR
Queue Stats
18W - 29L
1,299 Elo+
Party 1
Bacchus
Bacchus
TexasGamer12191
Bacchus
Level 45
God Stats
4W - 7L
1,377 SR
Queue Stats
111W - 193L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 4 / 6
14,415
686
21,234
15,985
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Lord Vytrix
Jing Wei
16
3 / 7 / 1
12,953
617
9,734
17,879
6,408
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
M4UPN
Vamana
16
6 / 6 / 5
14,229
678
12,154
30,968
48,569
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apoll042o
Neith
17
7 / 4 / 8
13,421
639
18,816
24,711
11,390
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Califrino
Baron Samedi
18
9 / 4 / 4
13,904
662
23,577
21,874
15,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 8
11,058
527
6,917
12,393
7,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
17
17
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Apoll042o
Neith
7
4
8
2.75
L
Baron Samedi
Califrino
Baron Samedi
9
4
4
2.75
W
Hera
4
4
6
1.75
W
Jing Wei
Lord Vytrix
Jing Wei
3
7
1
0.5
W
Vamana
M4UPN
Vamana
6
6
5
1.42
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,122
Damage
49,310
64,832
Taken
58,978
60,875
Mitigated
34,720
19,266
Healing
24,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Apoll042o
Neith
18,816
9,200
545
8,947
24,711
11,390
217
10,059
14,122
0
57,467
L
Baron Samedi
Califrino
Baron Samedi
23,577
2,581
3,755
9,272
21,874
15,529
289
8,400
13,092
77,826
0
W
Hera
21,234
3,063
96
4,138
15,985
5,898
607
9,169
6,816
67,382
0
W
Jing Wei
Lord Vytrix
Jing Wei
9,734
7,087
0
917
17,879
6,408
1,681
6,901
10,978
0
60,878
W
Vamana
M4UPN
Vamana
12,154
6,156
669
13,446
30,968
48,569
265
15,708
15,260
0
29,534
L
6,917
162
305
1,539
12,393
7,801
1,075
2,637
9,587
18,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
38,383
212
Minions Killed
190
7
Camps Cleared
8
1,088,245
Distance Traveled
946,696
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,421
639
50
2
0
365,139
0
L
Baron Samedi
13,904
662
116
6
7
339,919
5
W
Hera
14,415
686
130
6
2
354,519
2
W
Jing Wei
12,953
617
64
3
5
349,045
0
W
Vamana
14,229
678
18
1
0
384,681
0
L
Bacchus
11,058
527
24
1
1
241,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role