Player Matchup

Janus
Janus
Choizo6
Janus
Level 82
God Stats
2W - 5L
1,486 SR
Queue Stats
40W - 46L
1,468 Elo+
Party 1
Nike
Nike
Nihilated
Nike
Level 88
God Stats
2W - 1L
1,642 SR
Queue Stats
48W - 57L
1,459 Elo+
Party 1
Medusa
Medusa
PlzNoAttack
Medusa
Level 69
God Stats
1W - 3L
1,861 SR
Queue Stats
29W - 43L
1,463 Elo+
Party 1
Horus
Horus
Sweatyboye
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,410 Elo+
Party 1
Atlas
Atlas
yoda364
Atlas
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 54L
1,437 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,447 Elo+

VS

Team Averages
Level 99
1,451 SR
1,485 Elo+
Ra
Ra
A6GRAMLINE
Ra
Level 153
God Stats
1W - 3L
1,114 SR
Queue Stats
721W - 663L
1,615 Elo+
Solo
Sobek
Sobek
Crunchytoast2
Sobek
Level 89
God Stats
8W - 3L
1,551 SR
Queue Stats
549W - 533L
1,554 Elo+
Solo
Hachiman
Hachiman
FireGrowUp
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,364 Elo+
Solo
Kukulkan
Kukulkan
SchwiftyPickles
Kukulkan
Level 145
God Stats
12W - 12L
1,566 SR
Queue Stats
392W - 422L
1,455 Elo+
Solo
Thanatos
Thanatos
TweetCaptain
Thanatos
Level 89
God Stats
2W - 1L
1,522 SR
Queue Stats
52W - 51L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Choizo6
Janus
13
1 / 5 / 6
7,423
742
7,487
8,552
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
15
5 / 4 / 6
9,042
904
12,555
17,923
12,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
5 / 5 / 6
8,246
825
9,682
9,504
3,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
1 / 3 / 8
8,023
802
4,682
20,004
12,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Atlas
yoda364
Atlas
14
3 / 5 / 8
8,550
855
8,218
14,481
14,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
8,660
866
7,997
7,750
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 14
7,790
779
9,622
16,458
18,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
FireGrowUp
Hachiman
16
5 / 2 / 12
9,713
971
14,516
8,905
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
17
8 / 2 / 8
9,597
960
17,478
6,636
3,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TweetCaptain
Thanatos
15
6 / 4 / 12
9,292
929
10,777
11,720
4,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
15
Kills
21
22
Deaths
15
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Janus
Choizo6
Janus
1
5
6
0.8
W
0
4
14
1.75
W
Hachiman
FireGrowUp
Hachiman
5
2
12
5.5
L
Nike
5
4
6
2
L
Medusa
5
5
6
1.6
W
Kukulkan
8
2
8
6
L
Horus
1
3
8
1.67
W
Thanatos
TweetCaptain
Thanatos
6
4
12
3
L
Atlas
yoda364
Atlas
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
60,390
70,464
Taken
51,469
45,875
Mitigated
32,856
27,105
Healing
27,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,997
544
5,599
2,651
7,750
3,081
831
2,260
5,247
17,605
0
L
Janus
Choizo6
Janus
7,487
42
0
904
8,552
3,218
0
4,419
4,133
19,741
0
W
9,622
388
383
4,994
16,458
18,358
172
6,627
9,328
11,759
0
W
Hachiman
FireGrowUp
Hachiman
14,516
6,300
955
2,928
8,905
3,426
1,496
1,568
7,055
0
28,294
L
Nike
12,555
1,570
1,059
5,180
17,923
12,497
0
8,526
9,397
5,213
20,371
L
Medusa
9,682
3,826
1,473
1,689
9,504
3,475
220
4,946
4,558
0
17,406
W
Kukulkan
17,478
1,424
1,714
829
6,636
3,318
1,361
3,205
3,137
38,207
0
L
Horus
4,682
2,465
4,339
9,300
20,004
12,598
0
8,224
11,780
0
6,169
W
Thanatos
TweetCaptain
Thanatos
10,777
3,092
302
6,930
11,720
4,673
983
4,206
7,381
0
13,979
L
Atlas
yoda364
Atlas
8,218
2,774
853
2,308
14,481
14,087
0
8,982
5,499
14,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
45,052
82
Minions Killed
103
0
Camps Cleared
0
902,502
Distance Traveled
957,593
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,660
866
24
2
0
205,750
1
L
Janus
7,423
742
39
4
0
177,527
0
W
Sobek
7,790
779
5
1
0
204,401
1
W
Hachiman
9,713
971
32
3
0
177,490
2
L
Nike
9,042
904
18
2
0
188,199
0
L
Medusa
8,246
825
15
2
0
163,260
0
W
Kukulkan
9,597
960
35
4
0
172,558
0
L
Horus
8,023
802
2
0
0
194,682
0
W
Thanatos
9,292
929
7
1
0
197,394
0
L
Atlas
8,550
855
8
1
0
178,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role