Player Matchup

Mulan
Mulan
 
Mulan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Becckah
Kukulkan
Level 89
God Stats
49W - 54L
1,382 SR
Queue Stats
109W - 147L
1,295 Elo+
Party 1
Fafnir
Fafnir
BuZzQC81
Fafnir
Level 123
God Stats
4W - 1L
1,679 SR
Queue Stats
565W - 565L
1,304 Elo+
Solo
Fenrir
Fenrir
Pyroplexx
Fenrir
Level 39
God Stats
18W - 30L
1,347 SR
Queue Stats
68W - 106L
1,294 Elo+
Party 1
Artemis
Artemis
bamufa2008
Artemis
Level 65
God Stats
3W - 0L
1,782 SR
Queue Stats
197W - 241L
1,382 Elo+
Party 3
Team Averages
Level 72
1,538 SR
1,355 Elo+

VS

Team Averages
Level 85
1,346 SR
1,340 Elo+
Morgan Le Fay
Morgan Le Fay
Belladama77
Morgan Le Fay
Level 26
God Stats
26W - 45L
1,377 SR
Queue Stats
40W - 78L
1,280 Elo+
Party 2
Ra
Ra
Dinorex550
Ra
Level 84
God Stats
7W - 10L
1,410 SR
Queue Stats
241W - 244L
1,398 Elo+
Solo
Bastet
Bastet
Hypnokri
Bastet
Level 46
God Stats
4W - 4L
1,284 SR
Queue Stats
20W - 20L
1,394 Elo+
Solo
Atlas
Atlas
JusticeOnce2
Atlas
Level 145
God Stats
2W - 5L
1,272 SR
Queue Stats
285W - 350L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
mrblue075
Sun Wukong
Level 124
God Stats
1W - 2L
1,387 SR
Queue Stats
49W - 51L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 4 / 1
10,116
482
7,425
16,133
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Becckah
Kukulkan
18
0 / 2 / 2
10,673
508
4,015
10,132
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
BuZzQC81
Fafnir
15
4 / 2 / 4
10,100
481
7,844
15,577
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Pyroplexx
Fenrir
17
6 / 8 / 3
10,805
515
13,253
20,251
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
bamufa2008
Artemis
16
3 / 5 / 1
9,694
462
15,158
17,073
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Belladama77
Morgan Le Fay
15
4 / 5 / 6
9,303
443
12,919
15,548
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 2 / 2
11,864
565
13,442
10,790
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Hypnokri
Bastet
17
5 / 3 / 6
10,275
489
12,900
19,295
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 5 / 5
8,756
417
11,262
17,448
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
mrblue075
Sun Wukong
14
3 / 1 / 2
9,272
442
5,479
7,037
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
16
Kills
20
21
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
4
1
0.88
W
Kukulkan
Becckah
Kukulkan
0
2
2
0.5
L
Morgan Le Fay
Belladama77
Morgan Le Fay
4
5
6
1.4
W
Fafnir
BuZzQC81
Fafnir
4
2
4
3
L
4
2
2
2.5
L
Bastet
Hypnokri
Bastet
5
3
6
2.67
L
4
5
5
1.3
W
Fenrir
Pyroplexx
Fenrir
6
8
3
0.94
W
Artemis
bamufa2008
Artemis
3
5
1
0.7
L
Sun Wukong
mrblue075
Sun Wukong
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,695
Damage
56,002
79,166
Taken
70,118
46,442
Mitigated
27,992
24,452
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,425
755
0
1,852
16,133
12,372
801
2,004
13,616
12,146
47,167
W
Kukulkan
Becckah
Kukulkan
4,015
392
105
4,105
10,132
3,349
0
5,993
3,698
87,639
0
L
Morgan Le Fay
Belladama77
Morgan Le Fay
12,919
2,503
144
4,783
15,548
4,828
24
4,331
11,124
55,261
0
W
Fafnir
BuZzQC81
Fafnir
7,844
2,891
771
4,689
15,577
17,674
272
9,587
5,848
37,026
0
L
13,442
697
327
4,114
10,790
4,572
0
4,451
6,339
97,916
0
L
Bastet
Hypnokri
Bastet
12,900
4,931
0
7,766
19,295
6,537
22
1,897
16,977
0
73,490
L
11,262
3,397
0
3,705
17,448
5,714
0
1,923
15,525
40,257
0
W
Fenrir
Pyroplexx
Fenrir
13,253
2,472
0
6,510
20,251
7,790
0
8,450
11,569
0
78,471
W
Artemis
bamufa2008
Artemis
15,158
4,666
544
5,876
17,073
5,257
1,282
11,862
5,161
0
72,902
L
Sun Wukong
mrblue075
Sun Wukong
5,479
462
0
732
7,037
6,341
99
627
6,076
8,766
36,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
49,470
583
Minions Killed
525
0
Camps Cleared
0
1,923,728
Distance Traveled
1,849,190
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,116
482
130
6
0
374,893
0
W
Kukulkan
10,673
508
179
9
0
405,324
0
L
Morgan Le Fay
9,303
443
77
4
0
349,347
7
W
Fafnir
10,100
481
57
3
0
383,576
0
L
Ra
11,864
565
193
9
0
406,319
1
L
Bastet
10,275
489
103
5
0
436,787
4
L
Atlas
8,756
417
57
3
0
366,926
0
W
Fenrir
10,805
515
98
5
0
396,199
2
W
Artemis
9,694
462
119
6
0
363,736
1
L
Sun Wukong
9,272
442
95
5
0
289,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role