Player Matchup

Sol
Sol
Hunterx2
Sol
Level 109
God Stats
9W - 8L
1,505 SR
Queue Stats
112W - 80L
1,612 Elo+
Party 1
Rama
Rama
Lewyq
Rama
Level 47
God Stats
2W - 1L
1,278 SR
Queue Stats
42W - 51L
1,418 Elo+
Party 1
Bacchus
Bacchus
Vin696
Bacchus
Level 43
God Stats
4W - 4L
1,412 SR
Queue Stats
61W - 67L
1,423 Elo+
Party 1
Camazotz
Camazotz
Zu0O
Camazotz
Level 107
God Stats
12W - 6L
1,698 SR
Queue Stats
91W - 79L
1,569 Elo+
Party 1
Thanatos
Thanatos
ketchupem
Thanatos
Level 127
God Stats
11W - 3L
1,725 SR
Queue Stats
59W - 51L
1,642 Elo+
Party 1
Team Averages
Level 87
1,524 SR
1,533 Elo+

VS

Team Averages
Level 87
1,455 SR
1,471 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
FlukyFireFly
Hel
Level 123
God Stats
2W - 2L
1,594 SR
Queue Stats
124W - 130L
1,534 Elo+
Party 2
Freya
Freya
Lewisķ
Freya
Level 101
God Stats
15W - 17L
1,508 SR
Queue Stats
117W - 113L
1,473 Elo+
Party 2
Izanami
Izanami
SwegySpooderman
Izanami
Level 83
God Stats
2W - 8L
1,230 SR
Queue Stats
18W - 27L
1,435 Elo+
Party 2
Yemoja
Yemoja
WHYSY99
Yemoja
Level 46
God Stats
5W - 5L
1,441 SR
Queue Stats
115W - 122L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,892
658
4,170
4,799
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Lewyq
Rama
11
2 / 2 / 3
6,501
542
6,095
7,045
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Vin696
Bacchus
10
3 / 0 / 1
6,314
526
3,464
4,629
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Zu0O
Camazotz
8
1 / 0 / 1
5,369
447
2,165
4,235
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
ketchupem
Thanatos
15
9 / 0 / 2
8,472
706
11,958
8,860
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 3 / 0
6,764
564
3,954
9,198
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 2
6,286
524
3,247
8,096
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Lewisķ
Freya
11
0 / 4 / 0
6,982
582
2,852
7,952
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 4 / 0
6,169
514
3,425
6,818
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
WHYSY99
Yemoja
9
0 / 1 / 1
5,569
464
1,351
9,281
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
17
Kills
3
3
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
0
5
2
0.2
W
2
1
2
3
L
Freya
Lewisķ
Freya
0
4
0
0
W
Rama
Lewyq
Rama
2
2
3
1.75
L
2
4
0
0.5
W
Bacchus
Vin696
Bacchus
3
0
1
3.5
L
Yemoja
WHYSY99
Yemoja
0
1
1
0.5
W
Camazotz
Zu0O
Camazotz
1
0
1
1.5
W
Thanatos
ketchupem
Thanatos
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
14,829
29,568
Taken
41,345
13,541
Mitigated
11,263
22,826
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,954
845
0
3,134
9,198
1,947
0
1,316
7,882
0
40,224
L
3,247
0
1,095
3,287
8,096
1,662
300
1,984
6,112
37,945
0
W
4,170
1,368
0
3,090
4,799
1,833
765
975
3,824
53,299
5,834
L
Freya
Lewisķ
Freya
2,852
1,361
0
3,071
7,952
1,912
428
0
7,708
38,909
0
W
Rama
Lewyq
Rama
6,095
4,207
0
3,156
7,045
2,101
240
1,423
5,622
0
42,367
L
3,425
2,207
0
1,151
6,818
1,199
0
1,665
5,153
0
31,603
W
Bacchus
Vin696
Bacchus
3,464
862
0
2,361
4,629
4,672
325
1,227
3,402
16,001
0
L
Yemoja
WHYSY99
Yemoja
1,351
183
295
2,594
9,281
4,543
118
2,315
6,966
9,100
0
W
Camazotz
Zu0O
Camazotz
2,165
378
0
2,357
4,235
1,691
0
2,530
1,705
0
15,504
W
Thanatos
ketchupem
Thanatos
11,958
3,369
0
11,862
8,860
3,244
0
1,453
7,407
0
50,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
31,770
358
Minions Killed
325
0
Camps Cleared
0
1,224,235
Distance Traveled
1,202,905
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,764
564
94
8
0
293,486
4
L
Hel
6,286
524
75
6
0
242,245
3
W
Sol
7,892
658
126
11
0
237,324
0
L
Freya
6,982
582
81
7
0
209,040
7
W
Rama
6,501
542
85
7
0
217,606
2
L
Izanami
6,169
514
60
5
0
228,463
3
W
Bacchus
6,314
526
21
2
0
276,101
4
L
Yemoja
5,569
464
15
1
0
229,671
2
W
Camazotz
5,369
447
35
3
0
188,738
2
W
Thanatos
8,472
706
91
8
0
304,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role