Player Matchup

Izanami
Izanami
ChumpBoi
Izanami
Level 39
God Stats
2W - 5L
1,554 SR
Queue Stats
8W - 6L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Indelic
Cthulhu
Level 110
God Stats
2W - 2L
1,651 SR
Queue Stats
66W - 52L
1,602 Elo+
Party 2
Hercules
Hercules
Phakie
Hercules
Level 25
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 2
Team Averages
Level 58
1,630 SR
1,489 Elo+

VS

Team Averages
Level 55
1,571 SR
1,532 Elo+
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Crazygrunt4324
Jormungandr
Level 48
God Stats
5W - 5L
1,562 SR
Queue Stats
148W - 130L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsYeahBoiKai
Gilgamesh
Level 29
God Stats
34W - 24L
1,650 SR
Queue Stats
107W - 96L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChumpBoi
Izanami
3
0 / 1 / 0
3,343
669
110
751
176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Indelic
Cthulhu
6
0 / 2 / 1
3,689
738
2,733
3,793
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Phakie
Hercules
7
1 / 2 / 0
4,037
807
1,069
3,859
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 1 / 3
4,574
915
1,238
1,340
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Crazygrunt4324
Jormungandr
8
2 / 0 / 2
4,709
942
3,304
2,109
905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ItsYeahBoiKai
Gilgamesh
8
2 / 0 / 3
4,679
936
2,575
3,489
1,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
3
2.5
L
Izanami
ChumpBoi
Izanami
0
1
0
0
W
Jormungandr
Crazygrunt4324
Jormungandr
2
0
2
3
L
Cthulhu
Indelic
Cthulhu
0
2
1
0.25
W
Gilgamesh
ItsYeahBoiKai
Gilgamesh
2
0
3
3.5
L
Hercules
Phakie
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,912
Damage
7,117
8,403
Taken
6,938
4,113
Mitigated
3,102
1,857
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,238
124
0
250
1,340
470
507
677
630
12,204
0
L
Izanami
ChumpBoi
Izanami
110
59
0
1
751
176
0
244
459
0
248
W
Jormungandr
Crazygrunt4324
Jormungandr
3,304
559
0
1,227
2,109
905
318
1,053
929
9,641
0
L
Cthulhu
Indelic
Cthulhu
2,733
503
97
659
3,793
1,987
0
2,326
1,391
8,881
0
W
Gilgamesh
ItsYeahBoiKai
Gilgamesh
2,575
681
0
535
3,489
1,727
218
1,198
2,166
584
3,572
L
Hercules
Phakie
Hercules
1,069
333
0
1,100
3,859
1,950
0
1,996
1,811
0
3,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,069
Gold Earned
13,962
20
Minions Killed
52
0
Camps Cleared
4
176,449
Distance Traveled
270,016
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,574
915
30
6
4
96,690
2
L
Izanami
3,343
669
0
0
0
16,824
0
W
Jormungandr
4,709
942
16
3
0
79,410
0
L
Cthulhu
3,689
738
10
2
0
72,038
2
W
Gilgamesh
4,679
936
6
1
0
93,916
0
L
Hercules
4,037
807
10
2
0
87,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role