Player Matchup

Sol
Sol
Nana_Maciel
Sol
Level 129
God Stats
2W - 11L
1,424 SR
Queue Stats
104W - 190L
1,275 Elo+
Party 1
Medusa
Medusa
Rafael150392
Medusa
Level 105
God Stats
9W - 16L
1,426 SR
Queue Stats
133W - 216L
1,349 Elo+
Party 1
Izanami
Izanami
SDTERRORISTA
Izanami
Level 103
God Stats
18W - 20L
1,470 SR
Queue Stats
181W - 296L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
ThorkelI_
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
tenaguito
Ymir
Level 88
God Stats
1W - 9L
1,197 SR
Queue Stats
129W - 203L
1,376 Elo+
Party 1
Team Averages
Level 90
1,403 SR
1,374 Elo+

VS

Team Averages
Level 104
1,473 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
C4ifador222
Ah Muzen Cab
Level 74
God Stats
2W - 2L
1,427 SR
Queue Stats
478W - 532L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Giovanucci3657
Cthulhu
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 71L
1,395 Elo+
Party 2
Merlin
Merlin
RKiller157
Merlin
Level 128
God Stats
15W - 16L
1,558 SR
Queue Stats
217W - 273L
1,552 Elo+
Party 2
Nike
Nike
mzaquine
Nike
Level 160
God Stats
18W - 20L
1,530 SR
Queue Stats
425W - 617L
1,452 Elo+
Party 2
Set
Set
pampado_by_italo
Set
Level 127
God Stats
4W - 4L
1,351 SR
Queue Stats
63W - 65L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,041
452
5,161
14,497
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
15
4 / 7 / 4
9,475
474
12,271
17,211
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
SDTERRORISTA
Izanami
16
1 / 4 / 0
10,260
513
9,610
14,675
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ThorkelI_
Jormungandr
11
1 / 6 / 4
7,640
382
6,282
22,031
10,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
13
4 / 7 / 5
8,530
427
9,282
18,961
14,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C4ifador222
Ah Muzen Cab
16
2 / 7 / 7
9,858
493
7,625
12,734
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 18
11,057
553
14,563
23,612
20,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
RKiller157
Merlin
18
3 / 2 / 5
10,564
528
9,417
6,959
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
17
1 / 1 / 5
10,231
512
9,815
15,325
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
18 / 0 / 7
12,484
624
28,222
19,326
10,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
11
Kills
31
31
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
C4ifador222
Ah Muzen Cab
2
7
7
0.79
W
7
1
18
16
L
1
7
1
0.21
W
Merlin
RKiller157
Merlin
3
2
5
2.75
L
Medusa
4
7
4
0.86
L
Izanami
SDTERRORISTA
Izanami
1
4
0
0.25
L
Jormungandr
ThorkelI_
Jormungandr
1
6
4
0.5
W
Nike
1
1
5
3.5
W
18
0
7
21.5
L
Ymir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,606
Damage
69,642
87,375
Taken
77,956
37,997
Mitigated
54,097
16,440
Healing
27,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
C4ifador222
Ah Muzen Cab
7,625
3,439
0
3,370
12,734
5,368
801
4,779
7,955
0
67,081
W
14,563
1,384
0
8,946
23,612
20,536
405
7,377
16,235
53,507
0
L
5,161
780
0
4,130
14,497
4,300
528
4,462
9,481
49,591
3,672
W
Merlin
RKiller157
Merlin
9,417
627
0
2,326
6,959
3,994
2,355
1,553
5,406
76,723
0
L
Medusa
12,271
6,022
0
3,523
17,211
4,606
1,066
3,418
13,744
0
65,706
L
Izanami
SDTERRORISTA
Izanami
9,610
7,537
0
3,350
14,675
4,301
38
2,958
10,622
0
74,647
L
Jormungandr
ThorkelI_
Jormungandr
6,282
2,282
533
3,472
22,031
10,776
0
6,953
14,876
35,457
0
W
Nike
9,815
818
0
4,264
15,325
13,650
1,556
2,345
12,980
7,258
59,106
W
28,222
14,181
0
9,058
19,326
10,549
1,546
4,070
15,256
0
101,973
L
Ymir
9,282
2,074
0
1,432
18,961
14,014
276
6,503
12,192
35,291
3,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
54,194
519
Minions Killed
615
0
Camps Cleared
0
1,537,804
Distance Traveled
1,924,062
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,858
493
111
6
0
338,984
0
W
Cthulhu
11,057
553
82
4
0
399,374
0
L
Sol
9,041
452
115
6
0
322,900
1
W
Merlin
10,564
528
145
7
0
363,203
1
L
Medusa
9,475
474
98
5
0
314,577
4
L
Izanami
10,260
513
171
9
0
283,511
3
L
Jormungandr
7,640
382
71
4
0
291,620
0
W
Nike
10,231
512
144
7
0
373,119
4
W
Set
12,484
624
133
7
0
449,382
8
L
Ymir
8,530
427
64
3
0
325,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role