Player Matchup

Zeus
Zeus
KJB613
Zeus
Level 127
God Stats
27W - 20L
1,542 SR
Queue Stats
42W - 57L
1,415 Elo+
Party 1
Mulan
Mulan
Stealsword
Mulan
Level 157
God Stats
3W - 4L
1,487 SR
Queue Stats
19W - 25L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
TeddysMoo
Jing Wei
Level 156
God Stats
6W - 6L
1,536 SR
Queue Stats
102W - 113L
1,429 Elo+
Party 1
Team Averages
Level 147
1,522 SR
1,436 Elo+

VS

Team Averages
Level 99
1,308 SR
1,514 Elo+
Gilgamesh
Gilgamesh
DarkNight_Solvas
Gilgamesh
Level 84
God Stats
3W - 5L
1,379 SR
Queue Stats
52W - 41L
1,514 Elo+
Solo
Olorun
Olorun
Heisenberg ice0
Olorun
Level 98
God Stats
0W - 2L
1,175 SR
Queue Stats
3W - 6L
1,582 Elo+
Solo
Jing Wei
Jing Wei
VoinDja
Jing Wei
Level 116
God Stats
7W - 13L
1,371 SR
Queue Stats
225W - 286L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KJB613
Zeus
14
6 / 0 / 18
10,055
773
13,621
3,451
1,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
14
9 / 1 / 16
10,446
804
11,890
10,638
7,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
TeddysMoo
Jing Wei
15
10 / 1 / 14
10,900
838
12,428
8,930
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 9 / 1
7,273
559
4,082
17,569
18,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 11 / 0
7,232
556
5,177
14,632
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
VoinDja
Jing Wei
11
2 / 5 / 0
8,518
655
5,587
12,532
3,449
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
25
Kills
2
2
Deaths
25
48
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
9
1
0.06
L
0
11
0
0
W
Zeus
KJB613
Zeus
6
0
18
15
W
Mulan
9
1
16
17
W
Jing Wei
TeddysMoo
Jing Wei
10
1
14
17
L
Jing Wei
VoinDja
Jing Wei
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,939
Damage
14,846
23,019
Taken
44,733
13,000
Mitigated
27,329
9,149
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,082
419
350
908
17,569
18,154
0
6,801
10,768
0
9,681
L
5,177
1,829
643
1,798
14,632
5,726
0
4,256
10,376
34,682
0
W
Zeus
KJB613
Zeus
13,621
653
234
1,061
3,451
1,187
732
754
2,697
33,894
0
W
Mulan
11,890
2,232
693
5,266
10,638
7,917
593
2,877
7,761
1,546
29,407
W
Jing Wei
TeddysMoo
Jing Wei
12,428
9,973
0
1,895
8,930
3,896
1,444
2,230
6,700
0
45,139
L
Jing Wei
VoinDja
Jing Wei
5,587
2,675
230
1,837
12,532
3,449
0
3,383
9,149
0
22,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
23,023
154
Minions Killed
100
7
Camps Cleared
4
726,092
Distance Traveled
643,721
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,273
559
7
1
0
218,292
0
L
Olorun
7,232
556
59
5
2
165,064
0
W
Zeus
10,055
773
39
3
0
254,253
0
W
Mulan
10,446
804
44
3
5
244,427
0
W
Jing Wei
10,900
838
71
5
2
227,412
1
L
Jing Wei
8,518
655
34
3
2
260,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role