Player Matchup

Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Alptraumgeist-JJ
Jormungandr
Level 113
God Stats
5W - 3L
1,542 SR
Queue Stats
228W - 244L
1,513 Elo+
Party 1
Merlin
Merlin
FamouZ71
Merlin
Level 120
God Stats
13W - 5L
1,700 SR
Queue Stats
308W - 315L
1,536 Elo+
Party 1
Mulan
Mulan
Haufraufwa
Mulan
Level 103
God Stats
13W - 20L
1,451 SR
Queue Stats
519W - 594L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
UpsIdidItAgain96
Ao Kuang
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,475 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,517 Elo+

VS

Team Averages
Level 57
1,506 SR
1,443 Elo+
Cthulhu
Cthulhu
Astro Terrain21
Cthulhu
Level 89
God Stats
11W - 11L
1,490 SR
Queue Stats
346W - 319L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
BRxPyro
Sun Wukong
Level 101
God Stats
3W - 2L
1,685 SR
Queue Stats
387W - 352L
1,478 Elo+
Party 2
Merlin
Merlin
ConnorHoneyman
Merlin
Level 21
God Stats
3W - 3L
1,411 SR
Queue Stats
18W - 20L
1,494 Elo+
Party 2
Thanatos
Thanatos
Mad man mordo95
Thanatos
Level 27
God Stats
7W - 5L
1,446 SR
Queue Stats
11W - 18L
1,280 Elo+
Party 2
Cupid
Cupid
Toxic Geox
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 153L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 2 / 5
10,510
584
7,017
10,294
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Alptraumgeist-JJ
Jormungandr
13
0 / 0 / 9
9,369
521
5,437
13,014
9,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
FamouZ71
Merlin
17
4 / 2 / 10
10,945
608
10,651
9,807
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
18
2 / 0 / 3
11,477
638
9,648
11,158
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
16 / 1 / 3
12,341
686
17,169
15,530
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,774
487
9,499
17,034
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
BRxPyro
Sun Wukong
15
1 / 1 / 0
8,751
486
7,332
15,191
11,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 9 / 0
7,433
413
7,234
13,341
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
11
1 / 6 / 2
7,484
416
4,561
10,645
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
13
0 / 5 / 1
8,165
454
4,258
11,967
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
25
Kills
5
5
Deaths
25
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
5
2.75
W
Jormungandr
Alptraumgeist-JJ
Jormungandr
0
0
9
4.5
L
3
4
1
0.88
L
Sun Wukong
BRxPyro
Sun Wukong
1
1
0
1
L
0
9
0
0
W
Merlin
FamouZ71
Merlin
4
2
10
4.5
W
Mulan
2
0
3
3.5
L
Thanatos
1
6
2
0.33
L
Cupid
0
5
1
0.1
W
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
32,884
59,803
Taken
68,178
31,565
Mitigated
35,366
30,561
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,017
4,340
0
3,940
10,294
3,470
4,900
2,254
7,988
0
85,473
W
Jormungandr
Alptraumgeist-JJ
Jormungandr
5,437
1,140
2,871
4,614
13,014
9,353
476
3,528
9,326
35,921
0
L
9,499
775
393
2,342
17,034
13,778
0
10,111
6,799
41,647
0
L
Sun Wukong
BRxPyro
Sun Wukong
7,332
973
0
2,734
15,191
11,049
932
4,684
9,703
5,775
53,334
L
7,234
840
0
1,343
13,341
3,969
336
10,033
3,262
38,943
0
W
Merlin
FamouZ71
Merlin
10,651
240
0
3,255
9,807
3,859
1,700
4,223
5,294
68,191
0
W
Mulan
9,648
924
0
6,868
11,158
7,805
790
1,612
9,512
4,868
80,281
L
Thanatos
4,561
1,459
0
5,169
10,645
3,603
0
4,579
6,037
0
27,107
L
Cupid
4,258
1,930
355
3,118
11,967
2,967
1,982
3,207
8,760
0
52,778
W
17,169
6,117
0
9,013
15,530
7,078
456
5,602
9,572
72,281
11,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
40,607
598
Minions Killed
436
0
Camps Cleared
0
1,686,866
Distance Traveled
1,500,943
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,510
584
162
9
0
336,923
7
W
Jormungandr
9,369
521
36
2
0
317,923
5
L
Cthulhu
8,774
487
60
3
0
332,905
6
L
Sun Wukong
8,751
486
121
7
0
349,736
3
L
Merlin
7,433
413
92
5
0
281,195
2
W
Merlin
10,945
608
121
7
0
319,731
6
W
Mulan
11,477
638
168
9
0
307,110
2
L
Thanatos
7,484
416
59
3
0
235,315
0
L
Cupid
8,165
454
104
6
0
301,792
2
W
Ao Kuang
12,341
686
111
6
0
405,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role