Player Matchup

Sol
Sol
Diamond IV
Diffseinvater
Sol
Diamond IV
Level 50
God Stats
6W - 2L
1,505 SR
Queue Stats
66W - 56L
2,194 MMR
Solo
Odin
Odin
Diamond III
MTJ90S
Odin
Diamond III
Level 140
God Stats
4W - 1L
1,456 SR
Queue Stats
178W - 165L
2,227 MMR
Solo
Ganesha
Ganesha
Diamond II
eSp_orts1200
Ganesha
Diamond II
Level 60
God Stats
1W - 1L
1,318 SR
Queue Stats
99W - 89L
2,316 MMR
Solo
Vulcan
Vulcan
Masters
iChir-Gelair
Vulcan
Masters
Level 160
God Stats
28W - 26L
1,654 SR
Queue Stats
757W - 753L
2,603 MMR
Solo
Hun Batz
Hun Batz
Masters
steadyturtle
Hun Batz
Masters
Level 66
God Stats
14W - 9L
1,685 SR
Queue Stats
225W - 194L
2,526 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,524 SR
2,373 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,638 SR
2,375 MMR
Achilles
Achilles
Masters
Cynno-
Achilles
Masters
Level 86
God Stats
12W - 11L
1,683 SR
Queue Stats
266W - 246L
2,633 MMR
Solo
Yemoja
Yemoja
Diamond IV
alex_kidd__9
Yemoja
Diamond IV
Level 126
God Stats
45W - 31L
1,719 SR
Queue Stats
818W - 827L
2,224 MMR
Solo
Artio
Artio
Diamond IV
iTz-_-marocc
Artio
Diamond IV
Level 142
God Stats
2W - 4L
1,507 SR
Queue Stats
483W - 457L
2,178 MMR
Solo
Anubis
Anubis
Diamond II
tr3r4
Anubis
Diamond II
Level 128
God Stats
23W - 16L
1,721 SR
Queue Stats
340W - 311L
2,270 MMR
Solo
Ullr
Ullr
Masters
Ŕuby
Ullr
Masters
Level 146
God Stats
20W - 20L
1,559 SR
Queue Stats
87W - 82L
2,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
13,422
639
9,286
14,062
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
MTJ90S
Odin
20
3 / 2 / 9
12,771
608
15,642
19,451
18,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
eSp_orts1200
Ganesha
17
1 / 2 / 21
12,021
572
9,630
20,883
23,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
18
5 / 3 / 8
12,000
571
17,541
10,299
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
steadyturtle
Hun Batz
20
14 / 2 / 8
13,884
661
22,739
15,871
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
CliodhnaBastetKali

VS

Bans
LokiMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cynno-
Achilles
17
4 / 7 / 4
10,893
519
10,015
21,232
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
1 / 2 / 1
10,359
493
8,433
17,445
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 0
9,662
460
7,440
23,378
25,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
tr3r4
Anubis
16
1 / 9 / 6
10,918
520
9,490
17,661
7,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Ŕuby
Ullr
17
1 / 7 / 1
10,492
500
8,884
14,466
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
28
Kills
12
12
Deaths
28
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cynno-
Achilles
4
7
4
0.86
W
5
3
5
2.5
W
Odin
MTJ90S
Odin
3
2
9
3.75
L
Yemoja
1
2
1
0.75
W
Ganesha
eSp_orts1200
Ganesha
1
2
21
5.75
W
Vulcan
5
3
8
3
L
5
3
0
1.67
W
Hun Batz
steadyturtle
Hun Batz
14
2
8
9
L
Anubis
tr3r4
Anubis
1
9
6
0.44
L
Ullr
Ŕuby
Ullr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,838
Damage
44,262
80,566
Taken
94,182
59,350
Mitigated
61,132
30,365
Healing
20,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cynno-
Achilles
10,015
3,342
0
6,176
21,232
7,405
0
8,088
12,825
0
74,584
W
9,286
3,555
0
7,824
14,062
6,077
7,202
2,579
11,339
121,506
12,735
W
Odin
MTJ90S
Odin
15,642
3,242
0
6,455
19,451
18,666
465
8,217
10,410
7,060
76,673
L
Yemoja
8,433
2,410
736
2,873
17,445
16,299
104
3,082
13,217
67,726
0
W
Ganesha
eSp_orts1200
Ganesha
9,630
1,120
3,983
6,778
20,883
23,243
525
5,242
15,542
34,658
0
W
Vulcan
17,541
5,487
0
1,490
10,299
4,376
1,725
4,867
5,384
100,216
0
L
7,440
517
120
3,353
23,378
25,496
0
11,506
11,370
33,564
0
W
Hun Batz
steadyturtle
Hun Batz
22,739
7,318
0
3,835
15,871
6,988
1,089
5,683
10,188
0
105,096
L
Anubis
tr3r4
Anubis
9,490
311
0
5,187
17,661
7,099
0
7,028
10,364
79,892
0
L
Ullr
Ŕuby
Ullr
8,884
3,750
0
2,367
14,466
4,833
98
7,189
7,277
0
81,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,098
Gold Earned
52,324
690
Minions Killed
613
0
Camps Cleared
0
2,147,580
Distance Traveled
1,920,671
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,893
519
124
6
0
411,766
2
W
Sol
13,422
639
210
10
0
389,087
3
W
Odin
12,771
608
166
8
0
403,707
7
L
Yemoja
10,359
493
129
6
0
359,879
1
W
Ganesha
12,021
572
6
0
0
412,657
4
W
Vulcan
12,000
571
160
8
0
443,887
8
L
Artio
9,662
460
55
3
0
434,973
6
W
Hun Batz
13,884
661
148
7
0
498,242
5
L
Anubis
10,918
520
152
7
0
333,458
5
L
Ullr
10,492
500
153
7
0
380,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role