Player Matchup

Olorun
Olorun
BallinsBack
Olorun
Level 156
God Stats
1W - 2L
1,258 SR
Queue Stats
230W - 216L
1,458 Elo+
Solo
Bastet
Bastet
Juc3iJ
Bastet
Level 160
God Stats
41W - 30L
1,611 SR
Queue Stats
466W - 498L
1,379 Elo+
Solo
Zeus
Zeus
Krosyn
Zeus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 246L
1,398 Elo+
Solo
Arachne
Arachne
Yawweh
Arachne
Level 101
God Stats
20W - 17L
1,554 SR
Queue Stats
195W - 182L
1,414 Elo+
Party 2
Ra
Ra
luscious-head
Ra
Level 143
God Stats
15W - 5L
1,631 SR
Queue Stats
491W - 461L
1,421 Elo+
Party 2
Team Averages
Level 124
1,511 SR
1,414 Elo+

VS

Team Averages
Level 91
1,506 SR
1,442 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Nothofaguss_
Nemesis
Level 84
God Stats
23W - 22L
1,522 SR
Queue Stats
208W - 235L
1,451 Elo+
Solo
Geb
Geb
SCaufieldofAqua
Geb
Level 79
God Stats
14W - 9L
1,636 SR
Queue Stats
244W - 308L
1,413 Elo+
Party 1
Skadi
Skadi
TheRealKenobi614
Skadi
Level 89
God Stats
15W - 16L
1,462 SR
Queue Stats
328W - 425L
1,433 Elo+
Party 1
Osiris
Osiris
charliethaklutz1
Osiris
Level 103
God Stats
3W - 5L
1,410 SR
Queue Stats
460W - 570L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 0 / 1
6,645
511
3,313
5,671
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Juc3iJ
Bastet
11
0 / 1 / 3
5,965
459
2,570
6,626
3,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Krosyn
Zeus
12
0 / 1 / 0
6,745
519
2,056
4,098
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Yawweh
Arachne
12
5 / 5 / 2
7,140
549
5,878
8,506
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 0 / 1
7,623
586
5,885
6,579
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 1 / 1
7,496
577
1,724
4,510
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Nothofaguss_
Nemesis
12
5 / 1 / 0
6,947
534
6,335
9,990
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 1 / 1
5,738
441
1,913
4,657
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
5,499
423
2,726
5,573
2,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
6,543
503
4,121
9,622
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
7
7
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
1
0.5
W
Olorun
2
0
1
2.5
W
Bastet
Juc3iJ
Bastet
0
1
3
1.5
W
Zeus
Krosyn
Zeus
0
1
0
0
L
Nemesis
Nothofaguss_
Nemesis
5
1
0
5
L
0
1
1
0.5
L
0
2
1
0.25
W
Arachne
Yawweh
Arachne
5
5
2
1.2
L
2
3
1
0.83
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
16,819
31,480
Taken
34,352
14,228
Mitigated
15,143
13,897
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,724
152
0
1,146
4,510
1,283
0
1,580
2,652
50,783
0
W
Olorun
3,313
1,719
529
3,632
5,671
1,972
1,074
1,068
4,603
55,157
0
W
Bastet
Juc3iJ
Bastet
2,570
491
101
1,738
6,626
3,997
0
1,345
5,231
0
16,927
W
Zeus
Krosyn
Zeus
2,056
142
0
986
4,098
890
0
627
3,345
42,579
0
L
Nemesis
Nothofaguss_
Nemesis
6,335
1,951
0
3,106
9,990
3,369
0
2,870
7,090
0
36,391
L
1,913
34
539
1,938
4,657
2,408
0
726
3,931
18,815
0
L
2,726
1,045
0
409
5,573
2,300
0
1,820
3,753
0
28,259
W
Arachne
Yawweh
Arachne
5,878
3,640
0
2,510
8,506
2,995
15
589
7,853
0
29,197
L
4,121
767
0
2,655
9,622
5,783
0
3,950
5,672
46
40,106
W
5,885
524
393
4,008
6,579
4,374
377
46
6,533
50,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
32,223
385
Minions Killed
361
0
Camps Cleared
0
1,225,309
Distance Traveled
1,273,029
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,496
577
127
10
0
257,328
5
W
Olorun
6,645
511
106
8
0
211,370
0
W
Bastet
5,965
459
30
2
0
250,868
4
W
Zeus
6,745
519
88
7
0
218,734
4
L
Nemesis
6,947
534
75
6
0
293,864
3
L
Geb
5,738
441
26
2
0
246,427
8
L
Skadi
5,499
423
72
6
0
226,857
4
W
Arachne
7,140
549
57
4
0
294,282
0
L
Osiris
6,543
503
61
5
0
248,553
4
W
Ra
7,623
586
104
8
0
250,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role