Player Matchup

Ares
Ares
ADeadbeatBeet
Ares
Level 29
God Stats
14W - 1L
1,974 SR
Queue Stats
293W - 34L
1,954 Elo+
Party 1
Chaac
Chaac
Dizankule5
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,744 Elo+
Party 1
Skadi
Skadi
JennMeegan816
Skadi
Level 40
God Stats
129W - 128L
1,442 SR
Queue Stats
218W - 235L
1,429 Elo+
Solo
Scylla
Scylla
KxDMonst3r
Scylla
Level 63
God Stats
10W - 9L
1,483 SR
Queue Stats
30W - 27L
1,494 Elo+
Solo
Fenrir
Fenrir
flooppyy
Fenrir
Level 66
God Stats
12W - 2L
1,788 SR
Queue Stats
736W - 149L
1,757 Elo+
Party 1
Team Averages
Level 43
1,638 SR
1,676 Elo+

VS

Team Averages
Level 84
1,525 SR
1,507 Elo+
Susano
Susano
Jhony159
Susano
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 90L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Psyris
Cthulhu
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 2
Atlas
Atlas
Shreadar
Atlas
Level 131
God Stats
1W - 4L
1,389 SR
Queue Stats
204W - 216L
1,561 Elo+
Solo
Mulan
Mulan
Sulrix
Mulan
Level 41
God Stats
3W - 2L
1,695 SR
Queue Stats
39W - 39L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
Zelic27
Danzaburou
Level 68
God Stats
2W - 1L
1,542 SR
Queue Stats
24W - 29L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 22
11,160
1,116
11,357
9,434
11,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
18
8 / 0 / 17
12,138
1,214
23,666
12,403
16,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
0 / 2 / 8
8,988
899
7,366
6,969
2,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KxDMonst3r
Scylla
17
3 / 3 / 15
10,520
1,052
8,659
9,123
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
flooppyy
Fenrir
19
16 / 2 / 13
14,423
1,442
27,470
14,190
11,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

264

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jhony159
Susano
16
4 / 11 / 3
10,783
1,078
17,497
19,517
7,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Psyris
Cthulhu
16
0 / 7 / 4
9,751
975
5,628
19,217
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
Shreadar
Atlas
16
2 / 5 / 3
9,948
995
8,940
23,700
21,290
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Sulrix
Mulan
15
2 / 5 / 1
9,219
922
9,191
13,517
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Zelic27
Danzaburou
15
1 / 3 / 3
9,839
984
5,409
12,483
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
31
Kills
9
9
Deaths
31
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
W
Chaac
8
0
17
16.5
W
0
2
8
2
L
Susano
Jhony159
Susano
4
11
3
0.5
W
Scylla
KxDMonst3r
Scylla
3
3
15
3.5
L
Cthulhu
Psyris
Cthulhu
0
7
4
0.29
L
Atlas
Shreadar
Atlas
2
5
3
0.7
L
Mulan
Sulrix
Mulan
2
5
1
0.5
L
Danzaburou
Zelic27
Danzaburou
1
3
3
0.83
W
Fenrir
flooppyy
Fenrir
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,518
Damage
46,665
52,119
Taken
88,434
43,736
Mitigated
62,484
12,885
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,357
265
0
973
9,434
11,350
0
3,437
5,929
14,226
0
W
Chaac
23,666
3,808
0
5,490
12,403
16,334
0
4,120
7,991
4,805
47,190
W
7,366
2,857
0
80
6,969
2,342
0
2,145
4,778
0
24,097
L
Susano
Jhony159
Susano
17,497
3,025
0
200
19,517
7,250
0
4,914
14,064
0
47,775
W
Scylla
KxDMonst3r
Scylla
8,659
1,232
0
1,426
9,123
2,672
0
1,314
7,730
33,247
0
L
Cthulhu
Psyris
Cthulhu
5,628
572
572
983
19,217
20,060
0
6,774
11,883
14,232
0
L
Atlas
Shreadar
Atlas
8,940
2,737
602
2,239
23,700
21,290
0
3,964
19,010
33,575
0
L
Mulan
Sulrix
Mulan
9,191
796
0
1,334
13,517
9,686
0
3,937
9,012
0
10,005
L
Danzaburou
Zelic27
Danzaburou
5,409
1,088
0
548
12,483
4,198
0
1,235
11,047
0
25,817
W
Fenrir
flooppyy
Fenrir
27,470
11,094
1,285
3,631
14,190
11,038
0
3,552
10,474
0
39,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,229
Gold Earned
49,540
212
Minions Killed
166
11
Camps Cleared
4
994,052
Distance Traveled
935,316
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,160
1,116
10
1
0
196,417
0
W
Chaac
12,138
1,214
65
7
4
229,374
0
W
Skadi
8,988
899
43
4
1
163,214
0
L
Susano
10,783
1,078
64
6
0
208,350
0
W
Scylla
10,520
1,052
69
7
1
169,138
0
L
Cthulhu
9,751
975
10
1
0
159,628
3
L
Atlas
9,948
995
52
5
0
188,365
0
L
Mulan
9,219
922
4
0
2
189,346
0
L
Danzaburou
9,839
984
36
4
2
189,627
0
W
Fenrir
14,423
1,442
25
3
5
235,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role