Player Matchup

Zhong Kui
Zhong Kui
FastMix
Zhong Kui
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
62W - 68L
1,458 Elo+
Party 2
Anubis
Anubis
Gutkin
Anubis
Level 116
God Stats
4W - 3L
1,548 SR
Queue Stats
98W - 91L
1,447 Elo+
Party 2
Chiron
Chiron
LiorM
Chiron
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 42L
1,464 Elo+
Party 2
Hel
Hel
NanaSuzume
Hel
Level 84
God Stats
2W - 3L
1,393 SR
Queue Stats
131W - 136L
1,440 Elo+
Party 4
Cerberus
Cerberus
Лэнги
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,305 Elo+
Party 4
Team Averages
Level 54
1,534 SR
1,423 Elo+

VS

Team Averages
Level 119
1,376 SR
1,459 Elo+
Rama
Rama
Demon_King_of_S
Rama
Level 18
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 3L
1,615 Elo+
Party 3
Kuzenbo
Kuzenbo
GentlePoison
Kuzenbo
Level 138
God Stats
11W - 6L
1,580 SR
Queue Stats
896W - 945L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
GodStopMePlz
Aphrodite
Level 160
God Stats
4W - 3L
1,450 SR
Queue Stats
1,105W - 1,094L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
Hakrom17
Amaterasu
Level 125
God Stats
1W - 2L
1,326 SR
Queue Stats
28W - 36L
1,452 Elo+
Party 3
Khepri
Khepri
Мурзилка
Khepri
Level 155
God Stats
4W - 8L
1,227 SR
Queue Stats
1,358W - 1,372L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FastMix
Zhong Kui
18
5 / 9 / 16
12,341
588
28,568
28,628
23,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Gutkin
Anubis
20
11 / 7 / 14
14,119
672
32,523
25,603
19,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
LiorM
Chiron
20
13 / 3 / 17
15,605
743
47,610
20,434
11,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 6 / 22
11,361
541
13,954
23,701
16,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Лэнги
Cerberus
20
1 / 3 / 26
13,379
637
12,175
41,709
66,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 15
13,792
657
34,237
23,727
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
GentlePoison
Kuzenbo
20
3 / 8 / 16
13,216
629
18,522
33,604
49,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
GodStopMePlz
Aphrodite
20
8 / 3 / 14
14,923
711
24,409
27,995
32,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Hakrom17
Amaterasu
20
8 / 6 / 15
14,278
680
29,506
35,772
46,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 7 / 24
13,452
641
15,631
30,381
42,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
112
31
Kills
28
28
Deaths
31
95
Assists
84
Player
Kills
Deaths
Assists
KDA
W
8
7
15
2.21
L
Zhong Kui
FastMix
Zhong Kui
5
9
16
1.44
W
Kuzenbo
GentlePoison
Kuzenbo
3
8
16
1.38
W
Aphrodite
GodStopMePlz
Aphrodite
8
3
14
5
L
Anubis
Gutkin
Anubis
11
7
14
2.57
W
Amaterasu
Hakrom17
Amaterasu
8
6
15
2.58
L
Chiron
LiorM
Chiron
13
3
17
7.17
L
1
6
22
2
L
Cerberus
Лэнги
Cerberus
1
3
26
4.67
W
1
7
24
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,830
Damage
122,305
140,075
Taken
151,479
137,320
Mitigated
185,151
82,268
Healing
68,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,237
25,939
549
7,195
23,727
13,792
4,745
14,167
9,560
0
59,934
L
Zhong Kui
FastMix
Zhong Kui
28,568
3,862
1,278
6,924
28,628
23,767
50
12,569
15,703
47,104
0
W
Kuzenbo
GentlePoison
Kuzenbo
18,522
4,192
122
2,499
33,604
49,419
157
20,194
13,410
32,058
0
W
Aphrodite
GodStopMePlz
Aphrodite
24,409
1,073
26,671
17,731
27,995
32,801
1,286
15,557
12,438
59,070
0
L
Anubis
Gutkin
Anubis
32,523
2,811
2,748
9,506
25,603
19,017
702
10,665
14,587
68,414
0
W
Amaterasu
Hakrom17
Amaterasu
29,506
10,937
3,729
7,902
35,772
46,941
1,451
18,924
16,848
0
41,663
L
Chiron
LiorM
Chiron
47,610
18,935
5,189
6,684
20,434
11,675
656
9,122
10,994
0
81,933
L
13,954
1,297
24,227
11,831
23,701
16,556
0
9,097
14,143
26,777
0
L
Cerberus
Лэнги
Cerberus
12,175
1,430
1,815
12,066
41,709
66,305
28
17,109
23,667
27,107
0
W
15,631
816
1,306
913
30,381
42,198
296
18,378
12,003
42,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,805
Gold Earned
69,661
256
Minions Killed
207
0
Camps Cleared
0
1,627,751
Distance Traveled
1,878,334
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,792
657
52
2
0
278,010
0
L
Zhong Kui
12,341
588
50
2
0
321,330
2
W
Kuzenbo
13,216
629
16
1
0
354,142
0
W
Aphrodite
14,923
711
81
4
0
430,877
1
L
Anubis
14,119
672
89
4
0
289,029
0
W
Amaterasu
14,278
680
16
1
0
448,049
0
L
Chiron
15,605
743
62
3
0
353,384
0
L
Hel
11,361
541
33
2
0
328,158
3
L
Cerberus
13,379
637
22
1
0
335,850
2
W
Khepri
13,452
641
42
2
0
367,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role