Player Matchup

Neith
Neith
Bronze III
BeTheMatrix
Neith
Bronze III
Level 152
God Stats
3W - 8L
1,494 SR
Queue Stats
16W - 25L
1,444 MMR
Solo
Discordia
Discordia
Silver II
GoodKraut
Discordia
Silver II
Level 129
God Stats
2W - 0L
1,389 SR
Queue Stats
23W - 35L
1,250 MMR
Solo
Fenrir
Fenrir
Silver II
Maxgaoff
Fenrir
Silver II
Level 57
God Stats
8W - 5L
1,584 SR
Queue Stats
75W - 114L
909 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,489 SR
1,201 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,456 SR
1,168 MMR
Athena
Athena
Silver III
LooolyPop
Athena
Silver III
Level 142
God Stats
1W - 3L
1,290 SR
Queue Stats
43W - 62L
1,121 MMR
Party 1
Heimdallr
Heimdallr
Bronze I
SiniyVor
Heimdallr
Bronze I
Level 147
God Stats
0W - 2L
1,389 SR
Queue Stats
16W - 36L
923 MMR
Party 1
Scylla
Scylla
Bronze III
darkxgamer2ooo
Scylla
Bronze III
Level 42
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 3L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 13
12,974
683
13,881
9,736
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
GoodKraut
Discordia
17
7 / 4 / 9
13,069
688
24,724
13,232
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Maxgaoff
Fenrir
16
6 / 3 / 7
13,670
719
12,227
27,798
33,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AresThothNe ZhaAphroditeGilgamesh

VS

Bans
AchillesAh Muzen CabGebMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LooolyPop
Athena
14
1 / 4 / 4
11,813
622
4,742
22,625
29,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
SiniyVor
Heimdallr
15
3 / 9 / 1
11,890
626
14,480
19,520
8,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 4
11,975
630
19,438
16,286
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
7
7
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Discordia
GoodKraut
Discordia
7
4
9
2.88
L
Athena
LooolyPop
Athena
1
4
4
0.75
W
Fenrir
Maxgaoff
Fenrir
6
3
7
3.17
L
Heimdallr
SiniyVor
Heimdallr
3
9
1
0.39
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,832
Damage
38,660
50,766
Taken
58,431
42,249
Mitigated
44,727
14,907
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,881
4,254
0
4,474
9,736
3,808
1,322
4,448
5,288
0
58,946
W
Discordia
GoodKraut
Discordia
24,724
1,072
0
4,191
13,232
5,254
1,162
8,369
4,863
71,333
0
L
Athena
LooolyPop
Athena
4,742
1,414
0
1,341
22,625
29,986
127
8,884
13,025
19,069
0
W
Fenrir
Maxgaoff
Fenrir
12,227
2,800
0
6,242
27,798
33,187
623
11,686
16,095
7,875
16,436
L
Heimdallr
SiniyVor
Heimdallr
14,480
5,858
0
3,736
19,520
8,270
1,301
8,894
10,016
0
49,476
L
19,438
2,279
166
2,382
16,286
6,471
402
7,991
7,679
60,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
35,678
232
Minions Killed
205
9
Camps Cleared
6
1,287,147
Distance Traveled
1,033,829
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,974
683
80
4
5
379,147
4
W
Discordia
13,069
688
125
7
2
377,188
8
L
Athena
11,813
622
26
1
0
378,417
11
W
Fenrir
13,670
719
27
1
2
530,812
7
L
Heimdallr
11,890
626
75
4
3
291,019
6
L
Scylla
11,975
630
104
5
3
364,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role