Player Matchup

Nu Wa
Nu Wa
OliverCage
Nu Wa
Level 22
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 4L
1,194 Elo+
Solo
Thoth
Thoth
P2DaIckles
Thoth
Level 22
God Stats
2W - 1L
1,354 SR
Queue Stats
20W - 14L
1,650 Elo+
Solo
Kuzenbo
Kuzenbo
Singe loup
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,894 Elo+
Solo
Aphrodite
Aphrodite
TheShape27
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,357 Elo+
Party 2
Hun Batz
Hun Batz
brybrymcfly
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,488 Elo+
Party 2
Team Averages
Level 31
1,423 SR
1,517 Elo+

VS

Team Averages
Level 130
1,562 SR
1,543 Elo+
Yemoja
Yemoja
CFlow5621
Yemoja
Level 126
God Stats
2W - 2L
1,441 SR
Queue Stats
228W - 181L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
SpaghettiTom22
Ah Puch
Level 109
God Stats
6W - 5L
1,542 SR
Queue Stats
250W - 200L
1,569 Elo+
Party 1
Agni
Agni
beattyboii_
Agni
Level 138
God Stats
10W - 8L
1,562 SR
Queue Stats
511W - 451L
1,606 Elo+
Party 1
Chaac
Chaac
invisibeast
Chaac
Level 122
God Stats
11W - 5L
1,678 SR
Queue Stats
343W - 304L
1,544 Elo+
Party 1
Chiron
Chiron
xHEY NOWx
Chiron
Level 157
God Stats
20W - 14L
1,585 SR
Queue Stats
656W - 699L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 8 / 5
8,530
609
7,808
10,606
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
19
10 / 6 / 3
11,916
851
25,303
12,787
6,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Singe loup
Kuzenbo
18
1 / 4 / 12
10,072
719
12,022
17,573
26,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
TheShape27
Aphrodite
14
0 / 7 / 6
8,434
602
3,004
11,934
7,124
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
brybrymcfly
Hun Batz
19
5 / 6 / 6
10,478
748
21,610
13,049
6,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CFlow5621
Yemoja
19
2 / 2 / 21
10,601
757
4,025
14,540
19,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 4 / 15
10,893
778
13,785
14,184
5,630
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 9
10,956
783
11,657
15,741
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 16
12,210
872
12,306
20,358
27,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
xHEY NOWx
Chiron
17
6 / 5 / 15
11,128
795
18,943
18,815
7,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
17
Kills
31
31
Deaths
19
32
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CFlow5621
Yemoja
2
2
21
6.25
L
Nu Wa
1
8
5
0.44
L
Thoth
10
6
3
1.92
L
Kuzenbo
Singe loup
Kuzenbo
1
4
12
1.75
W
6
4
15
3.38
L
Aphrodite
TheShape27
Aphrodite
0
7
6
0.43
W
7
6
9
1.92
L
Hun Batz
brybrymcfly
Hun Batz
5
6
6
1.33
W
10
2
16
9
W
Chiron
xHEY NOWx
Chiron
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,747
Damage
60,716
65,949
Taken
83,638
50,787
Mitigated
66,375
16,168
Healing
42,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CFlow5621
Yemoja
4,025
1,173
10,830
4,660
14,540
19,126
765
7,421
7,119
12,023
0
L
Nu Wa
7,808
1,799
189
459
10,606
3,826
195
4,847
5,759
13,371
0
L
Thoth
25,303
660
1,064
2,872
12,787
6,604
0
6,250
6,537
43,275
0
L
Kuzenbo
Singe loup
Kuzenbo
12,022
3,458
782
3,585
17,573
26,715
242
6,797
10,776
20,727
0
W
13,785
211
2,271
1,965
14,184
5,630
1,879
8,933
5,251
35,128
0
L
Aphrodite
TheShape27
Aphrodite
3,004
906
3,919
3,084
11,934
7,124
200
5,163
6,771
11,729
0
W
11,657
408
2,255
3,273
15,741
6,510
408
11,292
4,449
30,764
0
L
Hun Batz
brybrymcfly
Hun Batz
21,610
4,266
35
179
13,049
6,518
322
6,410
6,639
0
37,064
W
12,306
3,196
1,073
7,499
20,358
27,250
794
10,864
9,494
0
33,301
W
Chiron
xHEY NOWx
Chiron
18,943
6,434
3,435
5,606
18,815
7,859
1,199
9,627
9,188
0
35,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
55,788
147
Minions Killed
182
0
Camps Cleared
0
1,188,899
Distance Traveled
1,272,124
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,601
757
19
1
0
252,431
0
L
Nu Wa
8,530
609
17
1
0
191,037
2
L
Thoth
11,916
851
37
3
0
254,953
0
L
Kuzenbo
10,072
719
23
2
0
263,288
0
W
Ah Puch
10,893
778
58
4
0
233,605
1
L
Aphrodite
8,434
602
28
2
0
230,192
0
W
Agni
10,956
783
36
3
0
258,353
1
L
Hun Batz
10,478
748
42
3
0
249,429
3
W
Chaac
12,210
872
18
1
0
283,738
0
W
Chiron
11,128
795
51
4
0
243,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role