Player Matchup

Ares
Ares
Astro Terrain21
Ares
Level 89
God Stats
3W - 2L
1,597 SR
Queue Stats
346W - 319L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
BRxPyro
Sun Wukong
Level 101
God Stats
3W - 2L
1,869 SR
Queue Stats
387W - 352L
1,488 Elo+
Party 2
Merlin
Merlin
ConnorHoneyman
Merlin
Level 21
God Stats
3W - 3L
1,497 SR
Queue Stats
18W - 20L
1,514 Elo+
Party 2
Medusa
Medusa
Toxic Geox
Medusa
Level 47
God Stats
23W - 6L
1,786 SR
Queue Stats
147W - 153L
1,486 Elo+
Party 2
Fenrir
Fenrir
lafrite-6200
Fenrir
Level 47
God Stats
0W - 3L
1,241 SR
Queue Stats
140W - 177L
1,374 Elo+
Solo
Team Averages
Level 61
1,598 SR
1,471 Elo+

VS

Team Averages
Level 44
1,529 SR
1,480 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DarnedGlitter78
Nox
Level 25
God Stats
3W - 0L
1,866 SR
Queue Stats
36W - 12L
1,608 Elo+
Party 1
Fenrir
Fenrir
IVIachina
Fenrir
Level 38
God Stats
9W - 1L
1,619 SR
Queue Stats
84W - 38L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
MrTouchBalls
Heimdallr
Level 85
God Stats
34W - 31L
1,065 SR
Queue Stats
351W - 478L
1,267 Elo+
Solo
Scylla
Scylla
Persephone0p
Scylla
Level 42
God Stats
4W - 0L
1,597 SR
Queue Stats
43W - 29L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,890
491
2,421
7,124
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
BRxPyro
Sun Wukong
11
0 / 0 / 0
6,497
541
6,336
6,859
3,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 1
5,952
496
1,721
5,497
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Toxic Geox
Medusa
12
1 / 4 / 0
6,660
555
2,930
8,353
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
4
0 / 1 / 0
4,499
375
186
2,192
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 0
5,526
461
4,156
7,831
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 4
5,242
437
2,294
5,545
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
IVIachina
Fenrir
13
8 / 0 / 2
7,735
645
7,522
8,092
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
MrTouchBalls
Heimdallr
10
0 / 1 / 5
5,746
479
4,036
4,269
1,231
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
3 / 1 / 3
6,221
518
2,470
4,738
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
L
1
3
0
0.33
L
Sun Wukong
BRxPyro
Sun Wukong
0
0
0
0
L
0
4
1
0.13
W
1
0
4
3
W
Fenrir
IVIachina
Fenrir
8
0
2
9
W
Heimdallr
MrTouchBalls
Heimdallr
0
1
5
2.5
W
Scylla
3
1
3
4.5
L
Medusa
Toxic Geox
Medusa
1
4
0
0.25
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,594
Damage
20,478
30,025
Taken
30,475
12,419
Mitigated
14,421
7,312
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,156
585
0
2,994
7,831
5,004
280
446
6,859
28,095
0
L
2,421
60
0
1,294
7,124
5,013
187
1,998
5,040
19,195
0
L
Sun Wukong
BRxPyro
Sun Wukong
6,336
1,873
0
2,338
6,859
3,323
272
3,140
3,184
0
38,484
L
1,721
318
0
858
5,497
1,512
862
1,294
4,131
26,814
0
W
2,294
167
0
1,331
5,545
3,145
0
1,076
4,417
16,634
0
W
Fenrir
IVIachina
Fenrir
7,522
2,980
0
2,448
8,092
3,654
0
1,285
6,743
0
51,262
W
Heimdallr
MrTouchBalls
Heimdallr
4,036
1,798
0
1,267
4,269
1,231
287
64
4,205
0
37,354
W
Scylla
2,470
288
0
861
4,738
1,387
468
1,123
3,505
27,264
0
L
Medusa
Toxic Geox
Medusa
2,930
1,338
0
1,600
8,353
2,093
763
1,341
6,812
0
40,958
L
Fenrir
186
104
134
1,088
2,192
478
0
192
1,938
0
6,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
30,470
293
Minions Killed
304
0
Camps Cleared
0
920,965
Distance Traveled
1,141,310
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,526
461
62
5
0
214,328
2
L
Ares
5,890
491
33
3
0
216,366
4
L
Sun Wukong
6,497
541
86
7
0
231,340
1
L
Merlin
5,952
496
65
5
0
196,971
1
W
Nox
5,242
437
24
2
0
203,601
0
W
Fenrir
7,735
645
96
8
0
283,477
2
W
Heimdallr
5,746
479
76
6
0
206,593
1
W
Scylla
6,221
518
46
4
0
233,311
9
L
Medusa
6,660
555
86
7
0
200,769
2
L
Fenrir
4,499
375
23
2
0
75,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role