Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
DottierGolf2
Cu Chulainn
Gold IV
Level 109
God Stats
1W - 1L
1,543 SR
Queue Stats
25W - 25L
1,580 MMR
Solo
Ganesha
Ganesha
Platinum II
Halfwasted
Ganesha
Platinum II
Level 139
God Stats
16W - 8L
1,686 SR
Queue Stats
230W - 226L
1,908 MMR
Solo
Kali
Kali
Masters
PerBomba
Kali
Masters
Level 158
God Stats
4W - 5L
1,486 SR
Queue Stats
253W - 246L
1,882 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Vanillabunny--
Zhong Kui
Gold I
Level 99
God Stats
1W - 0L
1,179 SR
Queue Stats
185W - 182L
1,585 MMR
Solo
Sol
Sol
Platinum II
n0sWaLV2
Sol
Platinum II
Level 160
God Stats
3W - 1L
1,588 SR
Queue Stats
243W - 242L
1,853 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,496 SR
1,761 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,523 SR
1,674 MMR
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold I
A1BackStabber513
Sylvanus
Gold I
Level 160
God Stats
38W - 39L
1,657 SR
Queue Stats
773W - 785L
1,832 MMR
Solo
Ra
Ra
Platinum IV
Dyrosel
Ra
Platinum IV
Level 125
God Stats
1W - 3L
1,508 SR
Queue Stats
38W - 33L
1,935 MMR
Party 1
Da Ji
Da Ji
Gold II
Skilllz
Da Ji
Gold II
Level 75
God Stats
0W - 2L
1,342 SR
Queue Stats
41W - 37L
1,633 MMR
Party 2
Achilles
Achilles
Silver I
Zdgie
Achilles
Silver I
Level 88
God Stats
3W - 2L
1,606 SR
Queue Stats
18W - 19L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DottierGolf2
Cu Chulainn
11
4 / 0 / 2
6,770
564
5,608
6,274
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Halfwasted
Ganesha
10
1 / 0 / 4
6,380
532
2,108
6,274
3,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
12
6 / 2 / 2
7,561
630
7,724
11,404
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Vanillabunny--
Zhong Kui
13
5 / 0 / 3
7,558
630
7,217
6,555
4,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 3
6,093
508
5,050
5,662
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixChaacMorgan Le FayGilgamesh

VS

Bans
IzanamiLokiBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
5,967
497
3,619
6,466
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 1
5,177
431
5,216
11,209
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,791
483
2,636
5,725
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Skilllz
Da Ji
9
0 / 3 / 0
5,368
447
2,576
8,106
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Zdgie
Achilles
10
1 / 4 / 0
5,810
484
3,158
8,277
5,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
4
4
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
1
4
1
0.38
W
Cu Chulainn
DottierGolf2
Cu Chulainn
4
0
2
5
L
0
4
0
0
W
Ganesha
Halfwasted
Ganesha
1
0
4
3
W
Kali
6
2
2
3.5
L
Da Ji
Skilllz
Da Ji
0
3
0
0
W
Zhong Kui
Vanillabunny--
Zhong Kui
5
0
3
6.5
L
Achilles
Zdgie
Achilles
1
4
0
0.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,707
Damage
17,205
36,169
Taken
39,783
19,251
Mitigated
14,336
18,089
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,619
1,172
0
1,667
6,466
1,658
0
2,833
3,633
0
31,688
L
5,216
910
605
3,682
11,209
3,619
0
5,862
5,347
22,507
0
W
Cu Chulainn
DottierGolf2
Cu Chulainn
5,608
433
0
1,546
6,274
5,389
46
0
6,274
977
30,647
L
2,636
362
277
1,551
5,725
1,568
0
3,837
1,888
37,564
0
W
Ganesha
Halfwasted
Ganesha
2,108
115
1,908
3,179
6,274
3,092
192
1,470
4,804
14,723
0
W
Kali
7,724
3,130
0
5,476
11,404
4,261
0
1,235
10,169
0
36,708
L
Da Ji
Skilllz
Da Ji
2,576
215
0
2,167
8,106
2,137
0
1,296
6,776
0
29,584
W
Zhong Kui
Vanillabunny--
Zhong Kui
7,217
920
0
4,493
6,555
4,715
0
3,008
3,547
51,217
0
L
Achilles
Zdgie
Achilles
3,158
848
0
778
8,277
5,354
0
225
7,349
0
24,384
W
5,050
1,959
0
1,487
5,662
1,794
802
2,139
3,523
31,599
4,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
28,113
337
Minions Killed
312
0
Camps Cleared
0
1,138,430
Distance Traveled
1,046,786
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,967
497
56
5
0
192,305
3
L
Sylvanus
5,177
431
42
4
0
206,778
9
W
Cu Chulainn
6,770
564
55
5
0
220,761
3
L
Ra
5,791
483
84
7
0
199,466
3
W
Ganesha
6,380
532
10
1
0
245,905
3
W
Kali
7,561
630
82
7
0
247,404
2
L
Da Ji
5,368
447
73
6
0
247,957
1
W
Zhong Kui
7,558
630
103
9
0
212,949
0
L
Achilles
5,810
484
57
5
0
200,280
0
W
Sol
6,093
508
87
7
0
211,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role