Player Matchup

Charybdis
Charybdis
PrinceFluffy
Charybdis
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 135L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBooligan
Kuzenbo
Level 127
God Stats
8W - 6L
1,607 SR
Queue Stats
115W - 142L
1,499 Elo+
Party 1
Ravana
Ravana
joselh
Ravana
Level 153
God Stats
4W - 10L
1,372 SR
Queue Stats
422W - 482L
1,544 Elo+
Solo
Team Averages
Level 147
1,493 SR
1,526 Elo+

VS

Team Averages
Level 132
1,568 SR
1,599 Elo+
Artemis
Artemis
AGardenGnome69
Artemis
Level 89
God Stats
10W - 4L
1,681 SR
Queue Stats
407W - 365L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
GVLX
Cthulhu
Level 157
God Stats
11W - 23L
1,474 SR
Queue Stats
420W - 406L
1,693 Elo+
Solo
Merlin
Merlin
LuciferxSamael
Merlin
Level 149
God Stats
13W - 16L
1,549 SR
Queue Stats
444W - 379L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PrinceFluffy
Charybdis
13
1 / 7 / 4
9,873
617
7,035
14,016
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
TheBooligan
Kuzenbo
14
3 / 4 / 2
10,561
660
13,117
19,434
28,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
joselh
Ravana
14
3 / 5 / 3
10,359
647
8,092
17,030
15,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
11,100
694
13,278
10,878
4,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GVLX
Cthulhu
15
4 / 3 / 7
10,956
685
15,524
12,077
11,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 6
11,630
727
15,359
15,268
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
16
16
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Cthulhu
GVLX
Cthulhu
4
3
7
2.5
W
8
2
6
5.5
L
Charybdis
PrinceFluffy
Charybdis
1
7
4
0.43
L
Kuzenbo
TheBooligan
Kuzenbo
3
4
2
1
L
Ravana
joselh
Ravana
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,244
Damage
44,161
50,480
Taken
38,223
48,439
Mitigated
21,358
6,553
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,278
7,306
0
4,498
10,878
4,139
2,174
5,315
5,563
0
44,146
W
Cthulhu
GVLX
Cthulhu
15,524
584
642
828
12,077
11,723
60
2,965
9,112
45,269
0
W
15,359
1,247
213
6,906
15,268
5,496
580
5,122
10,146
72,595
0
L
Charybdis
PrinceFluffy
Charybdis
7,035
3,754
0
751
14,016
4,756
0
11,090
2,926
0
32,176
L
Kuzenbo
TheBooligan
Kuzenbo
13,117
4,123
0
1,686
19,434
28,291
0
9,451
9,983
33,247
0
L
Ravana
joselh
Ravana
8,092
1,702
0
4,116
17,030
15,392
0
10,501
6,529
0
29,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
33,686
155
Minions Killed
227
3
Camps Cleared
12
746,779
Distance Traveled
850,930
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,100
694
59
4
3
278,591
5
W
Cthulhu
10,956
685
74
5
2
293,812
1
W
Merlin
11,630
727
94
6
7
278,527
2
L
Charybdis
9,873
617
68
4
0
197,222
1
L
Kuzenbo
10,561
660
30
2
2
269,058
6
L
Ravana
10,359
647
57
4
1
280,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role