Player Matchup

Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
RogueSparky
Olorun
Level 103
God Stats
12W - 5L
1,556 SR
Queue Stats
89W - 82L
1,529 Elo+
Solo
Ne Zha
Ne Zha
RoxasTheSpirit
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,516 Elo+
Party 2
Team Averages
Level 104
1,519 SR
1,515 Elo+

VS

Team Averages
Level 78
1,251 SR
1,298 Elo+
Neith
Neith
Mazon2408
Neith
Level 8
God Stats
1W - 5L
997 SR
Queue Stats
2W - 13L
1,116 Elo+
Party 1
Nox
Nox
Niwbe
Nox
Level 122
God Stats
2W - 14L
1,220 SR
Queue Stats
6W - 17L
1,369 Elo+
Solo
Erlang Shen
Erlang Shen
Ricanman123
Erlang Shen
Level 105
God Stats
22W - 27L
1,535 SR
Queue Stats
83W - 91L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 14
8,401
700
4,046
8,284
5,893
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
13
4 / 1 / 13
8,889
741
7,954
6,642
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
12 / 1 / 7
9,895
825
10,734
8,871
3,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mazon2408
Neith
9
0 / 6 / 1
6,577
548
2,236
7,986
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
Niwbe
Nox
10
0 / 7 / 1
6,793
566
6,063
9,405
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Ricanman123
Erlang Shen
11
1 / 6 / 1
7,467
622
4,453
13,369
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
1
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
14
10
L
Neith
Mazon2408
Neith
0
6
1
0.08
L
Nox
Niwbe
Nox
0
7
1
0.07
L
Erlang Shen
Ricanman123
Erlang Shen
1
6
1
0.25
W
Olorun
4
1
13
10.5
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
12,752
23,797
Taken
30,760
12,539
Mitigated
15,049
10,642
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,046
241
0
3,539
8,284
5,893
354
2,670
5,154
62
11,794
L
Neith
Mazon2408
Neith
2,236
127
0
634
7,986
2,405
0
2,580
5,406
0
13,368
L
Nox
Niwbe
Nox
6,063
33
664
2,147
9,405
3,448
0
1,441
7,964
21,349
0
L
Erlang Shen
Ricanman123
Erlang Shen
4,453
1,358
0
1,918
13,369
9,196
0
3,943
9,426
0
18,882
W
Olorun
7,954
3,322
1,300
3,408
6,642
3,025
1,185
1,823
4,603
32,300
3,708
W
10,734
2,334
0
2,395
8,871
3,621
1,026
2,243
6,329
0
31,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
20,837
113
Minions Killed
95
6
Camps Cleared
3
665,666
Distance Traveled
605,378
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,401
700
15
1
0
229,343
2
L
Neith
6,577
548
23
2
2
172,326
0
L
Nox
6,793
566
38
3
0
219,188
2
L
Erlang Shen
7,467
622
34
3
1
213,864
0
W
Olorun
8,889
741
66
6
5
206,734
4
W
Ne Zha
9,895
825
32
3
1
229,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role