Player Matchup

Gilgamesh
Gilgamesh
Devilwing49
Gilgamesh
Level 153
God Stats
1W - 1L
1,595 SR
Queue Stats
50W - 22L
1,661 Elo+
Party 1
Thoth
Thoth
Niforse
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
Xevareth
Danzaburou
Level 111
God Stats
7W - 8L
1,489 SR
Queue Stats
319W - 310L
1,508 Elo+
Party 1
Team Averages
Level 95
1,528 SR
1,560 Elo+

VS

Team Averages
Level 115
1,701 SR
1,690 Elo+
Chiron
Chiron
Agah
Chiron
Level 158
God Stats
14W - 5L
1,698 SR
Queue Stats
339W - 208L
1,650 Elo+
Party 2
Chaac
Chaac
CCihan
Chaac
Level 160
God Stats
4W - 0L
1,610 SR
Queue Stats
429W - 258L
1,679 Elo+
Party 2
Cthulhu
Cthulhu
LuckyPeach
Cthulhu
Level 28
God Stats
4W - 1L
1,793 SR
Queue Stats
64W - 21L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devilwing49
Gilgamesh
13
3 / 5 / 4
10,061
629
17,466
18,156
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Niforse
Thoth
13
3 / 6 / 4
10,019
626
11,200
13,079
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Xevareth
Danzaburou
13
2 / 5 / 5
10,095
631
11,208
14,744
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Agah
Chiron
16
4 / 3 / 7
11,112
695
13,210
14,287
5,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
CCihan
Chaac
17
10 / 1 / 6
12,055
753
17,332
22,500
22,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
LuckyPeach
Cthulhu
14
2 / 4 / 12
10,528
658
11,297
22,780
20,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
16
16
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
Agah
Chiron
4
3
7
2.5
W
Chaac
CCihan
Chaac
10
1
6
13
L
Gilgamesh
Devilwing49
Gilgamesh
3
5
4
1
W
Cthulhu
LuckyPeach
Cthulhu
2
4
12
2
L
Thoth
Niforse
Thoth
3
6
4
0.83
L
Danzaburou
Xevareth
Danzaburou
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
41,839
45,979
Taken
59,567
28,375
Mitigated
47,929
3,430
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Agah
Chiron
13,210
3,278
533
3,488
14,287
5,430
2,092
3,139
10,458
0
48,494
W
Chaac
CCihan
Chaac
17,332
1,982
0
10,109
22,500
22,098
110
3,699
17,820
0
47,133
L
Gilgamesh
Devilwing49
Gilgamesh
17,466
3,538
0
2,040
18,156
19,090
0
3,866
13,788
0
33,887
W
Cthulhu
LuckyPeach
Cthulhu
11,297
743
2,068
6,789
22,780
20,401
240
4,160
18,003
36,705
0
L
Thoth
Niforse
Thoth
11,200
155
0
555
13,079
3,820
0
2,147
10,648
30,652
0
L
Danzaburou
Xevareth
Danzaburou
11,208
4,775
0
835
14,744
5,465
0
4,115
10,157
0
37,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
33,695
158
Minions Killed
215
4
Camps Cleared
9
855,835
Distance Traveled
929,370
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,112
695
94
6
5
294,930
4
W
Chaac
12,055
753
52
3
1
350,084
3
L
Gilgamesh
10,061
629
35
2
0
301,565
5
W
Cthulhu
10,528
658
69
4
3
284,356
5
L
Thoth
10,019
626
48
3
0
284,241
3
L
Danzaburou
10,095
631
75
5
4
270,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role