Player Matchup

Janus
Janus
TIYIDR
Janus
Level 87
God Stats
12W - 8L
1,539 SR
Queue Stats
319W - 268L
1,471 Elo+
Party 1
Mercury
Mercury
X_GATILLERO_X
Mercury
Level 131
God Stats
26W - 20L
1,590 SR
Queue Stats
378W - 309L
1,554 Elo+
Party 1
Khepri
Khepri
xo_OpTiMuS_ox
Khepri
Level 127
God Stats
5W - 7L
1,451 SR
Queue Stats
1,043W - 914L
1,553 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,526 Elo+

VS

Team Averages
Level 95
1,457 SR
1,451 Elo+
Tiamat
Tiamat
GHOSTxKROK
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,490 Elo+
Party 2
Sobek
Sobek
IXxD3ATHL0RDxXI
Sobek
Level 104
God Stats
2W - 2L
1,454 SR
Queue Stats
88W - 101L
1,388 Elo+
Party 2
Ullr
Ullr
xBlood_Hoodx
Ullr
Level 57
God Stats
3W - 13L
1,418 SR
Queue Stats
91W - 80L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
TIYIDR
Janus
17
9 / 0 / 14
13,538
713
19,596
12,677
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
18
17 / 1 / 5
14,467
761
28,940
12,504
7,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 1 / 22
13,265
698
8,283
14,517
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GHOSTxKROK
Tiamat
13
0 / 7 / 0
9,696
510
5,413
14,743
6,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 1
10,381
546
7,129
29,992
37,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 10 / 1
9,856
519
5,348
21,182
8,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
27
Kills
0
2
Deaths
27
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GHOSTxKROK
Tiamat
0
7
0
0
L
0
10
1
0.05
W
Janus
TIYIDR
Janus
9
0
14
16
W
Mercury
17
1
5
19.5
L
0
10
1
0.05
W
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,819
Damage
17,890
39,698
Taken
65,917
33,096
Mitigated
52,223
9,269
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GHOSTxKROK
Tiamat
5,413
262
0
2,274
14,743
6,891
0
5,413
9,046
33,949
0
L
7,129
277
0
5,323
29,992
37,282
0
12,669
16,248
15,895
0
W
Janus
TIYIDR
Janus
19,596
1,771
0
2,414
12,677
8,010
1,082
5,470
7,207
70,165
0
W
Mercury
28,940
20,321
540
1,321
12,504
7,214
8
4,588
7,543
0
59,070
L
5,348
1,680
0
215
21,182
8,050
0
8,427
12,458
0
30,659
W
8,283
1,048
976
4,018
14,517
17,872
388
3,072
7,775
29,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
29,933
193
Minions Killed
135
12
Camps Cleared
4
1,139,483
Distance Traveled
837,702
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,696
510
63
3
4
308,855
0
L
Sobek
10,381
546
10
1
0
280,051
2
W
Janus
13,538
713
99
5
4
365,707
5
W
Mercury
14,467
761
53
3
6
421,440
4
L
Ullr
9,856
519
62
3
0
248,796
5
W
Khepri
13,265
698
41
2
2
352,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role