Player Matchup

Ao Kuang
Ao Kuang
Da AstroBoy
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,491 Elo+
Party 3
Chronos
Chronos
FatherOfMuff
Chronos
Level 119
God Stats
4W - 3L
1,379 SR
Queue Stats
87W - 71L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
GurrenLagann078
Cthulhu
Level 111
God Stats
15W - 16L
1,520 SR
Queue Stats
96W - 118L
1,414 Elo+
Party 2
Fenrir
Fenrir
King_bad_mawler
Fenrir
Level 129
God Stats
8W - 8L
1,479 SR
Queue Stats
126W - 136L
1,485 Elo+
Solo
Medusa
Medusa
TheEvilHybridd
Medusa
Level 129
God Stats
5W - 5L
1,375 SR
Queue Stats
57W - 50L
1,545 Elo+
Party 3
Team Averages
Level 122
1,450 SR
1,501 Elo+

VS

Team Averages
Level 109
1,532 SR
1,501 Elo+
Chiron
Chiron
HoofedWhale5504
Chiron
Level 106
God Stats
18W - 14L
1,587 SR
Queue Stats
342W - 305L
1,517 Elo+
Solo
Mulan
Mulan
KillCam23
Mulan
Level 108
God Stats
5W - 7L
1,591 SR
Queue Stats
296W - 274L
1,498 Elo+
Solo
Cerberus
Cerberus
Scottishbrat77
Cerberus
Level 123
God Stats
21W - 16L
1,574 SR
Queue Stats
148W - 127L
1,520 Elo+
Party 1
Zeus
Zeus
SinisterGold398
Zeus
Level 89
God Stats
57W - 53L
1,528 SR
Queue Stats
534W - 541L
1,497 Elo+
Solo
Arachne
Arachne
THUMPERDEMONMJ
Arachne
Level 121
God Stats
2W - 4L
1,381 SR
Queue Stats
446W - 456L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Da AstroBoy
Ao Kuang
16
3 / 2 / 1
9,174
510
2,846
14,804
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
FatherOfMuff
Chronos
16
4 / 2 / 5
9,742
541
10,020
8,923
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 5
8,551
475
8,602
12,663
10,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 5 / 3
8,743
486
10,646
14,091
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 5
9,987
555
14,431
10,468
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,253
459
6,501
11,923
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
KillCam23
Mulan
13
1 / 4 / 3
8,103
450
9,946
18,041
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
12
0 / 4 / 5
7,626
424
5,473
15,566
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 6 / 1
9,161
509
11,470
11,193
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 3 / 2
9,695
539
8,072
12,870
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
20
Kills
12
12
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Da AstroBoy
Ao Kuang
3
2
1
1.75
W
Chronos
FatherOfMuff
Chronos
4
2
5
3.25
W
2
2
5
2.25
L
1
3
3
0.83
L
Mulan
KillCam23
Mulan
1
4
3
0.63
W
6
5
3
1.5
L
Cerberus
0
4
5
0.63
L
4
6
1
0.75
L
6
3
2
2.33
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,545
Damage
41,462
60,949
Taken
69,593
33,065
Mitigated
37,739
24,347
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Da AstroBoy
Ao Kuang
2,846
602
0
7,829
14,804
5,609
782
2,908
11,655
57,248
0
W
Chronos
FatherOfMuff
Chronos
10,020
3,434
0
3,019
8,923
3,507
1,489
3,526
5,085
57,123
4,806
W
8,602
950
110
3,643
12,663
10,723
163
2,193
9,793
39,274
0
L
6,501
2,632
676
5,309
11,923
3,362
0
1,244
10,521
0
60,500
L
Mulan
KillCam23
Mulan
9,946
1,049
0
4,920
18,041
11,254
120
10,518
7,409
4,104
37,531
W
10,646
2,084
394
4,349
14,091
9,915
0
4,909
8,894
334
27,400
L
Cerberus
5,473
222
187
3,778
15,566
13,539
0
1,045
14,329
21,323
0
L
11,470
2,345
0
2,540
11,193
3,645
180
3,610
7,431
65,454
0
L
8,072
5,381
0
4,940
12,870
5,939
121
4,436
8,434
0
66,326
W
14,431
7,289
0
5,003
10,468
3,311
1,364
3,844
6,462
0
82,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
42,838
479
Minions Killed
495
0
Camps Cleared
0
1,713,770
Distance Traveled
1,708,609
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,174
510
110
6
0
349,703
5
W
Chronos
9,742
541
99
6
0
348,607
2
W
Cthulhu
8,551
475
87
5
0
348,530
1
L
Chiron
8,253
459
132
7
0
330,096
6
L
Mulan
8,103
450
76
4
0
333,767
8
W
Fenrir
8,743
486
45
3
0
338,623
3
L
Cerberus
7,626
424
49
3
0
338,853
5
L
Zeus
9,161
509
122
7
0
324,771
1
L
Arachne
9,695
539
116
6
0
381,122
1
W
Medusa
9,987
555
138
8
0
328,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role