Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Masters
TobeyMaguireMMV
Mulan
Masters
Level 160
God Stats
39W - 38L
1,606 SR
Queue Stats
1,071W - 1,077L
1,747 MMR
Solo
Khepri
Khepri
Gold I
twitchtvtchizAO
Khepri
Gold I
Level 160
God Stats
8W - 7L
1,548 SR
Queue Stats
259W - 257L
1,634 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,531 SR
1,576 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,578 SR
1,562 MMR
Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
 
Odin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold II
Julío69
Sol
Gold II
Level 55
God Stats
1W - 3L
1,700 SR
Queue Stats
36W - 41L
1,432 MMR
Solo
Nike
Nike
Gold II
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Nike
Gold II
Level 157
God Stats
15W - 19L
1,533 SR
Queue Stats
423W - 419L
1,602 MMR
Party 1
Agni
Agni
Platinum IV
zH3ct8Rz
Agni
Platinum IV
Level 122
God Stats
10W - 7L
1,658 SR
Queue Stats
96W - 108L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
6
2 / 0 / 1
3,769
754
1,346
792
151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
 
Loki
6
1 / 0 / 1
3,625
725
938
2,137
426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
 
Chiron
5
1 / 0 / 0
3,583
717
1,200
1,512
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 1
3,490
698
1,482
3,683
1,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 2
3,281
656
661
2,560
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CliodhnaBastetArtio

VS

Bans
SetGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 0 / 0
3,602
720
500
1,850
440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
 
Odin
6
0 / 1 / 1
3,363
673
2,636
3,704
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
2,946
589
1,892
1,979
472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
3,123
625
586
3,015
944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
1
0 / 0 / 0
2,409
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
1
2.5
W
Loki
 
Loki
1
0
1
1.5
W
Chiron
 
Chiron
1
0
0
1
L
Nemesis
 
Nemesis
1
0
0
1
L
Odin
 
Odin
0
1
1
0.5
L
0
2
0
0
W
0
1
1
0.5
L
0
1
0
0
W
0
0
2
1
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,627
Damage
5,614
10,684
Taken
10,548
3,242
Mitigated
4,085
5,617
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,346
93
0
330
792
151
376
0
792
15,316
0
W
Loki
 
Loki
938
324
0
1,424
2,137
426
0
53
2,055
0
12,477
W
Chiron
 
Chiron
1,200
658
283
1,235
1,512
370
0
546
966
0
12,961
L
Nemesis
 
Nemesis
500
126
0
1,116
1,850
440
0
568
1,282
0
11,357
L
Odin
 
Odin
2,636
770
24
2,390
3,704
2,229
0
0
3,492
0
12,657
L
1,892
831
0
416
1,979
472
0
806
1,173
9,243
1,769
W
1,482
445
0
1,389
3,683
1,292
0
0
3,387
0
13,720
L
586
248
89
961
3,015
944
0
633
2,382
0
6,560
W
661
115
0
956
2,560
1,003
0
950
1,610
6,183
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,748
Gold Earned
15,443
145
Minions Killed
97
0
Camps Cleared
0
491,008
Distance Traveled
386,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,769
754
27
5
0
94,329
0
W
Loki
3,625
725
39
8
0
115,059
1
W
Chiron
3,583
717
31
6
0
97,663
1
L
Nemesis
3,602
720
38
8
0
112,015
0
L
Odin
3,363
673
23
5
0
87,551
1
L
Sol
2,946
589
26
5
0
85,420
1
W
Mulan
3,490
698
34
7
0
87,113
1
L
Nike
3,123
625
10
2
0
101,635
1
W
Khepri
3,281
656
14
3
0
96,844
1
L
Agni
2,409
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role