Player Matchup

Charybdis
Charybdis
High_Noon42
Charybdis
Level 29
God Stats
7W - 7L
1,441 SR
Queue Stats
100W - 154L
1,199 Elo+
Party 1
Atlas
Atlas
Uravity-Wolf
Atlas
Level 37
God Stats
1W - 2L
1,291 SR
Queue Stats
23W - 39L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Weepingpanda420
Nu Wa
Level 87
God Stats
15W - 26L
1,371 SR
Queue Stats
120W - 149L
1,271 Elo+
Party 1
Team Averages
Level 51
1,368 SR
1,262 Elo+

VS

Team Averages
Level 83
1,602 SR
1,423 Elo+
Atlas
Atlas
StickierMoss
Atlas
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,413 Elo+
Solo
Medusa
Medusa
Two_Hoodz
Medusa
Level 37
God Stats
1W - 1L
1,791 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Merlin
Merlin
kidchaos5__
Merlin
Level 106
God Stats
9W - 12L
1,516 SR
Queue Stats
253W - 403L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
High_Noon42
Charybdis
13
1 / 4 / 6
9,916
583
10,175
13,366
6,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 0 / 4
11,496
676
10,138
14,904
12,913
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 5
11,205
659
15,671
12,763
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,309
548
9,878
13,880
4,715
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Two_Hoodz
Medusa
12
1 / 3 / 4
9,090
535
5,306
10,071
3,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
13
4 / 7 / 2
9,905
583
16,178
16,506
5,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
6
6
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
High_Noon42
Charybdis
1
4
6
1
L
1
3
5
1.17
L
Medusa
Two_Hoodz
Medusa
1
3
4
1
W
8
0
4
10
W
4
2
5
3.25
L
Merlin
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
31,362
41,033
Taken
40,457
24,171
Mitigated
13,033
8,495
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
High_Noon42
Charybdis
10,175
3,664
0
1,271
13,366
6,753
905
9,992
3,374
0
30,672
L
9,878
2,593
389
820
13,880
4,715
0
8,454
5,096
32,938
0
L
Medusa
Two_Hoodz
Medusa
5,306
1,845
0
514
10,071
3,100
0
6,951
2,844
0
36,623
W
10,138
2,749
515
2,862
14,904
12,913
0
9,852
5,052
31,673
0
W
15,671
5,140
883
2,964
12,763
4,505
820
8,554
4,209
61,905
0
L
Merlin
16,178
351
357
3,236
16,506
5,218
0
10,091
6,035
38,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
28,304
195
Minions Killed
169
10
Camps Cleared
4
890,864
Distance Traveled
893,790
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,916
583
44
3
2
287,952
1
L
Atlas
9,309
548
45
3
0
298,620
2
L
Medusa
9,090
535
68
4
1
327,242
0
W
Atlas
11,496
676
41
2
3
302,386
3
W
Nu Wa
11,205
659
110
6
5
300,526
4
L
Merlin
9,905
583
56
3
3
267,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role