Player Matchup

Sol
Sol
GanixxRS
Sol
Level 69
God Stats
1W - 1L
1,571 SR
Queue Stats
23W - 28L
1,474 Elo+
Party 2
Horus
Horus
Keboi
Horus
Level 32
God Stats
5W - 7L
1,311 SR
Queue Stats
214W - 231L
1,453 Elo+
Solo
Raijin
Raijin
MrCheezel
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 2
Bellona
Bellona
Wishyyy
Bellona
Level 6
God Stats
3W - 4L
1,394 SR
Queue Stats
3W - 6L
1,302 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thiccpapaseuss
Ah Muzen Cab
Level 126
God Stats
2W - 3L
1,347 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 2
Team Averages
Level 68
1,425 SR
1,352 Elo+

VS

Team Averages
Level 58
1,460 SR
1,427 Elo+
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Esppeon
Thanatos
Level 27
God Stats
19W - 26L
1,470 SR
Queue Stats
48W - 72L
1,410 Elo+
Party 1
Merlin
Merlin
MickieRH
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,456 Elo+
Party 1
Persephone
Persephone
VesTaGG
Persephone
Level 79
God Stats
2W - 4L
1,556 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Ra
Ra
captin rogers
Ra
Level 24
God Stats
0W - 2L
1,275 SR
Queue Stats
11W - 25L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 17
13,790
1,532
27,856
11,915
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Keboi
Horus
18
1 / 2 / 33
10,918
1,213
7,638
20,429
17,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
MrCheezel
Raijin
17
5 / 4 / 14
10,016
1,113
8,060
10,170
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Wishyyy
Bellona
17
9 / 4 / 20
10,918
1,213
15,613
11,447
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
thiccpapaseuss
Ah Muzen Cab
17
9 / 2 / 14
11,346
1,261
11,012
9,258
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 9 / 6
10,049
1,117
13,422
20,587
8,073
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Esppeon
Thanatos
16
7 / 8 / 3
11,441
1,271
10,130
15,264
7,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
MickieRH
Merlin
15
0 / 6 / 3
8,348
928
7,683
10,150
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
VesTaGG
Persephone
16
4 / 8 / 6
10,519
1,169
23,946
14,056
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 9 / 6
8,745
972
2,846
13,954
4,995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
37
40
Kills
13
13
Deaths
40
98
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
9
6
0.56
L
Thanatos
Esppeon
Thanatos
7
8
3
1.06
W
16
1
17
24.5
W
Horus
Keboi
Horus
1
2
33
8.75
L
Merlin
MickieRH
Merlin
0
6
3
0.25
W
Raijin
MrCheezel
Raijin
5
4
14
3
L
Persephone
VesTaGG
Persephone
4
8
6
0.88
W
Bellona
Wishyyy
Bellona
9
4
20
4.75
L
0
9
6
0.33
W
Ah Muzen Cab
thiccpapaseuss
Ah Muzen Cab
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,179
Damage
58,027
63,219
Taken
74,011
40,724
Mitigated
30,646
20,442
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,422
8,081
0
892
20,587
8,073
0
8,563
11,742
0
32,256
L
Thanatos
Esppeon
Thanatos
10,130
3,087
0
4,206
15,264
7,395
0
7,431
7,635
0
20,325
W
27,856
13,455
0
3,913
11,915
4,683
0
8,575
3,128
60,298
4,596
W
Horus
Keboi
Horus
7,638
2,773
3,702
9,922
20,429
17,621
0
7,962
12,110
0
9,293
L
Merlin
MickieRH
Merlin
7,683
238
303
936
10,150
3,731
0
4,895
5,015
27,515
0
W
Raijin
MrCheezel
Raijin
8,060
792
0
441
10,170
3,820
0
4,217
5,311
20,057
0
L
Persephone
VesTaGG
Persephone
23,946
1,068
0
1,458
14,056
6,452
0
5,777
7,954
30,417
0
W
Bellona
Wishyyy
Bellona
15,613
5,269
0
995
11,447
10,826
0
5,843
5,294
0
18,417
L
2,846
805
0
166
13,954
4,995
0
6,933
6,945
11,360
0
W
Ah Muzen Cab
thiccpapaseuss
Ah Muzen Cab
11,012
5,067
0
1,469
9,258
3,774
0
6,629
2,453
0
45,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
49,102
202
Minions Killed
132
10
Camps Cleared
5
917,871
Distance Traveled
738,840
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,049
1,117
43
5
2
143,594
0
L
Thanatos
11,441
1,271
16
2
2
187,523
0
W
Sol
13,790
1,532
84
9
4
197,592
0
W
Horus
10,918
1,213
0
0
0
209,313
1
L
Merlin
8,348
928
40
4
0
114,992
0
W
Raijin
10,016
1,113
23
3
1
132,118
0
L
Persephone
10,519
1,169
13
1
1
176,654
2
W
Bellona
10,918
1,213
13
1
1
189,808
2
L
Ra
8,745
972
20
2
0
116,077
0
W
Ah Muzen Cab
11,346
1,261
82
9
4
189,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role