Player Matchup

Olorun
Olorun
Cravatta-Rovente
Olorun
Level 118
God Stats
2W - 0L
1,769 SR
Queue Stats
431W - 394L
1,513 Elo+
Party 3
Cabrakan
Cabrakan
SlushyGryphon77
Cabrakan
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
163W - 195L
1,424 Elo+
Party 2
Mercury
Mercury
clo_udz
Mercury
Level 138
God Stats
39W - 41L
1,409 SR
Queue Stats
640W - 823L
1,437 Elo+
Party 2
Odin
Odin
wolf-Hunter2003
Odin
Level 97
God Stats
8W - 5L
1,509 SR
Queue Stats
342W - 497L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
xNicholas_exe
Danzaburou
Level 35
God Stats
26W - 28L
1,470 SR
Queue Stats
45W - 55L
1,407 Elo+
Party 3
Team Averages
Level 87
1,532 SR
1,423 Elo+

VS

Team Averages
Level 50
1,469 SR
1,373 Elo+
Ra
Ra
Beararrows
Ra
Level 106
God Stats
2W - 1L
1,860 SR
Queue Stats
110W - 98L
1,438 Elo+
Party 1
Mulan
Mulan
Greatafta4pints
Mulan
Level 48
God Stats
10W - 11L
1,520 SR
Queue Stats
111W - 156L
1,264 Elo+
Solo
Jing Wei
Jing Wei
JB_snake36
Jing Wei
Level 47
God Stats
4W - 3L
1,212 SR
Queue Stats
177W - 195L
1,385 Elo+
Party 1
Bakasura
Bakasura
Krux_clapzz
Bakasura
Level 25
God Stats
4W - 9L
1,255 SR
Queue Stats
62W - 77L
1,379 Elo+
Party 1
Geb
Geb
lI_Jazz_lI
Geb
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 76L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 1
7,616
762
7,741
6,130
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
7
0 / 2 / 4
5,058
506
4,805
7,677
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
clo_udz
Mercury
10
2 / 1 / 3
5,807
581
1,925
5,145
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
5,572
557
3,036
5,713
2,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xNicholas_exe
Danzaburou
9
4 / 1 / 0
5,560
556
4,364
5,581
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,044
504
3,318
6,315
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,576
558
3,554
6,670
3,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
JB_snake36
Jing Wei
8
1 / 1 / 2
4,943
494
5,332
5,818
1,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Krux_clapzz
Bakasura
7
1 / 3 / 1
4,908
491
2,551
6,103
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 4 / 1
4,483
448
2,346
9,878
2,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
4
4
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
9
0
1
9.5
L
1
2
0
0.5
L
Jing Wei
JB_snake36
Jing Wei
1
1
2
2
L
Bakasura
Krux_clapzz
Bakasura
1
3
1
0.5
W
Cabrakan
0
2
4
1
W
Mercury
clo_udz
Mercury
2
1
3
3.5
L
1
4
1
0.38
W
1
0
1
1.5
W
Danzaburou
xNicholas_exe
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
17,101
30,246
Taken
34,784
15,698
Mitigated
12,332
11,509
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,318
191
0
1,328
6,315
2,155
0
3,813
2,502
26,920
0
W
7,741
4,392
0
4,276
6,130
2,547
0
2,767
3,157
43,406
6,007
L
3,554
186
0
1,479
6,670
3,671
0
716
5,954
2,020
23,349
L
Jing Wei
JB_snake36
Jing Wei
5,332
3,493
0
2,794
5,818
1,559
0
1,417
4,401
0
26,129
L
Bakasura
Krux_clapzz
Bakasura
2,551
1,826
0
1,451
6,103
2,287
24
2,313
3,790
0
14,534
W
Cabrakan
4,805
741
436
2,672
7,677
6,136
75
1,676
5,941
16,562
0
W
Mercury
clo_udz
Mercury
1,925
671
339
1,239
5,145
2,017
160
354
4,773
0
28,386
L
2,346
559
671
2,059
9,878
2,660
0
3,273
6,605
5,006
0
W
3,036
717
0
500
5,713
2,865
598
182
5,531
0
22,362
W
Danzaburou
xNicholas_exe
Danzaburou
4,364
2,016
0
2,047
5,581
2,133
295
857
4,694
0
27,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
24,954
277
Minions Killed
218
0
Camps Cleared
0
950,796
Distance Traveled
948,828
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,044
504
54
5
0
188,202
0
W
Olorun
7,616
762
100
10
0
196,740
0
L
Mulan
5,576
558
67
7
0
180,828
1
L
Jing Wei
4,943
494
50
5
0
168,226
1
L
Bakasura
4,908
491
42
4
0
224,131
0
W
Cabrakan
5,058
506
25
3
0
164,192
3
W
Mercury
5,807
581
56
6
0
232,007
0
L
Geb
4,483
448
5
1
0
187,441
0
W
Odin
5,572
557
48
5
0
185,556
1
W
Danzaburou
5,560
556
48
5
0
172,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role