Player Matchup

Sobek
Sobek
Bronze III
Daveth_Burke
Sobek
Bronze III
Level 55
God Stats
1W - 3L
1,498 SR
Queue Stats
2W - 6L
1,341 MMR
Solo
Nox
Nox
Bronze IV
TreeKiller81
Nox
Bronze IV
Level 63
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 8L
1,082 MMR
Party 1
Nike
Nike
Bronze IV
pegiy1980
Nike
Bronze IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,082 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 55
1,428 SR
1,169 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,561 SR
1,070 MMR
Fenrir
Fenrir
Bronze II
Don_Big_Rachid
Fenrir
Bronze II
Level 127
God Stats
6W - 6L
1,518 SR
Queue Stats
249W - 434L
397 MMR
Solo
Hera
Hera
Silver II
Henbrie
Hera
Silver II
Level 105
God Stats
17W - 27L
1,482 SR
Queue Stats
118W - 172L
1,343 MMR
Solo
Horus
Horus
Silver III
wallburga88
Horus
Silver III
Level 154
God Stats
1W - 0L
1,684 SR
Queue Stats
5W - 4L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,556
656
3,278
12,623
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 6 / 0
6,208
621
5,023
6,170
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
9
0 / 3 / 1
5,735
574
5,927
10,323
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Baba YagaBastetAchillesChaacMedusa

VS

Bans
ArtioMulanNeithIzanamiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,294
729
4,189
13,445
7,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
Henbrie
Hera
12
3 / 0 / 10
7,495
750
13,493
4,445
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 1 / 7
7,931
793
7,074
7,831
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
1
6
7
W
Hera
Henbrie
Hera
3
0
10
8
L
1
6
0
0.17
L
Nike
0
3
1
0.17
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
24,756
29,116
Taken
25,721
15,773
Mitigated
13,010
6,130
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,278
434
0
4,122
12,623
8,840
0
6,071
6,153
10,493
0
W
4,189
1,211
0
4,789
13,445
7,277
15
4,836
8,183
0
15,600
W
Hera
Henbrie
Hera
13,493
4,413
0
198
4,445
1,372
952
331
3,937
34,481
0
L
5,023
146
0
690
6,170
2,151
0
2,260
3,804
18,558
0
L
Nike
5,927
936
0
1,318
10,323
4,782
0
5,372
4,774
0
14,325
W
7,074
3,065
2,352
4,016
7,831
4,361
16
3,600
3,823
0
21,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
22,720
61
Minions Killed
115
3
Camps Cleared
6
505,496
Distance Traveled
594,394
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,556
656
10
1
1
169,917
2
W
Fenrir
7,294
729
18
2
2
184,346
0
W
Hera
7,495
750
64
6
1
193,572
5
L
Nox
6,208
621
35
4
2
145,166
4
L
Nike
5,735
574
16
2
0
190,413
1
W
Horus
7,931
793
33
3
3
216,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role