Player Matchup

Sol
Sol
BigBlue__10
Sol
Level 49
God Stats
8W - 10L
1,378 SR
Queue Stats
18W - 41L
1,246 Elo+
Party 1
Olorun
Olorun
Theavolo
Olorun
Level 5
God Stats
1W - 7L
1,242 SR
Queue Stats
1W - 7L
1,092 Elo+
Party 1
Ares
Ares
kraken_chef
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 19
1,374 SR
1,279 Elo+

VS

Team Averages
Level 65
1,504 SR
1,190 Elo+
Bellona
Bellona
Mrprince106
Bellona
Level 58
God Stats
9W - 5L
1,613 SR
Queue Stats
42W - 61L
1,265 Elo+
Solo
Nox
Nox
TheAce221648
Nox
Level 54
God Stats
15W - 20L
1,398 SR
Queue Stats
219W - 307L
1,242 Elo+
Solo
He Bo
He Bo
Valhalla Life
He Bo
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,586
613
16,636
13,226
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Theavolo
Olorun
11
0 / 7 / 1
7,932
567
6,897
12,696
6,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 0
8,209
586
2,735
15,997
18,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mrprince106
Bellona
14
6 / 0 / 12
10,105
722
15,972
22,452
16,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 16
9,578
684
10,000
8,638
3,534
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
11 / 1 / 4
10,700
764
10,542
7,999
2,931
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
18
18
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bellona
Mrprince106
Bellona
6
0
12
12
W
1
0
16
9
L
Olorun
Theavolo
Olorun
0
7
1
0.07
W
11
1
4
13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
36,514
41,919
Taken
39,089
30,314
Mitigated
23,061
6,567
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,636
2,318
0
3,604
13,226
5,764
0
6,662
6,564
47,468
0
W
Bellona
Mrprince106
Bellona
15,972
3,319
522
8,929
22,452
16,596
1,008
14,768
7,684
0
38,079
W
10,000
1,217
1,202
4,055
8,638
3,534
773
6,187
2,451
38,188
0
L
Olorun
Theavolo
Olorun
6,897
4,976
474
1,313
12,696
6,123
531
5,945
6,751
20,105
0
W
10,542
1,041
732
1,650
7,999
2,931
507
5,953
2,046
29,684
0
L
2,735
409
0
1,176
15,997
18,427
29
8,189
7,808
8,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
30,383
125
Minions Killed
148
2
Camps Cleared
3
634,139
Distance Traveled
790,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,586
613
71
5
2
239,270
1
W
Bellona
10,105
722
41
3
1
287,873
1
W
Nox
9,578
684
72
5
0
271,955
0
L
Olorun
7,932
567
40
3
0
189,104
0
W
He Bo
10,700
764
35
3
2
230,614
0
L
Ares
8,209
586
14
1
0
205,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role